cleanup
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@ -15,7 +15,8 @@ internal class UpdateBeatPatch {
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$"Quarter beat, multiplier: {controller.GetCurrentTierIndex()}/{controller.GetNumTiers()-1} ({1 << controller.GetCurrentTierIndex()}x)"
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);
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ButtplugManager.Vibrate((float)controller.GetCurrentTierIndex() / ((float)controller.GetNumTiers() - 1), 100);
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var scoreMultiplier = (float)controller.GetCurrentTierIndex() / ((float)controller.GetNumTiers() - 1);
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ButtplugManager.Vibrate(scoreMultiplier, 100);
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}
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}
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@ -1,4 +1,5 @@
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using BepInEx;
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using System.Reflection;
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using BepInEx;
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using BepInEx.Logging;
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using BepInEx.Unity.IL2CPP;
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using HarmonyLib;
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@ -8,14 +9,13 @@ namespace MetalButtplug;
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[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)]
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public class Plugin : BasePlugin {
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Harmony harmony = new Harmony(MyPluginInfo.PLUGIN_GUID);
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internal static new ManualLogSource Log;
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public override void Load() {
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Plugin.Log = base.Log;
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Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
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harmony.PatchAll(typeof(Patches.UpdateBeatPatch));
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Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly());
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Log.LogInfo("Applied patches");
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ButtplugManager.Init();
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