Commit graph

3483 commits

Author SHA1 Message Date
polaris- 2732ec758d Fix read and write register blocks in gdbstub
Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
2015-11-22 07:48:26 -05:00
bunnei ac829f87e0 Merge pull request #1237 from Subv/ubos
Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
2015-11-18 22:20:12 -05:00
Subv 823ce62f2f FragShader: Use an UBO instead of several individual uniforms 2015-11-18 21:03:56 -05:00
bunnei f971aceac3 Merge pull request #1239 from wwylele/silent-vec-warning
Common: silence Vec warnings on msvc
2015-11-18 11:49:56 -05:00
wwylele 1f89d5d184 fix failure on gcc and clang 2015-11-12 20:39:30 +02:00
wwylele 8de154893c disable unary minus when the type is not signed
silent warning C4146 on msvc
2015-11-12 20:39:28 +02:00
Tony Wasserka 161be512fd Merge pull request #1238 from citra-emu/neobrain-rtti
Enable RTTI on Windows builds.
2015-11-12 17:19:38 +01:00
Tony Wasserka 5f567a8229 Enable RTTI on Windows builds. 2015-11-12 16:07:49 +01:00
bunnei 43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
bunnei 1463127fad Merge pull request #1236 from Subv/log_overflow
GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones
2015-11-09 21:57:49 -05:00
Subv 7a37dba75b GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
Related to #1170
2015-11-09 21:16:11 -05:00
polaris- bcea959910 Fix bug with reading addresses and lengths 2015-11-03 21:50:53 -05:00
archshift 808053cbcf .travis-deps.sh: don't install pkgbuild on OS X
pkgbuild is now provided by Travis itself, so homebrew throws
an error upon trying to install it.
2015-11-03 17:40:10 -08:00
archshift 2fd4f6f154 .travis-deps.sh: update curl invocation to follow 302 redirects
CMake recently 302'd the download URL we're using.
To prevent any issues, just follow the redirect with cURL.
2015-11-03 17:28:24 -08:00
polaris- b6422038b5 Change headers 2015-10-29 06:17:29 -04:00
Lioncash a1bd909294 csnd_snd: Get rid of type punning 2015-10-28 16:10:21 -04:00
bunnei 7c12ee9ecc Merge pull request #1165 from esoteric-programmer/master
Added CSND_ExecuteType0Commands stub.
2015-10-28 15:19:13 -04:00
Matthias Ernst 3d89e0a94c Added CSND stub. 2015-10-28 19:04:01 +01:00
bunnei af26b7a0bc Merge pull request #1208 from archshift/free-bytes
Implement FS_User::GetFreeBytes
2015-10-28 11:30:25 -04:00
archshift 5dfd2dba70 Implement FS_User::GetFreeBytes 2015-10-27 23:33:59 -07:00
bunnei 7e18bcf6e0 Merge pull request #1217 from filfat/master
Add GetTotalStepCount Stub
2015-10-27 16:07:43 -04:00
Filiph Sandström a06a32c05d Fix copy paste 2015-10-24 13:17:04 +02:00
Emmanuel Gil Peyrot 53df67376d OpenGL: Log GL_KHR_debug messages we receive
This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API.
2015-10-24 02:30:51 +01:00
Filiph Sandström 0c84d59a27 Fix wrong branch 2015-10-23 23:58:54 +02:00
Filiph Sandström 844b9970b4 Add GetTotalStepCount Stub 2015-10-23 23:52:13 +02:00
Filiph Sandström f61c9da7d3 Update ptm.h 2015-10-23 23:50:51 +02:00
bunnei 8c385a3fc6 Merge pull request #1209 from wwylele/file-path-encoding
citra-qt: Change file path encoding
2015-10-22 22:41:39 -04:00
polaris- a7eb6a4045 Add some headers so TravisCI will hopefully work 2015-10-22 00:31:49 -04:00
polaris- 45ed9e7e5e Use CHAR_BIT instead of 8 2015-10-22 00:19:44 -04:00
polaris- a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
bunnei 4195d9b3f8 Merge pull request #1187 from bunnei/shader-gen
GLSL Fragment Shader Generation
2015-10-21 22:36:27 -04:00
bunnei 74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. 2015-10-21 22:29:56 -04:00
bunnei e663f5c914 gl_shader_gen: Optimize code for AppendAlphaTestCondition.
- Also add a comment to AppendColorCombiner.
2015-10-21 22:29:56 -04:00
bunnei e7b1f2ae0a gl_rasterizer: Define enum types for each vertex texcoord attribute. 2015-10-21 21:59:47 -04:00
bunnei 0ebcff710e gl_shader_gen: Various cleanups to shader generation. 2015-10-21 21:59:44 -04:00
bunnei 240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey.
- Includes a check to confirm no hash collisions.
2015-10-21 21:58:59 -04:00
bunnei 71edb55114 gl_shader_gen: Require explicit uniform locations.
- Fixes uniform issue on AMD.
2015-10-21 21:54:56 -04:00
bunnei 5ef2df056d gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. 2015-10-21 21:53:19 -04:00
bunnei c2c4faef4c gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). 2015-10-21 21:53:18 -04:00
bunnei bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. 2015-10-21 21:53:18 -04:00
bunnei f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. 2015-10-21 21:53:17 -04:00
bunnei 4b5141954e gl_shader_gen: Add additional function documentation. 2015-10-21 21:53:17 -04:00
bunnei 2a0a86f629 gl_shader_util: Cleanup header file + add docstring. 2015-10-21 21:53:16 -04:00
bunnei a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 2015-10-21 21:53:16 -04:00
bunnei c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 2015-10-21 21:53:14 -04:00
bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 2015-10-21 21:53:05 -04:00
bunnei b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. 2015-10-21 21:51:24 -04:00
bunnei 37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. 2015-10-21 21:51:24 -04:00
bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
Subv e3f4233cef Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00