mirror of
https://github.com/Ryujinx/GLWidget.git
synced 2024-12-23 00:35:35 +00:00
wip
This commit is contained in:
parent
f7b22649c6
commit
6fed327bc6
|
@ -40,6 +40,7 @@ using OpenTK.Graphics.OpenGL;
|
||||||
|
|
||||||
using Gtk;
|
using Gtk;
|
||||||
using Cairo;
|
using Cairo;
|
||||||
|
using GLib;
|
||||||
|
|
||||||
namespace OpenTK
|
namespace OpenTK
|
||||||
{
|
{
|
||||||
|
@ -52,7 +53,7 @@ namespace OpenTK
|
||||||
private static int _graphicsContextCount;
|
private static int _graphicsContextCount;
|
||||||
private static bool _sharedContextInitialized;
|
private static bool _sharedContextInitialized;
|
||||||
|
|
||||||
public bool IsRenderHandler { get; set; } = false;
|
public bool HandleRendering { get; set; } = false;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -73,6 +74,7 @@ namespace OpenTK
|
||||||
private int _framebuffer;
|
private int _framebuffer;
|
||||||
private int _renderbuffer;
|
private int _renderbuffer;
|
||||||
private int _stencilbuffer;
|
private int _stencilbuffer;
|
||||||
|
private bool _recreateFramebuffer;
|
||||||
|
|
||||||
public Gdk.GLContext GraphicsContext { get; set; }
|
public Gdk.GLContext GraphicsContext { get; set; }
|
||||||
public bool ForwardCompatible { get; }
|
public bool ForwardCompatible { get; }
|
||||||
|
@ -173,10 +175,13 @@ namespace OpenTK
|
||||||
protected override bool OnDrawn(Cairo.Context cr)
|
protected override bool OnDrawn(Cairo.Context cr)
|
||||||
{
|
{
|
||||||
if (!_initialized)
|
if (!_initialized)
|
||||||
Initialize();
|
System.Threading.Tasks.Task.Run(Initialize).Wait();
|
||||||
else if (!IsRenderHandler)
|
|
||||||
|
if (HandleRendering)
|
||||||
{
|
{
|
||||||
MakeCurrent();
|
MakeCurrent();
|
||||||
|
|
||||||
|
OnRenderFrame();
|
||||||
}
|
}
|
||||||
|
|
||||||
cr.SetSourceColor(new Color(0, 0, 0, 1));
|
cr.SetSourceColor(new Color(0, 0, 0, 1));
|
||||||
|
@ -194,6 +199,13 @@ namespace OpenTK
|
||||||
GL.Flush();
|
GL.Flush();
|
||||||
|
|
||||||
QueueDraw();
|
QueueDraw();
|
||||||
|
|
||||||
|
RecreateFramebuffer();
|
||||||
|
|
||||||
|
if (HandleRendering)
|
||||||
|
{
|
||||||
|
ClearCurrent();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MakeCurrent()
|
public void MakeCurrent()
|
||||||
|
@ -212,18 +224,28 @@ namespace OpenTK
|
||||||
{
|
{
|
||||||
if (GraphicsContext != null)
|
if (GraphicsContext != null)
|
||||||
{
|
{
|
||||||
MakeCurrent();
|
_recreateFramebuffer = true;
|
||||||
|
|
||||||
GraphicsContext.Window.Resize(evnt.X, evnt.Y);
|
|
||||||
|
|
||||||
DeleteBuffers();
|
|
||||||
|
|
||||||
CreateFramebuffer();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void RecreateFramebuffer()
|
||||||
|
{
|
||||||
|
if (!_recreateFramebuffer)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_recreateFramebuffer = false;
|
||||||
|
|
||||||
|
GraphicsContext.Window.Resize(AllocatedWidth, AllocatedHeight);
|
||||||
|
|
||||||
|
DeleteBuffers();
|
||||||
|
|
||||||
|
CreateFramebuffer();
|
||||||
|
}
|
||||||
|
|
||||||
private void DeleteBuffers()
|
private void DeleteBuffers()
|
||||||
{
|
{
|
||||||
if (_framebuffer != 0)
|
if (_framebuffer != 0)
|
||||||
|
@ -258,8 +280,6 @@ namespace OpenTK
|
||||||
{
|
{
|
||||||
_initialized = true;
|
_initialized = true;
|
||||||
|
|
||||||
this.Window.EnsureNative();
|
|
||||||
|
|
||||||
GraphicsContext = Window.CreateGlContext();
|
GraphicsContext = Window.CreateGlContext();
|
||||||
|
|
||||||
GraphicsContext.SetRequiredVersion(GLVersionMajor, GLVersionMinor);
|
GraphicsContext.SetRequiredVersion(GLVersionMajor, GLVersionMinor);
|
||||||
|
@ -272,9 +292,16 @@ namespace OpenTK
|
||||||
