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Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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AThread.cs
10
AThread.cs
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@ -54,6 +54,14 @@ namespace ChocolArm64
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return true;
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}
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public void StopExecution() => ThreadState.Running = false;
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public void StopExecution()
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{
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ThreadState.Running = false;
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}
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public bool IsCurrentThread()
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{
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return Thread.CurrentThread == Work;
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}
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}
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}
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