mirror of
https://github.com/citra-emu/citra-canary.git
synced 2024-12-24 20:25:39 +00:00
Merge pull request #4738 from FearlessTobi/port-1020-new
Port yuzu-emu/yuzu#1020: "core: Namespace EmuWindow"
This commit is contained in:
commit
3f2c7eb471
|
@ -10,7 +10,7 @@
|
|||
|
||||
struct SDL_Window;
|
||||
|
||||
class EmuWindow_SDL2 : public EmuWindow {
|
||||
class EmuWindow_SDL2 : public Frontend::EmuWindow {
|
||||
public:
|
||||
explicit EmuWindow_SDL2(bool fullscreen);
|
||||
~EmuWindow_SDL2();
|
||||
|
|
|
@ -103,7 +103,7 @@ signals:
|
|||
void ErrorThrown(Core::System::ResultStatus, std::string);
|
||||
};
|
||||
|
||||
class GRenderWindow : public QWidget, public EmuWindow {
|
||||
class GRenderWindow : public QWidget, public Frontend::EmuWindow {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
|
|
@ -92,7 +92,7 @@ System::ResultStatus System::SingleStep() {
|
|||
return RunLoop(false);
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(filepath);
|
||||
|
||||
if (!app_loader) {
|
||||
|
@ -167,7 +167,7 @@ void System::Reschedule() {
|
|||
kernel->GetThreadManager().Reschedule();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mode) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
memory = std::make_unique<Memory::MemorySystem>();
|
||||
|
|
|
@ -14,9 +14,12 @@
|
|||
#include "core/perf_stats.h"
|
||||
#include "core/telemetry_session.h"
|
||||
|
||||
class EmuWindow;
|
||||
class ARM_Interface;
|
||||
|
||||
namespace Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class MemorySystem;
|
||||
}
|
||||
|
@ -121,7 +124,7 @@ public:
|
|||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
|
@ -243,7 +246,7 @@ private:
|
|||
* @param system_mode The system mode.
|
||||
* @return ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Init(EmuWindow& emu_window, u32 system_mode);
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window, u32 system_mode);
|
||||
|
||||
/// Reschedule the core emulation
|
||||
void Reschedule();
|
||||
|
@ -288,7 +291,7 @@ private:
|
|||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
/// Saved variables for reset
|
||||
EmuWindow* m_emu_window;
|
||||
Frontend::EmuWindow* m_emu_window;
|
||||
std::string m_filepath;
|
||||
|
||||
std::atomic<bool> reset_requested;
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
#include "core/frontend/input.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Frontend {
|
||||
|
||||
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
|
||||
public std::enable_shared_from_this<TouchState> {
|
||||
public:
|
||||
|
@ -156,3 +158,5 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
|
|||
}
|
||||
NotifyFramebufferLayoutChanged(layout);
|
||||
}
|
||||
|
||||
} // namespace Frontend
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
#include "common/common_types.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
|
||||
namespace Frontend {
|
||||
|
||||
/**
|
||||
* Abstraction class used to provide an interface between emulation code and the frontend
|
||||
* (e.g. SDL, QGLWidget, GLFW, etc...).
|
||||
|
@ -166,3 +168,5 @@ private:
|
|||
*/
|
||||
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
|
||||
};
|
||||
|
||||
} // namespace Frontend
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "video_core/swrasterizer/swrasterizer.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
|
||||
RendererBase::RendererBase(Frontend::EmuWindow& window) : render_window{window} {}
|
||||
RendererBase::~RendererBase() = default;
|
||||
void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
|
||||
|
|
|
@ -9,14 +9,16 @@
|
|||
#include "core/core.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
public:
|
||||
/// Used to reference a framebuffer
|
||||
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
|
||||
|
||||
explicit RendererBase(EmuWindow& window);
|
||||
explicit RendererBase(Frontend::EmuWindow& window);
|
||||
virtual ~RendererBase();
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
|
@ -46,18 +48,18 @@ public:
|
|||
return rasterizer.get();
|
||||
}
|
||||
|
||||
EmuWindow& GetRenderWindow() {
|
||||
Frontend::EmuWindow& GetRenderWindow() {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
const EmuWindow& GetRenderWindow() const {
|
||||
const Frontend::EmuWindow& GetRenderWindow() const {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
void RefreshRasterizerSetting();
|
||||
|
||||
protected:
|
||||
EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
|
||||
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
||||
int m_current_frame = 0; ///< Current frame, should be set by the renderer
|
||||
|
|
|
@ -43,7 +43,7 @@ static bool IsVendorAmd() {
|
|||
return gpu_vendor == "ATI Technologies Inc." || gpu_vendor == "Advanced Micro Devices, Inc.";
|
||||
}
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window)
|
||||
RasterizerOpenGL::RasterizerOpenGL(Frontend::EmuWindow& window)
|
||||
: is_amd(IsVendorAmd()), shader_dirty(true),
|
||||
vertex_buffer(GL_ARRAY_BUFFER, VERTEX_BUFFER_SIZE, is_amd),
|
||||
uniform_buffer(GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE, false),
|
||||
|
|
|
@ -29,14 +29,17 @@
|
|||
#include "video_core/renderer_opengl/pica_to_gl.h"
|
||||
#include "video_core/shader/shader.h"
|
||||
|
||||
namespace Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
class ShaderProgramManager;
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerOpenGL(EmuWindow& renderer);
|
||||
explicit RasterizerOpenGL(Frontend::EmuWindow& renderer);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void AddTriangle(const Pica::Shader::OutputVertex& v0, const Pica::Shader::OutputVertex& v1,
|
||||
|
@ -261,7 +264,7 @@ private:
|
|||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
|
||||
EmuWindow& emu_window;
|
||||
Frontend::EmuWindow& emu_window;
|
||||
|
||||
std::vector<HardwareVertex> vertex_batch;
|
||||
|
||||
|
|
|
@ -93,7 +93,7 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
|
|||
return matrix;
|
||||
}
|
||||
|
||||
RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
|
||||
RendererOpenGL::RendererOpenGL(Frontend::EmuWindow& window) : RendererBase{window} {}
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
|
|
|
@ -38,7 +38,7 @@ struct ScreenInfo {
|
|||
|
||||
class RendererOpenGL : public RendererBase {
|
||||
public:
|
||||
explicit RendererOpenGL(EmuWindow& window);
|
||||
explicit RendererOpenGL(Frontend::EmuWindow& window);
|
||||
~RendererOpenGL() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
|
|
|
@ -33,7 +33,7 @@ Layout::FramebufferLayout g_screenshot_framebuffer_layout;
|
|||
Memory::MemorySystem* g_memory;
|
||||
|
||||
/// Initialize the video core
|
||||
Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory) {
|
||||
Core::System::ResultStatus Init(Frontend::EmuWindow& emu_window, Memory::MemorySystem& memory) {
|
||||
g_memory = &memory;
|
||||
Pica::Init();
|
||||
|
||||
|
|
|
@ -9,7 +9,10 @@
|
|||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
namespace Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
class RendererBase;
|
||||
|
||||
namespace Memory {
|
||||
|
@ -40,7 +43,7 @@ extern Layout::FramebufferLayout g_screenshot_framebuffer_layout;
|
|||
extern Memory::MemorySystem* g_memory;
|
||||
|
||||
/// Initialize the video core
|
||||
Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory);
|
||||
Core::System::ResultStatus Init(Frontend::EmuWindow& emu_window, Memory::MemorySystem& memory);
|
||||
|
||||
/// Shutdown the video core
|
||||
void Shutdown();
|
||||
|
|
Loading…
Reference in a new issue