Commit graph

8935 commits

Author SHA1 Message Date
Hamish Milne 8f059ae398
Apply suggestions from code review
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-03-29 11:39:46 +01:00
B3n30 ab76b0b684 addressed review comments 2020-03-28 22:47:11 +01:00
Hamish Milne 841255cd16 Attempt to fix the linux builds 2020-03-28 21:40:18 +00:00
Hamish Milne de9ae14059 Only serialize wchar paths on windows 2020-03-28 19:29:29 +00:00
Hamish Milne 38e9eb379d
Update src/CMakeLists.txt 2020-03-28 17:23:54 +00:00
Hamish Milne 570fc45d03 Change boost submodule 2020-03-28 17:11:35 +00:00
Hamish Milne 8f164a16ce Review changes 2020-03-28 17:08:27 +00:00
Hamish Milne 86600e90d3 Merge branch 'feature/savestates-2' of https://github.com/hamish-milne/citra into feature/savestates-2 2020-03-28 16:29:18 +00:00
Hamish Milne d92b3e9754 Code review changes - clarified HTTP serialization 2020-03-28 16:29:15 +00:00
Hamish Milne 26f9364062
Apply suggestions from code review
Co-Authored-By: Ben <bene_thomas@web.de>
2020-03-28 16:28:07 +00:00
Hamish Milne bbf8e876ab
Apply suggestions from code review
Co-Authored-By: Pengfei Zhu <zhupf321@gmail.com>
2020-03-28 16:26:24 +00:00
FearlessTobi b4ac1c0559 citra_qt/system: Add N3DS mode checkbox and enable it by default 2020-03-28 16:49:35 +01:00
Hamish Milne 4aab38f133 Refactored out the horrible static var in CoreTiming 2020-03-28 15:47:36 +00:00
James Rowe a6ee1bf913
HLE Audio: Increase frame position by input buffer sample rate (#5049)
* HLE Audio: Increase frame position by input buffer sample rate

Currently the frame position moves ahead by the number of samples
output, but thats a fixed number based on the 3ds native sample rate.
Instead, based on a homebrew by cyuubi and looking at the lle audio,
this sample position should be moved forward by the number of samples
from the input buffer that was read, based on the buffer's sample rate.
2020-03-28 10:39:50 -05:00
Hamish Milne 917d651a3c Added copyright notices on new files 2020-03-28 15:21:10 +00:00
James Rowe f8d717bc7a
Use the correct directory for Qt Plugins (#5148) 2020-03-28 16:20:48 +01:00
Pengfei Zhu 09da1dcf55
flatpak: Update runtime version
The docker image has been updated to 5.13 but the build script here wasn't. Maybe this was the issue preventing our flatpak from building recently
2020-03-28 23:10:45 +08:00
Hamish Milne 025960bcdd Attempt to fix flatpak CI 2020-03-28 15:10:35 +00:00
Hamish Milne 03379b2072 Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:46:24 +00:00
Hamish Milne 7049af744f Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:33:21 +00:00
Hamish Milne 1ff8d002a9
Merge pull request #5025 from jroweboy/tomoscrewme
Add CPU Clock Frequency slider
2020-03-28 12:31:41 +00:00
Pengfei Zhu 3edc4a3055
service/ldr_ro: Fix CRO loading when the buffer contained multiple VM areas (#5125)
* vm_manager: Handle multiple areas in ChangeMemoryState

It is possible that a few areas have the same permisson and state, but with different backing pointers. Currently, this function assumes that only one continous area is found, but this is not always the case.

* service/ldr_ro: Handle multiple areas in VerifyBufferState

It is possible that the buffer passed from the game is made up of multiple areas with the same permisson and state but different backing pointers. Change the check to allow that.
2020-03-28 13:26:54 +01:00
Hamish Milne 5a6093843e Remove the TODO (since it's all done now!) 2020-03-28 12:04:00 +00:00
Hamish Milne 232b52a27d Minor cleanup 2020-03-28 09:59:45 +00:00
Schplee 475b0fb159
Merge pull request #5156 from FearlessTobi/port-3550
Port yuzu-emu/yuzu#3550: "Minor Readme Changes"
2020-03-27 15:56:48 -07:00
Hamish Milne 3d1180ee21 DSP now works... committing this!! 2020-03-27 22:19:29 +00:00
Tobias 7357c2191f
Minor Readme Changes 2020-03-27 23:02:06 +01:00
Hamish Milne 5604613642 More merge fixes 2020-03-27 21:48:58 +00:00
Marshall Mohror 5dbf334ef1
Revert "Use immutable storage when available (#5053)" (#5151)
This reverts commit 407fd15515.
2020-03-26 19:01:18 -05:00
Guo Yunhe 4008be436f
Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-26 13:40:03 -05:00
Vitor K 9226bffa96
Set render window to also accept focus via tabbing (Qt::StrongFocus) (#5089) 2020-03-26 13:36:49 -05:00
James Rowe 407fd15515
Use immutable storage when available (#5053)
Going to merge this because I plan to use it.
2020-03-26 12:53:55 -05:00
Marshall Mohror feb5b5a394
common: include algorithm thread_queue_list.h (#5147)
build was failing because the compiler couldn't find std::find
2020-03-25 22:23:39 -05:00
Vitor K 480d3aaf19
common: Port some changes from dolphin (#5127)
* IOFile: Make the move constructor and move assignment operator noexcept

