mirror of
https://github.com/Ryujinx/GLWidget.git
synced 2024-12-22 19:15:37 +00:00
update to opentk4
This commit is contained in:
parent
e59894411d
commit
d573036187
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@ -41,22 +41,118 @@ using OpenTK.Graphics.OpenGL;
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using Gtk;
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using Cairo;
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using GLib;
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using Gdk;
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using OpenGL;
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using System.Diagnostics;
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using OpenTK.Mathematics;
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namespace OpenTK
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{
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[ToolboxItem(true)]
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public class GLWidget : DrawingArea
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{
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/// <summary>
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/// Get or set the OpenGL minimum color buffer bits.
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/// </summary>
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[Property("color-bits")]
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public uint ColorBits
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{
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get { return (_ColorBits); }
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set { _ColorBits = value; }
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}
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/// <summary>
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/// The OpenGL color buffer bits.
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/// </summary>
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private uint _ColorBits = 24;
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/// <summary>
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/// Get or set the OpenGL minimum depth buffer bits.
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/// </summary>
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[Property("depth-bits")]
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public uint DepthBits
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{
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get { return (_DepthBits); }
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set { _DepthBits = value; }
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}
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/// <summary>
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/// The OpenGL color buffer bits.
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/// </summary>
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private uint _DepthBits;
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/// <summary>
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/// Get or set the OpenGL minimum stencil buffer bits.
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/// </summary>
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[Property("stencil-bits")]
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public uint StencilBits
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{
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get { return (_StencilBits); }
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set { _StencilBits = value; }
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}
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/// <summary>
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/// The OpenGL color buffer bits.
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/// </summary>
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private uint _StencilBits;
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/// <summary>
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/// Get or set the OpenGL minimum multisample buffer "bits".
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/// </summary>
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[Property("multisample-bits")]
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public uint MultisampleBits
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{
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get { return (_MultisampleBits); }
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set { _MultisampleBits = value; }
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}
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/// <summary>
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/// The OpenGL multisample buffer bits.
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/// </summary>
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private uint _MultisampleBits;
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/// <summary>
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/// Get or set the OpenGL swap buffers interval.
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/// </summary>
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[Property("swap-interval")]
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public int SwapInterval
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{
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get { return (_SwapInterval); }
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set { _SwapInterval = value; }
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}
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/// <summary>
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/// The OpenGL swap buffers interval.
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/// </summary>
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private int _SwapInterval = 1;
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/// <summary>
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/// The <see cref="DevicePixelFormat"/> describing the minimum pixel format required by this control.
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/// </summary>
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private DevicePixelFormat ControlPixelFormat
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{
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get
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{
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DevicePixelFormat controlReqFormat = new DevicePixelFormat();
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controlReqFormat.RgbaUnsigned = true;
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controlReqFormat.RenderWindow = true;
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controlReqFormat.ColorBits = (int)ColorBits;
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controlReqFormat.DepthBits = (int)DepthBits;
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controlReqFormat.StencilBits = (int)StencilBits;
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controlReqFormat.MultisampleBits = (int)MultisampleBits;
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controlReqFormat.DoubleBuffer = true;
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return (controlReqFormat);
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}
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}
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#region Static attrs.
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private static int _graphicsContextCount;
