citra-nightly/src/core/hle/service/frd/frd.h
2016-03-27 10:08:04 +03:00

106 lines
2.3 KiB
C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Service {
class Interface;
namespace FRD {
struct FriendKey {
u32 friend_id;
u32 unknown;
u64 friend_code;
};
struct MyPresence {
u8 unknown[0x12C];
};
struct Profile {
u8 region;
u8 country;
u8 area;
u8 language;
u32 unknown;
};
/**
* FRD::GetMyPresence service function
* Inputs:
* 64 : sizeof (MyPresence) << 14 | 2
* 65 : Address of MyPresence structure
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetMyPresence(Service::Interface* self);
/**
* FRD::GetFriendKeyList service function
* Inputs:
* 1 : Unknown
* 2 : Max friends count
* 65 : Address of FriendKey List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : FriendKey count filled
*/
void GetFriendKeyList(Service::Interface* self);
/**
* FRD::GetFriendProfile service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 64 : (count * sizeof (Profile)) << 10 | 2
* 65 : Address of Profiles List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendProfile(Service::Interface* self);
/**
* FRD::GetFriendAttributeFlags service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 65 : Address of AttributeFlags
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendAttributeFlags(Service::Interface* self);
/**
* FRD::GetMyFriendKey service function
* Inputs:
* none
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2-5 : FriendKey
*/
void GetMyFriendKey(Service::Interface* self);
/**
* FRD::GetMyScreenName service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : UTF16 encoded name (max 11 symbols)
*/
void GetMyScreenName(Service::Interface* self);
/// Initialize FRD service(s)
void Init();
/// Shutdown FRD service(s)
void Shutdown();
} // namespace FRD
} // namespace Service