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Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase. Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
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@ -141,22 +141,22 @@ public:
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BitField& operator=(const BitField&) = delete;
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#endif
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__forceinline BitField& operator=(T val)
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FORCE_INLINE BitField& operator=(T val)
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{
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Assign(val);
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return *this;
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}
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__forceinline operator T() const
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FORCE_INLINE operator T() const
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{
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return Value();
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}
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__forceinline void Assign(const T& value) {
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FORCE_INLINE void Assign(const T& value) {
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storage = (storage & ~GetMask()) | (((StorageType)value << position) & GetMask());
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}
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__forceinline T Value() const
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FORCE_INLINE T Value() const
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{
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if (std::numeric_limits<T>::is_signed)
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{
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@ -170,7 +170,7 @@ public:
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}
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// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
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__forceinline bool ToBool() const
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FORCE_INLINE bool ToBool() const
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{
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return Value() != 0;
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}
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@ -187,7 +187,7 @@ private:
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// Unsigned version of StorageType
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typedef typename std::make_unsigned<StorageType>::type StorageTypeU;
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__forceinline StorageType GetMask() const
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FORCE_INLINE StorageType GetMask() const
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{
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return (((StorageTypeU)~0) >> (8 * sizeof(T)-bits)) << position;
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}
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@ -20,12 +20,13 @@
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#ifdef _WIN32
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// Alignment
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#define FORCE_INLINE __forceinline
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#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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#define MEMORY_ALIGNED64(x) __declspec(align(64)) x
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#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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#else
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#define __forceinline inline __attribute__((always_inline))
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#define FORCE_INLINE inline __attribute__((always_inline))
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#define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
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#define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
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#define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
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