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private static bool _sharedContextInitialized;
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public bool HandleRendering { get; set; } = false;
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public IGraphicsContext NativeGraphicsContext { get; private set; }
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#endregion
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#region Attributes
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@ -73,13 +169,14 @@ namespace OpenTK
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/// <summary>The minor version of OpenGL to use.</summary>
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public int GLVersionMinor { get; set; }
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private int _framebuffer;
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private int _renderbuffer;
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private int _stencilbuffer;
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private bool _recreateFramebuffer;
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private DeviceContext _deviceContext;
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private IntPtr _graphicsContext;
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private int _error;
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private IGraphicsContext _context;
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public Gdk.GLContext GraphicsContext { get; set; }
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public bool ForwardCompatible { get; }
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public DeviceContext DeviceContext { get => _deviceContext; set => _deviceContext = value; }
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#endregion
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@ -88,7 +185,9 @@ namespace OpenTK
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/// <summary>Constructs a new GLWidget</summary>
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public GLWidget() : this(new Version(4, 0), true)
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{
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/*this.ColorBits = 32;
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this.DepthBits = 24;
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this.StencilBits = 8;*/
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}
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/// <summary>Constructs a new GLWidget</summary>
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@ -110,7 +209,9 @@ namespace OpenTK
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{
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OnShuttingDown();
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GraphicsContext.Dispose();
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DeviceContext.DeleteContext(_graphicsContext);
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DeviceContext.Dispose();
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}
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}
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@ -121,25 +222,9 @@ namespace OpenTK
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// Called when the first GraphicsContext is created in the case of GraphicsContext.ShareContexts == True;
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public static event EventHandler GraphicsContextInitialized;
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private static void OnGraphicsContextInitialized()
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{
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if (GraphicsContextInitialized != null)
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{
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GraphicsContextInitialized(null, EventArgs.Empty);
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}
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}
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// Called when the first GraphicsContext is being destroyed in the case of GraphicsContext.ShareContexts == True;
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public static event EventHandler GraphicsContextShuttingDown;
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private static void OnGraphicsContextShuttingDown()
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{
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if (GraphicsContextShuttingDown != null)
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{
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GraphicsContextShuttingDown(null, EventArgs.Empty);
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}
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}
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// Called when this GLWidget has a valid GraphicsContext
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public event EventHandler Initialized;
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@ -177,140 +262,177 @@ namespace OpenTK
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protected override bool OnDrawn(Cairo.Context cr)
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{
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if (!_initialized)
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System.Threading.Tasks.Task.Run(Initialize).Wait();
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Initialize();
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if (HandleRendering)
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{
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MakeCurrent();
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ClearCurrent();
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OnRenderFrame();
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}
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/*cr.SetSourceColor(new Color(0, 0, 0, 1));
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cr.Paint();
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var scale = this.ScaleFactor;
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Gdk.CairoHelper.DrawFromGl(cr, this.Window, _renderbuffer, (int)ObjectLabelIdentifier.Renderbuffer, scale, 0, 0, AllocatedWidth, AllocatedHeight);
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*/
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return true;
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}
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public void Swapbuffers()
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{
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GL.Flush();
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//QueueDraw();
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OpenTK.GraphicsContext.GetCurrentContext(Window.Handle).SwapBuffers();
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//RecreateFramebuffer();
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if (!HandleRendering)
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{
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ClearCurrent();
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}
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DeviceContext?.SwapBuffers();
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}
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public void MakeCurrent()
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{
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ClearCurrent();
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NativeGraphicsContext?.MakeCurrent();
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GL.BindFramebuffer(FramebufferTarget.Framebuffer, 0);