|
|
||||||
GraphicsContext.MakeCurrent();
|
GraphicsContext.MakeCurrent();
|
||||||
|
|
||||||
|
if (!GTKBindingContext.Loaded)
|
||||||
|
{
|
||||||
|
GTKBindingContext.InitializeGlBindings();
|
||||||
|
}
|
||||||
|
|
||||||
CreateFramebuffer();
|
CreateFramebuffer();
|
||||||
|
|
||||||
OnInitialized();
|
OnInitialized();
|
||||||
|
|
||||||
|
ClearCurrent();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,15 +1,14 @@
|
||||||
using System;
|
using System;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenGL;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Khronos;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
namespace GLWidgetTestGTK3
|
namespace OpenTK
|
||||||
{
|
{
|
||||||
public class GTKBindingContext : IBindingsContext
|
public class GTKBindingContext : IBindingsContext
|
||||||
{
|
{
|
||||||
private static bool _loaded;
|
public static bool Loaded;
|
||||||
|
|
||||||
private const string GlxLibrary = "libGL.so.1";
|
private const string GlxLibrary = "libGL.so.1";
|
||||||
private const string WglLibrary = "opengl32.dll";
|
private const string WglLibrary = "opengl32.dll";
|
||||||
|
@ -21,19 +20,83 @@ namespace GLWidgetTestGTK3
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private static readonly Dictionary<string, IntPtr> _LibraryHandles = new Dictionary<string, IntPtr>();
|
private static readonly Dictionary<string, IntPtr> _LibraryHandles = new Dictionary<string, IntPtr>();
|
||||||
|
|
||||||
|
public bool IsGlxRequired { get; set; }
|
||||||
|
|
||||||
public IntPtr GetProcAddress(string procName)
|
public IntPtr GetProcAddress(string procName)
|
||||||
{
|
{
|
||||||
switch (Platform.CurrentPlatformId)
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||||
{
|
{
|
||||||
case Platform.Id.WindowsNT:
|
var addr = GetProcAddressWgl(procName);
|
||||||
return GetProcAddressWgl(procName);
|
if (addr == null || addr == IntPtr.Zero)
|
||||||
case Platform.Id.Linux:
|
{
|
||||||
return GetProcAddressGlx(procName);
|
var library = UnsafeNativeMethods.LoadLibrary(WglLibrary);
|
||||||
case Platform.Id.MacOS:
|
|
||||||
return !Glx.IsRequired ? GetProcAddressOSX(procName) : GetProcAddressGlx(procName);
|
addr = UnsafeNativeMethods.GetProcAddress(library, procName);
|
||||||
default:
|
}
|
||||||
throw new NotSupportedException();
|
|
||||||
|
if (addr != IntPtr.Zero)
|
||||||
|
{
|
||||||
|
Loaded = true;
|
||||||
|
}
|
||||||
|
return addr;
|
||||||
}
|
}
|
||||||
|
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
|
||||||
|
{
|
||||||
|
return GetProcAddressGlx(procName);
|
||||||
|
}
|
||||||
|
else if(RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
|
||||||
|
{
|
||||||
|
var osxAddr = !IsGlxRequired ? GetProcAddressOSX(procName) : GetProcAddressGlx(procName);
|
||||||
|
if (osxAddr != IntPtr.Zero)
|
||||||
|
{
|
||||||
|
Loaded = true;
|
||||||
|
}
|
||||||
|
return osxAddr;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new NotSupportedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void InitializeGlBindings()
|
||||||
|
{
|
||||||
|
// We don't put a hard dependency on OpenTK.Graphics here.
|
||||||
|
// So we need to use reflection to initialize the GL bindings, so users don't have to.
|
||||||
|
|
||||||
|
// Try to load OpenTK.Graphics assembly.
|
||||||
|
Assembly assembly;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
assembly = Assembly.Load("OpenTK.Graphics");
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
// Failed to load graphics, oh well.
|
||||||
|
// Up to the user I guess?
|
||||||
|
// TODO: Should we expose this load failure to the user better?
