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clang format (#7017)
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5ced2c7af9
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@ -42,9 +42,7 @@ struct CaptureSession final {
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#define MEMBER(type, name, func) \
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#define MEMBER(type, name, func) \
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struct type##Deleter { \
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struct type##Deleter { \
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void operator()(type* ptr) { \
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void operator()(type* ptr) { type##_##func(ptr); } \
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type##_##func(ptr); \
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} \
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}; \
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}; \
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std::unique_ptr<type, type##Deleter> name
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std::unique_ptr<type, type##Deleter> name
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@ -178,7 +178,8 @@ public:
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* @param default_val Intial value of the setting, and default value of the setting
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* @param default_val Intial value of the setting, and default value of the setting
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* @param name Label for the setting
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* @param name Label for the setting
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*/
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*/
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explicit Setting(const Type& default_val, const std::string& name) requires(!ranged)
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explicit Setting(const Type& default_val, const std::string& name)
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requires(!ranged)
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: value{default_val}, default_value{default_val}, label{name} {}
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: value{default_val}, default_value{default_val}, label{name} {}
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virtual ~Setting() = default;
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virtual ~Setting() = default;
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@ -191,7 +192,8 @@ public:
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* @param name Label for the setting
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* @param name Label for the setting
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*/
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*/
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explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val,
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explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val,
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const std::string& name) requires(ranged)
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const std::string& name)
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requires(ranged)
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: value{default_val},
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: value{default_val},
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default_value{default_val}, maximum{max_val}, minimum{min_val}, label{name} {}
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default_value{default_val}, maximum{max_val}, minimum{min_val}, label{name} {}
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@ -279,7 +281,8 @@ public:
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* @param default_val Intial value of the setting, and default value of the setting
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* @param default_val Intial value of the setting, and default value of the setting
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* @param name Label for the setting
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* @param name Label for the setting
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*/
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*/
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explicit SwitchableSetting(const Type& default_val, const std::string& name) requires(!ranged)
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explicit SwitchableSetting(const Type& default_val, const std::string& name)
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requires(!ranged)
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: Setting<Type>{default_val, name} {}
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: Setting<Type>{default_val, name} {}
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virtual ~SwitchableSetting() = default;
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virtual ~SwitchableSetting() = default;
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@ -292,7 +295,8 @@ public:
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* @param name Label for the setting
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* @param name Label for the setting
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*/
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*/
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explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
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explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
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const std::string& name) requires(ranged)
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const std::string& name)
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requires(ranged)
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: Setting<Type, true>{default_val, min_val, max_val, name} {}
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: Setting<Type, true>{default_val, min_val, max_val, name} {}
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/**
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/**
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@ -396,9 +396,7 @@ public:
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// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
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// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
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// component names (x<->r) and permutations (xy<->yx)
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// component names (x<->r) and permutations (xy<->yx)
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#define _DEFINE_SWIZZLER2(a, b, name) \
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#define _DEFINE_SWIZZLER2(a, b, name) \
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[[nodiscard]] constexpr Vec2<T> name() const { \
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[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
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return Vec2<T>(a, b); \
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}
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#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
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#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
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_DEFINE_SWIZZLER2(a, b, a##b); \
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_DEFINE_SWIZZLER2(a, b, a##b); \
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_DEFINE_SWIZZLER2(a, b, a2##b2); \
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_DEFINE_SWIZZLER2(a, b, a2##b2); \
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@ -598,9 +596,7 @@ public:
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// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
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// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
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// permutations (xy<->yx)
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// permutations (xy<->yx)
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#define _DEFINE_SWIZZLER2(a, b, name) \
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#define _DEFINE_SWIZZLER2(a, b, name) \
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[[nodiscard]] constexpr Vec2<T> name() const { \
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[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
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return Vec2<T>(a, b); \
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}
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#define DEFINE_SWIZZLER2_COMP1(a, a2) \
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#define DEFINE_SWIZZLER2_COMP1(a, a2) \
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_DEFINE_SWIZZLER2(a, a, a##a); \
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_DEFINE_SWIZZLER2(a, a, a##a); \
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_DEFINE_SWIZZLER2(a, a, a2##a2)
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_DEFINE_SWIZZLER2(a, a, a2##a2)
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@ -625,9 +621,7 @@ public:
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#undef _DEFINE_SWIZZLER2
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#undef _DEFINE_SWIZZLER2
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#define _DEFINE_SWIZZLER3(a, b, c, name) \
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#define _DEFINE_SWIZZLER3(a, b, c, name) \
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[[nodiscard]] constexpr Vec3<T> name() const { \
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[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); }
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return Vec3<T>(a, b, c); \
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}
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#define DEFINE_SWIZZLER3_COMP1(a, a2) \
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#define DEFINE_SWIZZLER3_COMP1(a, a2) \
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_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
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_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
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_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)
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_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)
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@ -690,8 +684,8 @@ template <typename T>
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// linear interpolation via float: 0.0=begin, 1.0=end
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// linear interpolation via float: 0.0=begin, 1.0=end
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template <typename X>
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template <typename X>
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[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
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[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
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Lerp(const X& begin, const X& end, const float t) {
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const float t) {
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return begin * (1.f - t) + end * t;
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return begin * (1.f - t) + end * t;
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}
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}
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