Certain parts of the standard library try to determine whether or not a
transfer operation should either be a copy or a move. The prevalent notion
of move constructors/assignment operators is that they should not throw,
they simply move an already existing resource somewhere else.

This is typically done with 'std::move_if_noexcept'. Like the name says,
if a type's move constructor is noexcept, then the functions retrieves an
r-value reference (for move semantics), or an l-value (for copy semantics)
if it is not noexcept.

As IOFile deletes the copy constructor and copy assignment operators,
using IOFile with certain parts of the standard library can fail in
unexcepted ways (especially when used with various container
implementations). This prevents that.

* fix various instances of -1 being assigned to unsigned types

* do not assign in conditional statements

* File/IOFile: Check _tfopen_s properly

* common/file_util.cpp: address review comments

Co-authored-by: Lioncash <mathew1800@gmail.com>
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
Co-authored-by: Sepalani <sepalani@hotmail.fr>
2020-03-25 14:33:37 -05:00
Pengfei Zhu 25ebf03c35
Merge pull request #5120 from zhaowenlan1779/file-write
service/fs: Update file size on write
2020-03-22 01:00:31 +08:00
zhupengfei b87a15c6b2
citra_qt: Only resume the game if it wasn't paused
When dumping was stopped, the game will be paused and then resumed. However when the game was already paused this will result in the game being unexpectedly resumed, which isn't what we want.
2020-03-22 00:56:57 +08:00
Pengfei Zhu 8722b970c5
Merge pull request #5137 from jbeich/freebsd
Unbreak build on FreeBSD
2020-03-21 12:57:25 +08:00
zhupengfei 22bfa7b5de
ffmpeg: Misc fixes
The most important one being adding a mutex to protect the format_context. Apparently it wasn't thread safe (as one'd expect) but I didn't think about that.

Should fix some of the strange issues happening with MP4 muxers, etc.
2020-03-21 12:02:21 +08:00
Jan Beich bb3decb983 video_core: don't use NULL for non-pointer after a7d3489dc9
src/video_core/renderer_opengl/texture_filters/bicubic/bicubic.cpp:51:86: error: cannot initialize a parameter of type 'GLuint' (aka 'unsigned int') with an rvalue of type 'nullptr_t'
    glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, NULL, 0);
                                                                                     ^~~~
src/video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.cpp:95:86: error: cannot initialize a parameter of type 'GLuint' (aka 'unsigned int') with an rvalue of type 'nullptr_t'
    glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, NULL, 0);
                                                                                     ^~~~
/usr/include/sys/_null.h:37:14: note: expanded from macro 'NULL'
 #define NULL    nullptr
                 ^~~~~~~
2020-03-19 00:10:43 +00:00
BreadFish64 37384174d9 fix formatting for media-ndk 2020-03-17 21:15:33 -05:00
B3n30 ed51f06097 fix path usage in InstallCia 2020-03-17 13:40:58 +01:00
Fernando Sahmkow d5261797f0 Microprofile: Allow accessing token. 2020-03-17 11:12:35 +01:00
zhang wei 3410b96400
mediandk for android (#4921) 2020-03-16 21:07:22 -05:00
Ben 590099a17a
CFG: Let GetSystemModel report model based on Settings:is_new_3ds (#5104)
* CFG: Let GetSystemModel report model based on  Settings:is_new_3ds

* Always write ol3ds console model to cfg savegame
2020-03-16 20:05:06 +01:00
Marshall Mohror a7d3489dc9
video_core: add texture filtering (#5017)
video_core: add texture filtering
2020-03-16 09:42:05 -05:00
B3n30 eaaa76b922 Adressed review comments 2020-03-15 21:51:44 +01:00
B3n30 a4457d871c Log if common key during Ticket::Load is missing 2020-03-15 21:10:26 +01:00
B3n30 1d92343344 fix more review comments 2020-03-15 19:00:26 +01:00
B3n30 2465fd423a fix review comments 2020-03-15 18:57:29 +01:00
B3n30 391580c658 fix clang-format 2020-03-15 18:50:52 +01:00