mirror of
https://github.com/citra-emu/citra-nightly.git
synced 2024-12-23 14:05:40 +00:00
address more comments, fix dumping textures that already got dumped
This commit is contained in:
parent
c2a32e942b
commit
8a98310a16
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <lodepng.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "lodepng_image_interface.h"
|
||||
#include "citra/lodepng_image_interface.h"
|
||||
|
||||
bool LodePNGImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
|
||||
const std::string& path) {
|
||||
|
|
|
@ -508,14 +508,16 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
|
|||
connect(open_texture_dump_location, &QAction::triggered, [this, program_id] {
|
||||
if (FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
|
||||
program_id)))
|
||||
program_id))) {
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_DUMP);
|
||||
}
|
||||
});
|
||||
connect(open_texture_load_location, &QAction::triggered, [this, program_id] {
|
||||
if (FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
|
||||
program_id)))
|
||||
program_id))) {
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_LOAD);
|
||||
}
|
||||
});
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
|
||||
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
|
||||
|
|
|
@ -19,7 +19,7 @@ struct CustomTexInfo {
|
|||
// TODO: think of a better name for this class...
|
||||
class CustomTexCache {
|
||||
public:
|
||||
CustomTexCache();
|
||||
explicit CustomTexCache();
|
||||
~CustomTexCache();
|
||||
|
||||
bool IsTextureDumped(u64 hash) const;
|
||||
|
|
|
@ -894,27 +894,6 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf
|
|||
return result;
|
||||
}
|
||||
|
||||
std::optional<std::string> CachedSurface::GetDumpPath(u64 tex_hash) {
|
||||
auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache();
|
||||
std::string path;
|
||||
|
||||
path =
|
||||
fmt::format("{}textures/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
|
||||
Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id);
|
||||
if (!FileUtil::CreateFullPath(path)) {
|
||||
LOG_ERROR(Render, "Unable to create {}", path);
|
||||
return {};
|
||||
}
|
||||
|
||||
path += fmt::format("tex1_{}x{}_{:016X}_{}.png", width, height, tex_hash,
|
||||
static_cast<u32>(pixel_format));
|
||||
if (!custom_tex_cache.IsTextureDumped(tex_hash) && !FileUtil::Exists(path)) {
|
||||
custom_tex_cache.SetTextureDumped(tex_hash);
|
||||
return path;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) {
|
||||
// Dump texture to RGBA8 and encode as PNG
|
||||
const auto& image_interface = Core::System::GetInstance().GetImageInterface();
|
||||
|
@ -929,7 +908,7 @@ void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) {
|
|||
|
||||
dump_path += fmt::format("tex1_{}x{}_{:016X}_{}.png", width, height, tex_hash,
|
||||
static_cast<u32>(pixel_format));
|
||||
if (!custom_tex_cache.IsTextureDumped(tex_hash) && !FileUtil::Exists(dump_path))
|
||||
if (!custom_tex_cache.IsTextureDumped(tex_hash) && !FileUtil::Exists(dump_path)) {
|
||||
custom_tex_cache.SetTextureDumped(tex_hash);
|
||||
|
||||
LOG_INFO(Render_OpenGL, "Dumping texture to {}", dump_path);
|
||||
|
@ -945,6 +924,7 @@ void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) {
|
|||
Common::FlipRGBA8Texture(decoded_texture, width, height);
|
||||
if (!image_interface->EncodePNG(dump_path, decoded_texture, width, height))
|
||||
LOG_ERROR(Render_OpenGL, "Failed to save decoded texture");
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
|
||||
|
@ -959,7 +939,6 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r
|
|||
|
||||
// Read custom texture
|
||||
auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache();
|
||||
bool use_custom_tex = false;
|
||||
std::string dump_path; // Has to be declared here for logging later
|
||||
u64 tex_hash = 0;
|
||||
// Required for rect to function properly with custom textures
|
||||
|
@ -969,7 +948,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r
|
|||
tex_hash = Common::ComputeHash64(gl_buffer.get(), gl_buffer_size);
|
||||
|
||||
if (Settings::values.custom_textures)
|
||||
is_custom = use_custom_tex = LoadCustomTexture(tex_hash, custom_tex_info, custom_rect);
|
||||
is_custom = LoadCustomTexture(tex_hash, custom_tex_info, custom_rect);
|
||||
|
||||
// Load data from memory to the surface
|
||||
GLint x0 = static_cast<GLint>(custom_rect.left);
|
||||
|
|
|
@ -384,7 +384,6 @@ struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface
|
|||
// Custom texture loading and dumping
|
||||
bool LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_info,
|
||||
Common::Rectangle<u32>& custom_rect);
|
||||
std::optional<std::string> GetDumpPath(u64 tex_hash);
|
||||
void DumpTexture(GLuint target_tex, u64 tex_hash);
|
||||
|
||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||
|
|
Loading…
Reference in a new issue