mirror of
https://github.com/citra-emu/citra-nightly.git
synced 2024-12-23 17:35:36 +00:00
Merge pull request #4914 from vitor-k/windows-coffee
Fix to Windows sleep issues
This commit is contained in:
commit
8c2a33553a
|
@ -18,6 +18,9 @@
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
#include <unistd.h> // for chdir
|
#include <unistd.h> // for chdir
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef _WIN32
|
||||||
|
#include <windows.h>
|
||||||
|
#endif
|
||||||
#include "citra_qt/aboutdialog.h"
|
#include "citra_qt/aboutdialog.h"
|
||||||
#include "citra_qt/applets/mii_selector.h"
|
#include "citra_qt/applets/mii_selector.h"
|
||||||
#include "citra_qt/applets/swkbd.h"
|
#include "citra_qt/applets/swkbd.h"
|
||||||
|
@ -709,6 +712,18 @@ void GMainWindow::OnOpenUpdater() {
|
||||||
updater->LaunchUI();
|
updater->LaunchUI();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GMainWindow::PreventOSSleep() {
|
||||||
|
#ifdef _WIN32
|
||||||
|
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::AllowOSSleep() {
|
||||||
|
#ifdef _WIN32
|
||||||
|
SetThreadExecutionState(ES_CONTINUOUS);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
bool GMainWindow::LoadROM(const QString& filename) {
|
bool GMainWindow::LoadROM(const QString& filename) {
|
||||||
// Shutdown previous session if the emu thread is still active...
|
// Shutdown previous session if the emu thread is still active...
|
||||||
if (emu_thread != nullptr)
|
if (emu_thread != nullptr)
|
||||||
|
@ -899,6 +914,8 @@ void GMainWindow::ShutdownGame() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
AllowOSSleep();
|
||||||
|
|
||||||
discord_rpc->Pause();
|
discord_rpc->Pause();
|
||||||
OnStopRecordingPlayback();
|
OnStopRecordingPlayback();
|
||||||
emu_thread->RequestStop();
|
emu_thread->RequestStop();
|
||||||
|
@ -1216,6 +1233,8 @@ void GMainWindow::OnStartGame() {
|
||||||
movie_record_path.clear();
|
movie_record_path.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PreventOSSleep();
|
||||||
|
|
||||||
emu_thread->SetRunning(true);
|
emu_thread->SetRunning(true);
|
||||||
qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
|
qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
|
||||||
qRegisterMetaType<std::string>("std::string");
|
qRegisterMetaType<std::string>("std::string");
|
||||||
|
@ -1243,6 +1262,8 @@ void GMainWindow::OnPauseGame() {
|
||||||
ui.action_Pause->setEnabled(false);
|
ui.action_Pause->setEnabled(false);
|
||||||
ui.action_Stop->setEnabled(true);
|
ui.action_Stop->setEnabled(true);
|
||||||
ui.action_Capture_Screenshot->setEnabled(false);
|
ui.action_Capture_Screenshot->setEnabled(false);
|
||||||
|
|
||||||
|
AllowOSSleep();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::OnStopGame() {
|
void GMainWindow::OnStopGame() {
|
||||||
|
|
|
@ -104,6 +104,9 @@ private:
|
||||||
void ConnectWidgetEvents();
|
void ConnectWidgetEvents();
|
||||||
void ConnectMenuEvents();
|
void ConnectMenuEvents();
|
||||||
|
|
||||||
|
void PreventOSSleep();
|
||||||
|
void AllowOSSleep();
|
||||||
|
|
||||||
bool LoadROM(const QString& filename);
|
bool LoadROM(const QString& filename);
|
||||||
void BootGame(const QString& filename);
|
void BootGame(const QString& filename);
|
||||||
void ShutdownGame();
|
void ShutdownGame();
|
||||||
|
|
Loading…
Reference in a new issue