Commit graph

2694 commits

Author SHA1 Message Date
bunnei 190b1bbf1f Merge pull request #1327 from Subv/unmap_memblock
HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
Subv d90d5a0ee6 HLE/SVC: Implement UnmapMemoryBlock.
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
bunnei 6a261e825c Merge pull request #1196 from linkmauve/khr_debug
Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
archshift 0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei 848effe9c3 Merge pull request #1283 from Subv/soc_fixup
HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
bunnei 0ca8354464 Merge pull request #1330 from archshift/add-defaults
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
bunnei 085c8f2987 Merge pull request #1310 from lioncash/services
services: Update some function tables
2015-12-30 21:30:07 -05:00
bunnei 54bdba750a Merge pull request #1316 from lioncash/decode
arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
Lioncash 532dc797c9 arm_dyncom_dec: Fix decoding of VMLS
Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00
Lioncash 744f4af3ab services: Update some function tables 2015-12-30 11:29:21 -05:00
Lioncash 5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
bunnei 4bc961d5fd Merge pull request #1306 from Subv/sync
HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered
2015-12-29 22:36:29 -05:00
bunnei 8a24214b46 Merge pull request #1303 from lioncash/unique
core: Use unique_ptr for holding the interpreter instances
2015-12-29 22:34:32 -05:00
Subv 6cccc36505 HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.
Closes #1139
2015-12-29 20:35:25 -05:00
Lioncash 97dc9634a2 swrasterizer: Add missing override specifier 2015-12-29 18:35:38 -05:00
Lioncash cee8df6ff0 core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
bunnei 73740d74ed Merge pull request #1300 from Subv/arbitrateaddress
SVC: Fixed ArbitrateAddress to behave as it does on hardware.
2015-12-28 22:23:51 -05:00
Lioncash fddfe946c8 dyncom: Handle modifying the APSR via an MRC instruction 2015-12-28 07:52:04 -05:00
Subv 29032ce9b6 SVC: Fixed ArbitrateAddress to behave as it does on hardware.
This was verified with hwtests that i plan to upload later on.
2015-12-27 18:44:42 -05:00
bunnei 8f39297c53 Merge pull request #1296 from lioncash/warn
svc: Remove superfluous printf argument
2015-12-27 16:19:48 -05:00
bunnei 40599c24ea Merge pull request #1290 from LFsWang/master
Add a return value in ForeachDirectoryEntry
2015-12-27 16:18:43 -05:00
Lioncash 270cbb0119 svc: Remove superfluous printf argument 2015-12-25 14:21:45 -05:00
Subv 282f2c8042 HLE/Sockets: Fixed the buffer offset in recvfrom.
Closes #1277
2015-12-24 09:19:27 -05:00
Mathew Maidment 031443199b Merge pull request #1287 from lioncash/memory
dyncom: Minor changes
2015-12-23 04:56:04 -05:00
LFsWang 8376821776 Add missing return values in ForeachDirectoryEntry
ForeachDirectoryEntry is changed by #1256 ,but return value at last line
was missing.
2015-12-23 16:26:38 +08:00
Lioncash d09b7a3c12 dyncom: Remove PC dispatch from several instructions
These instructions aren't capable of using the PC as a destination
2015-12-20 21:19:02 -05:00
Yuri Kunde Schlesner 015d7b9779 VideoCore: Sync state after changing rasterizers
This fixes various bugs that appear in the HW rasterizer after switching
between it and the SW one during emulation.
2015-12-20 17:37:15 -08:00
Lioncash 5a531d7ec2 dyncom: Handle unprivileged load/store variants correctly
LDRT/LDRBT/STRBT/STRT should simulate the load or store
as if the host CPU is in user mode.