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var provider = new GTKBindingContext();
|
||||||
|
|
||||||
|
void LoadBindings(string typeNamespace)
|
||||||
|
{
|
||||||
|
var type = assembly.GetType($"OpenTK.Graphics.{typeNamespace}.GL");
|
||||||
|
if (type == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var load = type.GetMethod("LoadBindings");
|
||||||
|
load.Invoke(null, new object[] { provider });
|
||||||
|
}
|
||||||
|
|
||||||
|
LoadBindings("ES11");
|
||||||
|
LoadBindings("ES20");
|
||||||
|
LoadBindings("ES30");
|
||||||
|
LoadBindings("OpenGL");
|
||||||
|
LoadBindings("OpenGL4");
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IntPtr GetProcAddressWgl(string function)
|
private static IntPtr GetProcAddressWgl(string function)
|
||||||
|
@ -43,7 +106,7 @@ namespace GLWidgetTestGTK3
|
||||||
|
|
||||||
private static void LoadLibraries()
|
private static void LoadLibraries()
|
||||||
{
|
{
|
||||||
if (_loaded)
|
if (Loaded)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -60,7 +123,7 @@ namespace GLWidgetTestGTK3
|
||||||
if (functionPtr != IntPtr.Zero)
|
if (functionPtr != IntPtr.Zero)
|
||||||
Delegates.pglXGetProcAddress = (Delegates.glXGetProcAddress)Marshal.GetDelegateForFunctionPointer(functionPtr, typeof(Delegates.glXGetProcAddress));
|
Delegates.pglXGetProcAddress = (Delegates.glXGetProcAddress)Marshal.GetDelegateForFunctionPointer(functionPtr, typeof(Delegates.glXGetProcAddress));
|
||||||
|
|
||||||
_loaded = true;
|
Loaded = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static IntPtr GetLibraryHandle(string libraryPath, bool throws)
|
internal static IntPtr GetLibraryHandle(string libraryPath, bool throws)
|
||||||
|
@ -104,6 +167,15 @@ namespace GLWidgetTestGTK3
|
||||||
|
|
||||||
private static class UnsafeNativeMethods
|
private static class UnsafeNativeMethods
|
||||||
{
|
{
|
||||||
|
[DllImport("kernel32.dll", SetLastError = true)]
|
||||||
|
internal static extern IntPtr GetProcAddress(IntPtr handle, string funcname);
|
||||||
|
|
||||||
|
[DllImport("kernel32.dll", SetLastError = true)]
|
||||||
|
internal static extern IntPtr GetProcAddress(IntPtr handle, IntPtr funcname);
|
||||||
|
|
||||||
|
[DllImport("kernel32.dll", SetLastError = true)]
|
||||||
|
internal static extern IntPtr LoadLibrary(string dllName);
|
||||||
|
|
||||||
[DllImport(WglLibrary, EntryPoint = "wglGetProcAddress", ExactSpelling = true, SetLastError = true)]
|
[DllImport(WglLibrary, EntryPoint = "wglGetProcAddress", ExactSpelling = true, SetLastError = true)]
|
||||||
public static extern IntPtr wglGetProcAddress(string lpszProc);
|
public static extern IntPtr wglGetProcAddress(string lpszProc);
|
||||||
|
|
|
@ -11,28 +11,31 @@
|
||||||
<AssemblyName>GLWidgetTestGTK3</AssemblyName>
|
<AssemblyName>GLWidgetTestGTK3</AssemblyName>
|
||||||
<ReleaseVersion>1.1</ReleaseVersion>
|
<ReleaseVersion>1.1</ReleaseVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="GtkSharp" Version="3.22.25.56"/>
|
<PackageReference Include="GtkSharp" Version="3.22.25.56" />
|
||||||
<PackageReference Include="OpenTK" Version="4.0.0-pre9.4"/>
|
<PackageReference Include="OpenTK" Version="4.0.0-pre9.4" />
|
||||||
<PackageReference Include="OpenGL.Net" Version="1.0.304"/>
|