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_context?.MakeCurrent();
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_error = Marshal.GetLastWin32Error();
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}
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public void ClearCurrent()
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{
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Gdk.GLContext.ClearCurrent();
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//Gdk.GLContext.ClearCurrent();
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DeviceContext?.MakeCurrent(IntPtr.Zero);
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}
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// Called on Resize
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protected override bool OnConfigureEvent(Gdk.EventConfigure evnt)
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private void CreateContext()
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{
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if (GraphicsContext != null)
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if (_graphicsContext != IntPtr.Zero)
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throw new InvalidOperationException("context already created");
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IntPtr sharingContext = IntPtr.Zero;
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if (Gl.PlatformExtensions.CreateContext_ARB)
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{
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_recreateFramebuffer = true;
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List<int> attributes = new List<int>();
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uint contextProfile = 0, contextFlags = 0;
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bool debuggerAttached = Debugger.IsAttached;
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#region WGL_ARB_create_context|GLX_ARB_create_context
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#endregion
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#region WGL_ARB_create_context_profile|GLX_ARB_create_context_profile
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if (Gl.PlatformExtensions.CreateContextProfile_ARB)
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{
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}
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return true;
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#endregion
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#region WGL_ARB_create_context_robustness|GLX_ARB_create_context_robustness
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if (Gl.PlatformExtensions.CreateContextRobustness_ARB)
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{
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}
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public void RecreateFramebuffer()
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{
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if (!_recreateFramebuffer)
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{
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return;
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#endregion
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Debug.Assert(Wgl.CONTEXT_FLAGS_ARB == Glx.CONTEXT_FLAGS_ARB);
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if (contextFlags != 0)
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attributes.AddRange(new int[] { Wgl.CONTEXT_FLAGS_ARB, unchecked((int)contextFlags) });
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Debug.Assert(Wgl.CONTEXT_PROFILE_MASK_ARB == Glx.CONTEXT_PROFILE_MASK_ARB);
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Debug.Assert(contextProfile == 0 || Gl.PlatformExtensions.CreateContextProfile_ARB);
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if (contextProfile != 0)
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attributes.AddRange(new int[] { Wgl.CONTEXT_PROFILE_MASK_ARB, unchecked((int)contextProfile) });
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attributes.Add(0);
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if ((_graphicsContext = _deviceContext.CreateContextAttrib(sharingContext, attributes.ToArray())) == IntPtr.Zero)
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throw new InvalidOperationException(String.Format("unable to create render context ({0})", Gl.GetError()));
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}
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_recreateFramebuffer = false;
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GraphicsContext.Window.Resize(AllocatedWidth, AllocatedHeight);
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DeleteBuffers();
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CreateFramebuffer();
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}
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private void DeleteBuffers()
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else
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{
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if (_framebuffer != 0)
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{
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GL.DeleteFramebuffer(_framebuffer);
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GL.DeleteRenderbuffer(_renderbuffer);
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// Create OpenGL context using compatibility profile
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if ((_graphicsContext = _deviceContext.CreateContext(sharingContext)) == IntPtr.Zero)
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throw new InvalidOperationException("unable to create render context");
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}
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}
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private void CreateFramebuffer()
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private void CreateDeviceContext(DevicePixelFormat controlReqFormat)
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{
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_framebuffer = GL.GenFramebuffer();
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GL.BindFramebuffer(FramebufferTarget.Framebuffer, _framebuffer);
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#region Create device context
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_renderbuffer = GL.GenRenderbuffer();
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GL.BindRenderbuffer(RenderbufferTarget.Renderbuffer, _renderbuffer);
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GL.RenderbufferStorage(RenderbufferTarget.Renderbuffer, RenderbufferStorage.Rgba8, AllocatedWidth, AllocatedHeight);
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DeviceContext = DeviceContext.Create(GTKBindingHelper.GetDisplayHandle(Display.Handle), GTKBindingHelper.GetWindowHandle(Window.Handle));
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DeviceContext.IncRef();
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GL.FramebufferRenderbuffer(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, RenderbufferTarget.Renderbuffer, _renderbuffer);
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#endregion
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_stencilbuffer = GL.GenRenderbuffer();
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GL.BindRenderbuffer(RenderbufferTarget.Renderbuffer, _stencilbuffer);
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GL.RenderbufferStorage(RenderbufferTarget.Renderbuffer, RenderbufferStorage.Depth24Stencil8, AllocatedWidth, AllocatedHeight);
