Fix GetAudioRenderersProcessMasterVolume which was totally wrong

This commit is contained in:
gdkchan 2018-03-12 16:29:06 -03:00
parent ca13db7d84
commit bb1c0b23a3

View file

@ -89,6 +89,9 @@ namespace ChocolArm64.Instruction
//We treat it as no-op here since we don't have any cache being emulated anyway.
AOpCodeSystem Op = (AOpCodeSystem)Context.CurrOp;
//TODO: We should throw on unimplemented sys instructions here,
//since it causing some problems when the programs expects some values
//that never return.
switch (GetPackedId(Op))
{
case 0b11_011_0111_0100_001:
@ -97,7 +100,7 @@ namespace ChocolArm64.Instruction
for (int Offs = 0; Offs < (4 << AThreadState.DczSizeLog2); Offs += 8)
{
Context.EmitLdarg(ATranslatedSub.MemoryArgIdx);
Context.EmitLdint(Op.Rt);
Context.EmitLdintzr(Op.Rt);
Context.EmitLdc_I(Offs);
Context.Emit(OpCodes.Add);
@ -106,8 +109,13 @@ namespace ChocolArm64.Instruction
AInstEmitMemoryHelper.EmitWriteCall(Context, 3);
}
break;
}
//No-op
case 0b11_011_0111_1110_001: //DC CIVAC
break;
}
}