STRT is also allowed to use the PC as an operand
2015-12-19 19:05:50 -05:00
Lioncash 84afaaa10c svc: Fix compilation with LOG_TRACE enabled 2015-12-12 18:14:36 -05:00
Yuri Kunde Schlesner 402692c08d Merge pull request #1267 from yuriks/flipped-framebuffer
OpenGL: Flip framebuffers during transfer rather than when rendering
2015-12-09 20:35:15 -08:00
bunnei 3013f26d70 Merge pull request #1269 from Subv/triangle_fan
GPU/PrimitiveAssembler: Fixed drawing triangle fans.
2015-12-08 10:27:40 -05:00
Yuri Kunde Schlesner 31764c48fb Merge pull request #1272 from yuriks/merge-rasterizer
VideoCore: Unify interface to OpenGL and SW rasterizers
2015-12-07 20:21:06 -08:00
Yuri Kunde Schlesner 195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner 03835d04f4 VideoCore: Rename HWRasterizer methods to be less confusing 2015-12-06 19:08:37 -08:00
Yuri Kunde Schlesner da80ece8b9 OpenGL: Rename cache functions to better match what they actually do 2015-12-06 17:02:52 -08:00
Lioncash 56e22e6aac dyncom: Remove static keyword from header functions 2015-12-06 15:14:51 -05:00
Lioncash 1ea0702eaa arm_interface: Make GetNumInstructions const 2015-12-06 15:07:59 -05:00
Lioncash de9a625c7e arm_interface: directly initialize class members 2015-12-06 15:07:00 -05:00
Lioncash d03e7f08ff dyncom: const correctness changes 2015-12-06 15:03:06 -05:00
Subv 7b33e163b9 GPU/PrimitiveAssembler: Fixed drawing triangle fans.
It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle.
2015-12-06 10:48:05 -05:00
Yuri Kunde Schlesner cf81e08389 OpenGL: Flip framebuffers during transfer rather than when rendering 2015-12-04 22:23:39 -08:00
Yuri Kunde Schlesner 95dbc6eb0e OpenGL: Add support for glFrontFace in the state tracker 2015-12-04 21:58:26 -08:00
bunnei 87df493b5b Merge pull request #1252 from Subv/cam
Services/Cam: Added new log type and camera enums from 3dbrew.
2015-12-03 22:01:45 -05:00
Yuri Kunde Schlesner e9c209ccc8 PICA: Properly emulate 1-stage delay in the combiner buffer
This was discovered and verified by @fincs. The tev combiner buffer
actually lags behind by one stage, meaning stage 1 reads the initial
color, stage 2 reads stage 0's output, and so on.

Fixes character portraits in Fire Emblem: Awakening and world textures
in Zelda: ALBW. Closes #1140.
2015-11-30 22:45:18 -08:00
Yuri Kunde Schlesner 84a22cb594 Kernel: Implement svcGetSystemInfo
This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
Lioncash 5e2b66d2a4 armstate: Zero out the registers on creation
std::array isn't always guaranteed to explicitly zero out it's contents
without an initializer list.
2015-11-29 15:16:34 -05:00
Subv 1d02eb0587 Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.
The VFP registers are 64 bits each, and there are 32 of them.
2015-11-29 13:06:45 -05:00
bunnei e906165229 Merge pull request #1225 from lioncash/clean
csnd_snd: Get rid of type punning
2015-11-28 23:32:05 -05:00
archshift b3cfcf55ea Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.

Supersedes, and closes #1255.
2015-11-27 13:33:38 -08:00
bunnei f008dfbaca renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. 2015-11-25 22:33:24 -05:00
Pierre de La Morinerie 0735630744 Use regular uniform location
The support for GL_ARB_explicit_uniform_location is not that good
(53% according to http://feedback.wildfiregames.com/report/opengl/feature/GL_ARB_explicit_uniform_location).

