init commit

This commit is contained in:
Lea 2024-05-19 22:38:50 +02:00
commit 5eaffe1706
Signed by: Lea
GPG key ID: 1BAFFE8347019C42
4 changed files with 61 additions and 0 deletions

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.gitignore vendored Normal file
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bin/
obj/

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MetalButtplug.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>MetalButtplug</AssemblyName>
<Description>buttplug.io support for Metal: Hellsinger</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>MetalButtplug</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
</Project>

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MetalButtplug.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.002.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MetalButtplug", "MetalButtplug.csproj", "{FD954D57-BFD1-4F34-8BF5-10A132488D78}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FD954D57-BFD1-4F34-8BF5-10A132488D78}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FD954D57-BFD1-4F34-8BF5-10A132488D78}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FD954D57-BFD1-4F34-8BF5-10A132488D78}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FD954D57-BFD1-4F34-8BF5-10A132488D78}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9EF42448-38C5-46F9-B788-6AB6B5E1AEDC}
EndGlobalSection
EndGlobal

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Plugin.cs Normal file
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using BepInEx;
using BepInEx.Unity.IL2CPP;
namespace MetalButtplug;
[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)]
public class Plugin : BasePlugin {
public override void Load() {
// Plugin startup logic
Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
Log.LogInfo("GAY SEX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
}
}