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https://github.com/citra-emu/citra-nightly.git
synced 2024-12-23 17:15:31 +00:00
Merge pull request #3909 from MerryMage/rm-SetDevice
sink_details: Tidy-up device listing code
This commit is contained in:
commit
47d283a1e4
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@ -7,7 +7,6 @@
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#include "audio_core/audio_types.h"
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#include "audio_core/cubeb_sink.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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namespace AudioCore {
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@ -25,13 +24,12 @@ struct CubebSink::Impl {
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static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
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};
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CubebSink::CubebSink() : impl(std::make_unique<Impl>()) {
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CubebSink::CubebSink(std::string target_device_name) : impl(std::make_unique<Impl>()) {
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if (cubeb_init(&impl->ctx, "Citra", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
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}
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const char* target_device_name = nullptr;
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cubeb_devid output_device = nullptr;
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cubeb_stream_params params;
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@ -46,27 +44,21 @@ CubebSink::CubebSink() : impl(std::make_unique<Impl>()) {
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if (cubeb_get_min_latency(impl->ctx, ¶ms, &minimum_latency) != CUBEB_OK)
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LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(impl->ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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if (collection.count >= 1 && Settings::values.audio_device_id != "auto" &&
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!Settings::values.audio_device_id.empty()) {
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target_device_name = Settings::values.audio_device_id.c_str();
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}
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for (size_t i = 0; i < collection.count; i++) {
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const cubeb_device_info& device = collection.device[i];
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if (device.friendly_name) {
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impl->device_list.emplace_back(device.friendly_name);
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if (target_device_name && strcmp(target_device_name, device.friendly_name) == 0) {
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output_device = device.devid;
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}
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if (target_device_name != auto_device_name && !target_device_name.empty()) {
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(impl->ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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const auto collection_end = collection.device + collection.count;
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const auto device = std::find_if(collection.device, collection_end,
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[&](const cubeb_device_info& device) {
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return target_device_name == device.friendly_name;
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});
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if (device != collection_end) {
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output_device = device->devid;
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}
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cubeb_device_collection_destroy(impl->ctx, &collection);
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}
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cubeb_device_collection_destroy(impl->ctx, &collection);
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}
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if (cubeb_stream_init(impl->ctx, &impl->stream, "Citra Audio Output", nullptr, nullptr,
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@ -101,10 +93,6 @@ unsigned int CubebSink::GetNativeSampleRate() const {
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return impl->sample_rate;
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}
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std::vector<std::string> CubebSink::GetDeviceList() const {
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return impl->device_list;
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}
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void CubebSink::EnqueueSamples(const s16* samples, size_t sample_count) {
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if (!impl->ctx)
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return;
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@ -120,8 +108,6 @@ size_t CubebSink::SamplesInQueue() const {
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return impl->queue.size() / 2;
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}
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void CubebSink::SetDevice(int device_id) {}
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long CubebSink::Impl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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void* output_buffer, long num_frames) {
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Impl* impl = static_cast<Impl*>(user_data);
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@ -146,4 +132,30 @@ long CubebSink::Impl::DataCallback(cubeb_stream* stream, void* user_data, const
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void CubebSink::Impl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
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std::vector<std::string> ListCubebSinkDevices() {
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std::vector<std::string> device_list;
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cubeb* ctx;
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if (cubeb_init(&ctx, "Citra Device Enumerator", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return {};
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}
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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for (size_t i = 0; i < collection.count; i++) {
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const cubeb_device_info& device = collection.device[i];
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if (device.friendly_name) {
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device_list.emplace_back(device.friendly_name);
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}
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}
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cubeb_device_collection_destroy(ctx, &collection);
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}
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cubeb_destroy(ctx);
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return device_list;
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}
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} // namespace AudioCore
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@ -12,7 +12,7 @@ namespace AudioCore {
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class CubebSink final : public Sink {
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public:
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CubebSink();
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explicit CubebSink(std::string device_id);
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~CubebSink() override;
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unsigned int GetNativeSampleRate() const override;
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@ -21,12 +21,11 @@ public:
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size_t SamplesInQueue() const override;
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std::vector<std::string> GetDeviceList() const override;
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void SetDevice(int device_id) override;
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private:
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struct Impl;
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std::unique_ptr<Impl> impl;
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};
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std::vector<std::string> ListCubebSinkDevices();
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} // namespace AudioCore
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@ -18,9 +18,9 @@ DspInterface::~DspInterface() {
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}
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}
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void DspInterface::SetSink(const std::string& sink_id) {
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void DspInterface::SetSink(const std::string& sink_id, const std::string& audio_device) {
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const SinkDetails& sink_details = GetSinkDetails(sink_id);
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sink = sink_details.factory();
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sink = sink_details.factory(audio_device);
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time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
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}
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@ -61,7 +61,7 @@ public:
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virtual std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() = 0;
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/// Select the sink to use based on sink id.
