mirror of
https://github.com/citra-emu/citra-canary.git
synced 2024-12-24 14:05:33 +00:00
GSP: Allow the signaling of the PDC0/1 interrupts even if the GPU right hasn't been acquired.
This was verified with a hwtest.
This commit is contained in:
parent
aa90198ec5
commit
34685f48dc
|
@ -371,41 +371,17 @@ void GSP_GPU::UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) {
|
|||
LOG_DEBUG(Service_GSP, "called");
|
||||
}
|
||||
|
||||
/**
|
||||
* Signals that the specified interrupt type has occurred to userland code
|
||||
* @param interrupt_id ID of interrupt that is being signalled
|
||||
* @todo This should probably take a thread_id parameter and only signal this thread?
|
||||
* @todo This probably does not belong in the GSP module, instead move to video_core
|
||||
*/
|
||||
void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
|
||||
// Don't do anything if no process has acquired the GPU right.
|
||||
if (active_thread_id == -1)
|
||||
return;
|
||||
|
||||
if (nullptr == shared_memory) {
|
||||
LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Normal interrupts are only signaled for the active thread (ie, the thread that has the GPU
|
||||
// right), but the PDC0/1 interrupts are signaled for every registered thread.
|
||||
for (int thread_id = 0; thread_id < MaxGSPThreads; ++thread_id) {
|
||||
if (interrupt_id != InterruptId::PDC0 && interrupt_id != InterruptId::PDC1) {
|
||||
// Ignore threads that aren't the current active thread
|
||||
if (thread_id != active_thread_id)
|
||||
continue;
|
||||
}
|
||||
void GSP_GPU::SignalInterruptForThread(InterruptId interrupt_id, u32 thread_id) {
|
||||
SessionData* session_data = FindRegisteredThreadData(thread_id);
|
||||
if (session_data == nullptr)
|
||||
continue;
|
||||
return;
|
||||
|
||||
auto interrupt_event = session_data->interrupt_event;
|
||||
if (interrupt_event == nullptr) {
|
||||
LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
InterruptRelayQueue* interrupt_relay_queue =
|
||||
GetInterruptRelayQueue(shared_memory, thread_id);
|
||||
InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(shared_memory, thread_id);
|
||||
u8 next = interrupt_relay_queue->index;
|
||||
next += interrupt_relay_queue->number_interrupts;
|
||||
next = next % 0x34; // 0x34 is the number of interrupt slots
|
||||
|
@ -430,7 +406,35 @@ void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
|
|||
}
|
||||
}
|
||||
interrupt_event->Signal();
|
||||
}
|
||||
|
||||
/**
|
||||
* Signals that the specified interrupt type has occurred to userland code
|
||||
* @param interrupt_id ID of interrupt that is being signalled
|
||||
* @todo This should probably take a thread_id parameter and only signal this thread?
|
||||
* @todo This probably does not belong in the GSP module, instead move to video_core
|
||||
*/
|
||||
void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
|
||||
if (nullptr == shared_memory) {
|
||||
LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
|
||||
return;
|
||||
}
|
||||
|
||||
// The PDC0 and PDC1 interrupts are fired even if the GPU right hasn't been acquired.
|
||||
// Normal interrupts are only signaled for the active thread (ie, the thread that has the GPU
|
||||
// right), but the PDC0/1 interrupts are signaled for every registered thread.
|
||||
if (interrupt_id == InterruptId::PDC0 || interrupt_id == InterruptId::PDC1) {
|
||||
for (u32 thread_id = 0; thread_id < MaxGSPThreads; ++thread_id) {
|
||||
SignalInterruptForThread(interrupt_id, thread_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// For normal interrupts, don't do anything if no process has acquired the GPU right.
|
||||
if (active_thread_id == -1)
|
||||
return;
|
||||
|
||||
SignalInterruptForThread(interrupt_id, active_thread_id);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255));
|
||||
|
|
|
@ -213,6 +213,14 @@ public:
|
|||
FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Signals that the specified interrupt type has occurred to userland code for the specified GSP
|
||||
* thread id.
|
||||
* @param interrupt_id ID of interrupt that is being signalled.
|
||||
* @param thread_id GSP thread that will receive the interrupt.
|
||||
*/
|
||||
void SignalInterruptForThread(InterruptId interrupt_id, u32 thread_id);
|
||||
|
||||
/**
|
||||
* GSP_GPU::WriteHWRegs service function
|
||||
*
|
||||
|
|
Loading…
Reference in a new issue