mirror of
https://github.com/citra-emu/citra-nightly.git
synced 2024-12-25 17:15:30 +00:00
citra-qt : Adding fullscreen mode
This commit is contained in:
parent
74d4050924
commit
e3d9e6c802
|
@ -198,6 +198,7 @@ void Config::ReadValues() {
|
|||
qt_config->endGroup();
|
||||
|
||||
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
|
||||
UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
|
||||
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
|
||||
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
|
||||
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
|
||||
|
@ -331,6 +332,7 @@ void Config::SaveValues() {
|
|||
qt_config->endGroup();
|
||||
|
||||
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
|
||||
qt_config->setValue("fullscreen", UISettings::values.fullscreen);
|
||||
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
|
||||
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
|
||||
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
|
||||
|
|
|
@ -244,6 +244,8 @@ void GMainWindow::InitializeHotkeys() {
|
|||
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||
RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild);
|
||||
RegisterHotkey("Main Window", "Start Emulation");
|
||||
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
||||
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut);
|
||||
LoadHotkeys();
|
||||
|
||||
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
|
||||
|
@ -252,6 +254,16 @@ void GMainWindow::InitializeHotkeys() {
|
|||
SLOT(OnStartGame()));
|
||||
connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this,
|
||||
SLOT(OnSwapScreens()));
|
||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
||||
ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
||||
ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
ui.action_Fullscreen->setChecked(false);
|
||||
ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
|
@ -280,6 +292,8 @@ void GMainWindow::RestoreUIState() {
|
|||
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
|
||||
ToggleWindowMode();
|
||||
|
||||
ui.action_Fullscreen->setChecked(UISettings::values.fullscreen);
|
||||
|
||||
ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
|
||||
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
|
||||
|
||||
|
@ -323,6 +337,8 @@ void GMainWindow::ConnectMenuEvents() {
|
|||
ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
|
||||
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
|
||||
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||
ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
}
|
||||
|
||||
void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
|
@ -460,6 +476,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
render_window->setFocus();
|
||||
|
||||
emulation_running = true;
|
||||
ToggleFullscreen();
|
||||
OnStartGame();
|
||||
}
|
||||
|
||||
|
@ -624,6 +641,29 @@ void GMainWindow::OnStopGame() {
|
|||
ShutdownGame();
|
||||
}
|
||||
|
||||
void GMainWindow::ToggleFullscreen() {
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
if (ui.action_Fullscreen->isChecked()) {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
ui.menubar->hide();
|
||||
statusBar()->hide();
|
||||
showFullScreen();
|
||||
} else {
|
||||
render_window->showFullScreen();
|
||||
}
|
||||
} else {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
|
||||
ui.menubar->show();
|
||||
showNormal();
|
||||
} else {
|
||||
render_window->showNormal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::ToggleWindowMode() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
// Render in the main window...
|
||||
|
@ -784,6 +824,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
|||
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
||||
#endif
|
||||
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
||||
UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
|
||||
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
|
||||
UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
|
||||
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
|
||||
|
|
|
@ -127,6 +127,7 @@ private slots:
|
|||
void OnConfigure();
|
||||
void OnToggleFilterBar();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void ToggleFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void OnCreateGraphicsSurfaceViewer();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
|
|
|
@ -45,7 +45,7 @@
|
|||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1081</width>
|
||||
<height>19</height>
|
||||
<height>21</height>
|
||||
</rect>
|
||||
</property>
|
||||
<widget class="QMenu" name="menu_File">
|
||||
|
@ -85,6 +85,7 @@
|
|||
<addaction name="action_Create_Pica_Surface_Viewer"/>
|
||||
<addaction name="separator"/>
|
||||
</widget>
|
||||
<addaction name="action_Fullscreen"/>
|
||||
<addaction name="action_Single_Window_Mode"/>
|
||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
|
@ -196,6 +197,14 @@
|
|||
<string>Create Pica Surface Viewer</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Fullscreen">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Fullscreen</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
</ui>
|
||||
|
|
|
@ -31,6 +31,7 @@ struct Values {
|
|||
bool microprofile_visible;
|
||||
|
||||
bool single_window_mode;
|
||||
bool fullscreen;
|
||||
bool display_titlebar;
|
||||
bool show_filter_bar;
|
||||
bool show_status_bar;
|
||||
|
@ -53,4 +54,5 @@ struct Values {
|
|||
};
|
||||
|
||||
extern Values values;
|
||||
}
|
||||
|
||||
} // namespace UISettings
|
||||
|
|
Loading…
Reference in a new issue