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void SetSink(const std::string& sink_id);
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void SetSink(const std::string& sink_id, const std::string& audio_device);
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/// Get the current sink
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Sink& GetSink();
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/// Enable/Disable audio stretching.
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@ -12,6 +12,7 @@ namespace AudioCore {
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class NullSink final : public Sink {
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public:
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NullSink(std::string) {}
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~NullSink() override = default;
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unsigned int GetNativeSampleRate() const override {
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@ -23,12 +24,6 @@ public:
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size_t SamplesInQueue() const override {
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return 0;
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}
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void SetDevice(int device_id) override {}
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std::vector<std::string> GetDeviceList() const override {
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return {};
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}
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};
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} // namespace AudioCore
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@ -9,7 +9,6 @@
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#include "audio_core/sdl2_sink.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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namespace AudioCore {
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@ -23,7 +22,7 @@ struct SDL2Sink::Impl {
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static void Callback(void* impl_, u8* buffer, int buffer_size_in_bytes);
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};
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SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
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SDL2Sink::SDL2Sink(std::string device_name) : impl(std::make_unique<Impl>()) {
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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LOG_CRITICAL(Audio_Sink, "SDL_Init(SDL_INIT_AUDIO) failed with: {}", SDL_GetError());
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impl->audio_device_id = 0;
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@ -42,24 +41,16 @@ SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
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SDL_AudioSpec obtained_audiospec;
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SDL_zero(obtained_audiospec);
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int device_count = SDL_GetNumAudioDevices(0);
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device_list.clear();
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for (int i = 0; i < device_count; ++i) {
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device_list.push_back(SDL_GetAudioDeviceName(i, 0));
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}
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const char* device = nullptr;
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if (device_count >= 1 && Settings::values.audio_device_id != "auto" &&
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!Settings::values.audio_device_id.empty()) {
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device = Settings::values.audio_device_id.c_str();
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if (device_name != auto_device_name && !device_name.empty()) {
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device = device_name.c_str();
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}
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impl->audio_device_id = SDL_OpenAudioDevice(
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device, false, &desired_audiospec, &obtained_audiospec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
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if (impl->audio_device_id <= 0) {
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LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code {} for device \"{}\"",
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impl->audio_device_id, Settings::values.audio_device_id);
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impl->audio_device_id, device_name);
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return;
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}
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@ -83,10 +74,6 @@ unsigned int SDL2Sink::GetNativeSampleRate() const {
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return impl->sample_rate;
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}
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std::vector<std::string> SDL2Sink::GetDeviceList() const {
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return device_list;
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}
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void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) {
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if (impl->audio_device_id <= 0)
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return;
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@ -114,10 +101,6 @@ size_t SDL2Sink::SamplesInQueue() const {
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return total_size;
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}
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void SDL2Sink::SetDevice(int device_id) {
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this->device_id = device_id;
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}
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void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) {
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Impl* impl = reinterpret_cast<Impl*>(impl_);
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@ -144,4 +127,21 @@ void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes)
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}
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}
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std::vector<std::string> ListSDL2SinkDevices() {
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if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
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LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem failed with: {}", SDL_GetError());
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return {};
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}
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std::vector<std::string> device_list;
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const int device_count = SDL_GetNumAudioDevices(0);
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for (int i = 0; i < device_count; ++i) {
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device_list.push_back(SDL_GetAudioDeviceName(i, 0));
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}
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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return device_list;
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}
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} // namespace AudioCore
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@ -12,7 +12,7 @@ namespace AudioCore {
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class SDL2Sink final : public Sink {
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public:
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SDL2Sink();
