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Fix GetAudioRenderersProcessMasterVolume which was totally wrong
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@ -89,6 +89,9 @@ namespace ChocolArm64.Instruction
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//We treat it as no-op here since we don't have any cache being emulated anyway.
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AOpCodeSystem Op = (AOpCodeSystem)Context.CurrOp;
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//TODO: We should throw on unimplemented sys instructions here,
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//since it causing some problems when the programs expects some values
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//that never return.
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switch (GetPackedId(Op))
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{
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case 0b11_011_0111_0100_001:
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@ -97,7 +100,7 @@ namespace ChocolArm64.Instruction
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for (int Offs = 0; Offs < (4 << AThreadState.DczSizeLog2); Offs += 8)
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{
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Context.EmitLdarg(ATranslatedSub.MemoryArgIdx);
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Context.EmitLdint(Op.Rt);
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Context.EmitLdintzr(Op.Rt);
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Context.EmitLdc_I(Offs);
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Context.Emit(OpCodes.Add);
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@ -106,8 +109,13 @@ namespace ChocolArm64.Instruction
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AInstEmitMemoryHelper.EmitWriteCall(Context, 3);
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}
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break;
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}
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//No-op
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case 0b11_011_0111_1110_001: //DC CIVAC
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break;
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}
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}
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