mirror of
https://github.com/Ryujinx/ChocolArm64.git
synced 2024-12-23 00:15:37 +00:00
8d5a48ba0a
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
23 lines
524 B
C#
23 lines
524 B
C#
using System.Reflection;
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using System.Reflection.Emit;
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namespace ChocolArm64.Translation
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{
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struct ILOpCodeCall : IILEmit
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{
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public MethodInfo Info { get; }
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public bool IsVirtual { get; }
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public ILOpCodeCall(MethodInfo info, bool isVirtual)
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{
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Info = info;
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IsVirtual = isVirtual;
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}
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public void Emit(ILMethodBuilder context)
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{
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context.Generator.Emit(IsVirtual ? OpCodes.Callvirt : OpCodes.Call, Info);
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}
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}
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} |