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explicit SDL2Sink(std::string device_id);
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~SDL2Sink() override;
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unsigned int GetNativeSampleRate() const override;
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@ -21,14 +21,11 @@ public:
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size_t SamplesInQueue() const override;
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std::vector<std::string> GetDeviceList() const override;
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void SetDevice(int device_id) override;
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private:
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struct Impl;
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std::unique_ptr<Impl> impl;
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int device_id;
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std::vector<std::string> device_list;
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};
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std::vector<std::string> ListSDL2SinkDevices();
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} // namespace AudioCore
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@ -9,6 +9,8 @@
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namespace AudioCore {
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constexpr char auto_device_name[] = "auto";
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/**
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* This class is an interface for an audio sink. An audio sink accepts samples in stereo signed
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* PCM16 format to be output. Sinks *do not* handle resampling and expect the correct sample rate.
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@ -31,15 +33,6 @@ public:
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/// Samples enqueued that have not been played yet.
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virtual std::size_t SamplesInQueue() const = 0;
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/**
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* Sets the desired output device.
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* @param device_id ID of the desired device.
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*/
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virtual void SetDevice(int device_id) = 0;
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/// Returns the list of available devices.
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virtual std::vector<std::string> GetDeviceList() const = 0;
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};
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} // namespace AudioCore
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@ -21,12 +21,13 @@ namespace AudioCore {
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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#ifdef HAVE_CUBEB
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{"cubeb", []() { return std::make_unique<CubebSink>(); }},
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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#endif
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#ifdef HAVE_SDL2
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{"sdl2", []() { return std::make_unique<SDL2Sink>(); }},
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SinkDetails{"sdl2", &std::make_unique<SDL2Sink, std::string>, &ListSDL2SinkDevices},
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#endif
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{"null", []() { return std::make_unique<NullSink>(); }},
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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[] { return std::vector<std::string>{"null"}; }},
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};
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const SinkDetails& GetSinkDetails(std::string sink_id) {
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@ -13,13 +13,16 @@ namespace AudioCore {
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class Sink;
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struct SinkDetails {
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SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>()> factory_)
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: id(id_), factory(factory_) {}
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SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>(std::string)> factory_,
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std::function<std::vector<std::string>()> list_devices_)
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: id(id_), factory(factory_), list_devices(list_devices_) {}
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/// Name for this sink.
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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std::function<std::unique_ptr<Sink>()> factory;
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std::function<std::unique_ptr<Sink>(std::string device_id)> factory;
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/// A method to call to list available devices.
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std::function<std::vector<std::string>()> list_devices;
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};
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extern const std::vector<SinkDetails> g_sink_details;
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@ -65,11 +65,10 @@ void ConfigureAudio::applyConfiguration() {
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void ConfigureAudio::updateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->clear();
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ui->audio_device_combo_box->addItem("auto");
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ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
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std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
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std::vector<std::string> device_list =
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AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList();
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std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
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for (const auto& device : device_list) {
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ui->audio_device_combo_box->addItem(device.c_str());
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}
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@ -166,7 +166,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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}
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dsp_core = std::make_unique<AudioCore::DspHle>();
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dsp_core->SetSink(Settings::values.sink_id);
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dsp_core->SetSink(Settings::values.sink_id, Settings::values.audio_device_id);
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dsp_core->EnableStretching(Settings::values.enable_audio_stretching);
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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@ -32,7 +32,7 @@ void Apply() {
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}
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if (Core::System::GetInstance().IsPoweredOn()) {
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Core::DSP().SetSink(values.sink_id);
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Core::DSP().SetSink(values.sink_id, values.audio_device_id);
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Core::DSP().EnableStretching(values.enable_audio_stretching);
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}
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