This fix the shader compilation on Intel HD 4000 (#1222).
2015-11-25 11:56:11 +01:00
bunnei c642dc459b Merge pull request #1248 from polaris-/add-ssl-stubs
Add stub functions for Initialize and GenerateRandomData in ssl:C
2015-11-24 16:15:21 -05:00
Subv 434ae89a6a Services/Cam: Added new log type and camera enums from 3dbrew.
Followup to #1102
Original author @mailwl
2015-11-23 17:17:28 -05:00
polaris- 4179e91baf Add stub functions for Initialize and GenerateRandomData in ssl:C 2015-11-22 16:54:51 -05:00
bunnei 78b0d9c8b0 Merge pull request #1246 from polaris-/patch-1
Fix read and write register blocks in gdbstub
2015-11-22 13:38:50 -05:00
polaris- 912e53323d Add Initialize and GenerateRandomData stubs 2015-11-22 09:27:46 -05:00
polaris- 2732ec758d Fix read and write register blocks in gdbstub
Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
2015-11-22 07:48:26 -05:00
bunnei ac829f87e0 Merge pull request #1237 from Subv/ubos
Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
2015-11-18 22:20:12 -05:00
Subv 823ce62f2f FragShader: Use an UBO instead of several individual uniforms 2015-11-18 21:03:56 -05:00
wwylele 1f89d5d184 fix failure on gcc and clang 2015-11-12 20:39:30 +02:00
wwylele 8de154893c disable unary minus when the type is not signed
silent warning C4146 on msvc
2015-11-12 20:39:28 +02:00
bunnei 43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
Subv 7a37dba75b GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
Related to #1170
2015-11-09 21:16:11 -05:00
polaris- bcea959910 Fix bug with reading addresses and lengths 2015-11-03 21:50:53 -05:00
polaris- b6422038b5 Change headers 2015-10-29 06:17:29 -04:00
Lioncash a1bd909294 csnd_snd: Get rid of type punning 2015-10-28 16:10:21 -04:00
bunnei 7c12ee9ecc Merge pull request #1165 from esoteric-programmer/master
Added CSND_ExecuteType0Commands stub.
2015-10-28 15:19:13 -04:00
Matthias Ernst 3d89e0a94c Added CSND stub. 2015-10-28 19:04:01 +01:00
bunnei af26b7a0bc Merge pull request #1208 from archshift/free-bytes
Implement FS_User::GetFreeBytes
2015-10-28 11:30:25 -04:00
archshift 5dfd2dba70 Implement FS_User::GetFreeBytes 2015-10-27 23:33:59 -07:00
Filiph Sandström a06a32c05d Fix copy paste 2015-10-24 13:17:04 +02:00
Emmanuel Gil Peyrot 53df67376d OpenGL: Log GL_KHR_debug messages we receive
This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API.
2015-10-24 02:30:51 +01:00
Filiph Sandström 0c84d59a27 Fix wrong branch 2015-10-23 23:58:54 +02:00
Filiph Sandström 844b9970b4 Add GetTotalStepCount Stub 2015-10-23 23:52:13 +02:00
Filiph Sandström f61c9da7d3 Update ptm.h 2015-10-23 23:50:51 +02:00
bunnei 8c385a3fc6 Merge pull request #1209 from wwylele/file-path-encoding
citra-qt: Change file path encoding
2015-10-22 22:41:39 -04:00
polaris- a7eb6a4045 Add some headers so TravisCI will hopefully work 2015-10-22 00:31:49 -04:00
polaris- 45ed9e7e5e Use CHAR_BIT instead of 8 2015-10-22 00:19:44 -04:00
polaris- a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
bunnei 74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. 2015-10-21 22:29:56 -04:00
bunnei e663f5c914 gl_shader_gen: Optimize code for AppendAlphaTestCondition.
- Also add a comment to AppendColorCombiner.
2015-10-21 22:29:56 -04:00
bunnei e7b1f2ae0a gl_rasterizer: Define enum types for each vertex texcoord attribute. 2015-10-21 21:59:47 -04:00
bunnei 0ebcff710e gl_shader_gen: Various cleanups to shader generation. 2015-10-21 21:59:44 -04:00
bunnei 240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey.
- Includes a check to confirm no hash collisions.
2015-10-21 21:58:59 -04:00
bunnei 71edb55114 gl_shader_gen: Require explicit uniform locations.
- Fixes uniform issue on AMD.
2015-10-21 21:54:56 -04:00
bunnei 5ef2df056d gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. 2015-10-21 21:53:19 -04:00
bunnei c2c4faef4c gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). 2015-10-21 21:53:18 -04:00
bunnei bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. 2015-10-21 21:53:18 -04:00
bunnei f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. 2015-10-21 21:53:17 -04:00
bunnei 4b5141954e gl_shader_gen: Add additional function documentation. 2015-10-21 21:53:17 -04:00
bunnei 2a0a86f629 gl_shader_util: Cleanup header file + add docstring. 2015-10-21 21:53:16 -04:00
bunnei a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 2015-10-21 21:53:16 -04:00
bunnei c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 2015-10-21 21:53:14 -04:00
bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 2015-10-21 21:53:05 -04:00
bunnei b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. 2015-10-21 21:51:24 -04:00
bunnei 37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. 2015-10-21 21:51:24 -04:00
bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
Subv e3f4233cef Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
polaris- d1f73c424f Add a register variable to loops 2015-10-21 07:45:35 -04:00