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#region Set pixel format
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GL.FramebufferRenderbuffer(FramebufferTarget.Framebuffer, FramebufferAttachment.DepthStencilAttachment, RenderbufferTarget.Renderbuffer, _stencilbuffer);
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DevicePixelFormatCollection pixelFormats = DeviceContext.PixelsFormats;
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List<DevicePixelFormat> matchingPixelFormats = pixelFormats.Choose(controlReqFormat);
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GL.BindRenderbuffer(RenderbufferTarget.Renderbuffer, 0);
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var state = GL.CheckFramebufferStatus(FramebufferTarget.Framebuffer);
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if ((matchingPixelFormats.Count == 0) && controlReqFormat.MultisampleBits > 0)
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{
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// Try to select the maximum multisample configuration
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int multisampleBits = 0;
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pixelFormats.ForEach(delegate (DevicePixelFormat item) { multisampleBits = Math.Max(multisampleBits, item.MultisampleBits); });
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controlReqFormat.MultisampleBits = multisampleBits;
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matchingPixelFormats = pixelFormats.Choose(controlReqFormat);
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}
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if ((matchingPixelFormats.Count == 0) && controlReqFormat.DoubleBuffer)
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{
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// Try single buffered pixel formats
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controlReqFormat.DoubleBuffer = false;
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matchingPixelFormats = pixelFormats.Choose(controlReqFormat);
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if (matchingPixelFormats.Count == 0)
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throw new InvalidOperationException(String.Format("unable to find a suitable pixel format: {0}", pixelFormats.GuessChooseError(controlReqFormat)));
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}
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else if (matchingPixelFormats.Count == 0)
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throw new InvalidOperationException(String.Format("unable to find a suitable pixel format: {0}", pixelFormats.GuessChooseError(controlReqFormat)));
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DeviceContext.SetPixelFormat(matchingPixelFormats[0]);
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#endregion
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#region Set V-Sync
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if (Gl.PlatformExtensions.SwapControl)
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{
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int swapInterval = SwapInterval;
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// Mask value in case it is not supported
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if (!Gl.PlatformExtensions.SwapControlTear && swapInterval == -1)
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swapInterval = 1;
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DeviceContext.SwapInterval(swapInterval);
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}
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#endregion
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}
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private void Initialize()
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{
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_initialized = true;
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ClearCurrent();
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GraphicsContext = Window.CreateGlContext();
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Khronos.KhronosApi.LogEnabled = true;
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Wgl.ErrorHandling = Wgl.ErrorHandlingMode.Normal;
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GraphicsContext.SetRequiredVersion(GLVersionMajor, GLVersionMinor);
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Window.EnsureNative();
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GraphicsContext.SetUseEs(0);
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CreateDeviceContext(ControlPixelFormat);
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GraphicsContext.ForwardCompatible = ForwardCompatible;
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CreateContext();
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GraphicsContext.Realize();
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DeviceContext.MakeCurrent(_graphicsContext);
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GraphicsContext.MakeCurrent();
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_context = GraphicsContext.GetCurrentContext(Window.Handle);
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MakeCurrent();
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if (!GTKBindingHelper.Loaded)
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{
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GTKBindingHelper.InitializeGlBindings();
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}
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OpenTK.GraphicsContext.Display = this.Display.Handle;
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NativeGraphicsContext = OpenTK.GraphicsContext.GetCurrentContext(this.Window.Handle);
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// CreateFramebuffer();
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OnInitialized();
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OpenTK.GraphicsContext.GetCurrentContext(Window.Handle).SwapInterval(1);
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ClearCurrent();
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_initialized = true;
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}
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}
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}
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@ -1,13 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<TargetFramework>netcoreapp3.0</TargetFramework>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Description>GLWigdet for GTKSharp, using Opentk.</Description>
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<Version>1.0.1</Version>
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<Version>1.0.3-pre1</Version>
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<RepositoryUrl>https://github.com/Ryujinx/GLWidget</RepositoryUrl>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="GtkSharp" Version="3.22.25.56" />
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<PackageReference Include="OpenGL.Net" Version="0.8.4" />
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<PackageReference Include="OpenTK.Graphics" Version="4.0.0-pre9.4" />
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<PackageReference Include="OpenTK.Windowing.Common" Version="4.0.0-pre9.4" />
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</ItemGroup>
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@ -147,6 +147,30 @@ namespace OpenTK
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Loaded = true;
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}
