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3edc4a3055
* vm_manager: Handle multiple areas in ChangeMemoryState It is possible that a few areas have the same permisson and state, but with different backing pointers. Currently, this function assumes that only one continous area is found, but this is not always the case. * service/ldr_ro: Handle multiple areas in VerifyBufferState It is possible that the buffer passed from the game is made up of multiple areas with the same permisson and state but different backing pointers. Change the check to allow that. |
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.. | ||
android | ||
audio_core | ||
citra | ||
citra_qt | ||
common | ||
core | ||
dedicated_room | ||
input_common | ||
network | ||
tests | ||
video_core | ||
web_service | ||
.clang-format | ||
CMakeLists.txt |