<PackageReference Include="OpenGL.Net" Version="1.0.304" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="interfaces\MainWindow.glade"/>
|
<EmbeddedResource Include="interfaces\MainWindow.glade" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="Shaders\FragmentShader.glsl"/>
|
<EmbeddedResource Include="Shaders\FragmentShader.glsl" />
|
||||||
<EmbeddedResource Include="Shaders\VertexShader.glsl"/>
|
<EmbeddedResource Include="Shaders\VertexShader.glsl" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="packages.config"/>
|
<None Include="packages.config" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\GLWidget\GLWidget.csproj"/>
|
<ProjectReference Include="..\GLWidget\GLWidget.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ProjectExtensions>
|
<ProjectExtensions>
|
||||||
<MonoDevelop>
|
<MonoDevelop>
|
||||||
<Properties>
|
<Properties>
|
||||||
<GtkDesignInfo generateGettext="False"/>
|
<GtkDesignInfo generateGettext="False" />
|
||||||
</Properties>
|
</Properties>
|
||||||
</MonoDevelop>
|
</MonoDevelop>
|
||||||
</ProjectExtensions>
|
</ProjectExtensions>
|
||||||
|
|
|
@ -465,8 +465,6 @@ namespace GLWidgetTestGTK3
|
||||||
|
|
||||||
//RenderFrame();
|
//RenderFrame();
|
||||||
|
|
||||||
MainGLWidget.ClearCurrent();
|
|
||||||
|
|
||||||
// End delta time calculation
|
// End delta time calculation
|
||||||
deltaTimeWatcher.Stop();
|
deltaTimeWatcher.Stop();
|
||||||
this.deltaTime = (float)(deltaTimeWatcher.ElapsedMilliseconds * 0.001f);
|
this.deltaTime = (float)(deltaTimeWatcher.ElapsedMilliseconds * 0.001f);
|
||||||
|
|
|
@ -9,53 +9,11 @@ namespace GLWidgetTestGTK3
|
||||||
{
|
{
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
InitializeGlBindings();
|
|
||||||
|
|
||||||
// GTK
|
// GTK
|
||||||
Application.Init();
|
Application.Init();
|
||||||
MainWindow win = MainWindow.Create();
|
MainWindow win = MainWindow.Create();
|
||||||
win.Show();
|
win.Show();
|
||||||
Application.Run();
|
Application.Run();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void InitializeGlBindings()
|
|
||||||
{
|
|
||||||
// We don't put a hard dependency on OpenTK.Graphics here.
|
|
||||||
// So we need to use reflection to initialize the GL bindings, so users don't have to.
|
|
||||||
|
|
||||||
// Try to load OpenTK.Graphics assembly.
|
|
||||||
Assembly assembly;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
assembly = Assembly.Load("OpenTK.Graphics");
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
// Failed to load graphics, oh well.
|
|
||||||
// Up to the user I guess?
|
|
||||||
// TODO: Should we expose this load failure to the user better?
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var provider = new GTKBindingContext();
|
|
||||||
|
|
||||||
void LoadBindings(string typeNamespace)
|
|
||||||
{
|
|
||||||
var type = assembly.GetType($"OpenTK.Graphics.{typeNamespace}.GL");
|
|
||||||
if (type == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var load = type.GetMethod("LoadBindings");
|
|
||||||
load.Invoke(null, new object[] { provider });
|
|
||||||
}
|
|
||||||
|
|
||||||
LoadBindings("ES11");
|
|
||||||
LoadBindings("ES20");
|
|
||||||
LoadBindings("ES30");
|
|
||||||
LoadBindings("OpenGL");
|
|
||||||
LoadBindings("OpenGL4");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue