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primitive_assembly: Mark constructor explicit
Prevents any implicit constructions from occurring, given the constructor isn't a converting constructor.
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@ -20,7 +20,7 @@ struct PrimitiveAssembler {
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using TriangleHandler =
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std::function<void(const VertexType& v0, const VertexType& v1, const VertexType& v2)>;
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PrimitiveAssembler(
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explicit PrimitiveAssembler(
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PipelineRegs::TriangleTopology topology = PipelineRegs::TriangleTopology::List);
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/*
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