mirror of
https://github.com/citra-emu/citra-canary.git
synced 2024-12-25 14:45:36 +00:00
Merge pull request #2671 from wwylele/dot3-rgba
rasterizer: implement combiner operation 7 (Dot3_RGBA)
This commit is contained in:
commit
ea53d6085a
|
@ -199,7 +199,7 @@ struct TexturingRegs {
|
|||
Lerp = 4,
|
||||
Subtract = 5,
|
||||
Dot3_RGB = 6,
|
||||
|
||||
Dot3_RGBA = 7,
|
||||
MultiplyThenAdd = 8,
|
||||
AddThenMultiply = 9,
|
||||
};
|
||||
|
|
|
@ -306,8 +306,6 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper
|
|||
out += variable_name + "[0] + " + variable_name + "[1] - vec3(0.5)";
|
||||
break;
|
||||
case Operation::Lerp:
|
||||
// TODO(bunnei): Verify if HW actually does this per-component, otherwise we can just use
|
||||
// builtin lerp
|
||||
out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name +
|
||||
"[1] * (vec3(1.0) - " + variable_name + "[2])";
|
||||
break;
|
||||
|
@ -322,6 +320,7 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper
|
|||
variable_name + "[2]";
|
||||
break;
|
||||
case Operation::Dot3_RGB:
|
||||
case Operation::Dot3_RGBA:
|
||||
out += "vec3(dot(" + variable_name + "[0] - vec3(0.5), " + variable_name +
|
||||
"[1] - vec3(0.5)) * 4.0)";
|
||||
break;
|
||||
|
@ -421,17 +420,25 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi
|
|||
AppendColorCombiner(out, stage.color_op, "color_results_" + index_name);
|
||||
out += ";\n";
|
||||
|
||||
out += "float alpha_results_" + index_name + "[3] = float[3](";
|
||||
AppendAlphaModifier(out, config, stage.alpha_modifier1, stage.alpha_source1, index_name);
|
||||
out += ", ";
|
||||
AppendAlphaModifier(out, config, stage.alpha_modifier2, stage.alpha_source2, index_name);
|
||||
out += ", ";
|
||||
AppendAlphaModifier(out, config, stage.alpha_modifier3, stage.alpha_source3, index_name);
|
||||
out += ");\n";
|
||||
if (stage.color_op == TevStageConfig::Operation::Dot3_RGBA) {
|
||||
// result of Dot3_RGBA operation is also placed to the alpha component
|
||||
out += "float alpha_output_" + index_name + " = color_output_" + index_name + "[0];\n";
|
||||
} else {
|
||||
out += "float alpha_results_" + index_name + "[3] = float[3](";
|
||||
AppendAlphaModifier(out, config, stage.alpha_modifier1, stage.alpha_source1,
|
||||
index_name);
|
||||
out += ", ";
|
||||
AppendAlphaModifier(out, config, stage.alpha_modifier2, stage.alpha_source2,
|
||||
index_name);
|
||||
out += ", ";
|
||||
AppendAlphaModifier(out, config, stage.alpha_modifier3, stage.alpha_source3,
|
||||
index_name);
|
||||
out += ");\n";
|
||||
|
||||
out += "float alpha_output_" + index_name + " = ";
|
||||
AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name);
|
||||
out += ";\n";
|
||||
out += "float alpha_output_" + index_name + " = ";
|
||||
AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name);
|
||||
out += ";\n";
|
||||
}
|
||||
|
||||
out += "last_tex_env_out = vec4("
|
||||
"clamp(color_output_" +
|
||||
|
|
|
@ -403,13 +403,22 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
|
|||
};
|
||||
auto color_output = ColorCombine(tev_stage.color_op, color_result);
|
||||
|
||||
// alpha combiner
|
||||
std::array<u8, 3> alpha_result = {{
|
||||
GetAlphaModifier(tev_stage.alpha_modifier1, GetSource(tev_stage.alpha_source1)),
|
||||
GetAlphaModifier(tev_stage.alpha_modifier2, GetSource(tev_stage.alpha_source2)),
|
||||
GetAlphaModifier(tev_stage.alpha_modifier3, GetSource(tev_stage.alpha_source3)),
|
||||
}};
|
||||
auto alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result);
|
||||
u8 alpha_output;
|
||||
if (tev_stage.color_op == TexturingRegs::TevStageConfig::Operation::Dot3_RGBA) {
|
||||
// result of Dot3_RGBA operation is also placed to the alpha component
|
||||
alpha_output = color_output.x;
|
||||
} else {
|
||||
// alpha combiner
|
||||
std::array<u8, 3> alpha_result = {{
|
||||
GetAlphaModifier(tev_stage.alpha_modifier1,
|
||||
GetSource(tev_stage.alpha_source1)),
|
||||
GetAlphaModifier(tev_stage.alpha_modifier2,
|
||||
GetSource(tev_stage.alpha_source2)),
|
||||
GetAlphaModifier(tev_stage.alpha_modifier3,
|
||||
GetSource(tev_stage.alpha_source3)),
|
||||
}};
|
||||
alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result);
|
||||
}
|
||||
|
||||
combiner_output[0] =
|
||||
std::min((unsigned)255, color_output.r() * tev_stage.GetColorMultiplier());
|
||||
|
|
|
@ -169,7 +169,8 @@ Math::Vec3<u8> ColorCombine(TevStageConfig::Operation op, const Math::Vec3<u8> i
|
|||
result = (result * input[2].Cast<int>()) / 255;
|
||||
return result.Cast<u8>();
|
||||
}
|
||||
case Operation::Dot3_RGB: {
|
||||
case Operation::Dot3_RGB:
|
||||
case Operation::Dot3_RGBA: {
|
||||
// Not fully accurate. Worst case scenario seems to yield a +/-3 error. Some HW results
|
||||
// indicate that the per-component computation can't have a higher precision than 1/256,
|
||||
// while dot3_rgb((0x80,g0,b0), (0x7F,g1,b1)) and dot3_rgb((0x80,g0,b0), (0x80,g1,b1)) give
|
||||
|
|
Loading…
Reference in a new issue