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public static IntPtr GetWindowHandle(IntPtr handle)
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{
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if(CurrentPlatform == OSPlatform.Windows)
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{
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return UnsafeNativeMethods.gdk_win32_window_get_handle(handle);
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}
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else
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{
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return UnsafeNativeMethods.gdk_x11_window_get_xid(handle);
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}
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}
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public static IntPtr GetDisplayHandle(IntPtr handle)
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{
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if (CurrentPlatform == OSPlatform.Windows)
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{
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return IntPtr.Zero;
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}
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else
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{
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return UnsafeNativeMethods.gdk_x11_display_get_xdisplay(handle);
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}
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}
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internal static IntPtr GetLibraryHandle(string libraryPath, bool throws)
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{
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IntPtr libraryHandle;
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|
@ -191,9 +215,6 @@ namespace OpenTK
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern IntPtr GetProcAddress(IntPtr handle, string funcname);
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern IntPtr GetProcAddress(IntPtr handle, IntPtr funcname);
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern IntPtr LoadLibrary(string dllName);
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|
@ -224,6 +245,12 @@ namespace OpenTK
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[DllImport(GlxLibrary, EntryPoint = "glXGetCurrentContext")]
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public static extern IntPtr glXGetCurrentContext();
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[DllImport(GlxLibrary, EntryPoint = "glXGetProcAddress")]
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public static extern IntPtr glXGetProcAddress();
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[DllImport(GlxLibrary, EntryPoint = "glXSwapIntervalEXT")]
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public static extern IntPtr glXSwapIntervalEXT(int interval);
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[DllImport(GlxLibrary, EntryPoint = "glXMakeCurrent")]
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public static extern bool glXMakeCurrent(IntPtr display, IntPtr drawable, IntPtr context);
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||||
|
@ -246,22 +273,13 @@ namespace OpenTK
|
|||
public const string GdkNativeDll = "libgdk-3-0.dll";
|
||||
|
||||
[DllImport(GdkNativeDll, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern IntPtr gdk_win32_drawable_get_handle(IntPtr raw);
|
||||
|
||||
[DllImport(GdkNativeDll, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern IntPtr gdk_win32_hdc_get(IntPtr drawable, IntPtr gc, int usage);
|
||||
|
||||
[DllImport(GdkNativeDll, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern void gdk_win32_hdc_release(IntPtr drawable, IntPtr gc, int usage);
|
||||
public static extern IntPtr gdk_win32_window_get_handle(IntPtr raw);
|
||||
|
||||
[DllImport("libgdk-3.so.0", CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern IntPtr gdk_x11_display_get_xdisplay(IntPtr raw);
|
||||
|
||||
[DllImport("libgdk-3.so.0", CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern IntPtr gdk_x11_window_get_xid(IntPtr raw);
|
||||
|
||||
[DllImport(GdkNativeDll, CallingConvention = CallingConvention.Cdecl)]
|
||||
public static extern void gdk_window_get_internal_paint_info(IntPtr raw, out IntPtr real_drawable, out int x, out int y);
|
||||
}
|
||||
|
||||
private static class Delegates
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using OpenGL;
|
||||
|
||||
using static OpenTK.GTKBindingHelper;
|
||||
|
||||
namespace OpenTK
|
||||
|
@ -8,8 +10,8 @@ namespace OpenTK
|
|||
{
|
||||
void MakeCurrent();
|
||||
void SwapBuffers();
|
||||
|
||||
void ClearCurrent();
|
||||
void SwapInterval(int interval);
|
||||
}
|
||||
|
||||
public abstract class GraphicsContext : IGraphicsContext
|
||||
|
@ -20,6 +22,24 @@ namespace OpenTK
|
|||
|
||||
public abstract void SwapBuffers();
|
||||
|
||||
public static void InitializeDefaults(IntPtr handle)
|
||||
{
|
||||
if (CurrentPlatform == OSPlatform.Windows)
|
||||
{
|
||||
IntPtr deviceContext = Wgl.GetDC(UnsafeNativeMethods.gdk_win32_window_get_handle(handle));
|
||||
|
||||
Wgl.PIXELFORMATDESCRIPTOR pfd = new Wgl.PIXELFORMATDESCRIPTOR(24);
|
||||
|
||||
pfd.dwFlags |= Wgl.PixelFormatDescriptorFlags.DepthDontCare | Wgl.PixelFormatDescriptorFlags.DoublebufferDontCare | Wgl.PixelFormatDescriptorFlags.StereoDontCare;
|
||||
|
||||
int pFormat = Wgl.ChoosePixelFormat(deviceContext, ref pfd);
|
||||
|
||||
bool res = Wgl.DescribePixelFormat(deviceContext, pFormat, (uint)pfd.nSize, ref pfd) != 0;
|
||||
|
||||
res = Wgl.SetPixelFormat(deviceContext, pFormat, ref pfd);
|
||||
}
|
||||
}
|
||||
|
||||
public static IGraphicsContext GetCurrentContext(IntPtr handle)
|
||||
{
|
||||
var currentPlatform = CurrentPlatform;
|
||||
|
@ -39,10 +59,14 @@ namespace OpenTK
|
|||
}
|
||||
|
||||
public abstract void ClearCurrent();
|
||||
public abstract void SwapInterval(int interval);
|
||||
}
|
||||
|
||||
public class WglGraphicsContext : GraphicsContext
|
||||
{
|
||||
private delegate int wglSwapIntervalExtDelegate(int interval);
|
||||
private static wglSwapIntervalExtDelegate wglSwapIntervalExt = null;
|
||||
|
||||
private IntPtr _windowHandle;
|
||||
private IntPtr _deviceContext;
|
||||
|
||||
|
@ -51,6 +75,14 @@ namespace OpenTK
|
|||
_deviceContext = deviceContext;
|
||||
_graphicsContext = graphicsContext;
|
||||
_windowHandle = windowHandle;
|
||||
|
||||
IntPtr swapIntervalPointer = UnsafeNativeMethods.wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if(swapIntervalPointer != null && swapIntervalPointer != IntPtr.Zero)
|
||||
{
|
||||
wglSwapIntervalExt = (wglSwapIntervalExtDelegate)Marshal.GetDelegateForFunctionPointer(
|
||||
swapIntervalPointer, typeof(wglSwapIntervalExtDelegate));
|
||||
}
|
||||
}
|
||||
|
||||
private IntPtr _graphicsContext;
|
||||
|
@ -75,7 +107,12 @@ namespace OpenTK
|
|||
|
||||
public override void ClearCurrent()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
UnsafeNativeMethods.WglMakeCurrent(_deviceContext, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public override void SwapInterval(int interval)
|
||||
{
|
||||
wglSwapIntervalExt?.Invoke(interval);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -83,8 +120,6 @@ namespace OpenTK
|
|||
{
|
||||
private IntPtr _windowHandle;
|
||||
|
||||
private IntPtr _drawable;
|
||||
|
||||
public static GlxGraphicsContext GetCurrent(IntPtr windowHandle, IntPtr display)
|
||||
{
|
||||
var gc = UnsafeNativeMethods.glXGetCurrentContext();
|
||||
|
@ -116,5 +151,10 @@ namespace OpenTK
|
|||
{
|
||||
UnsafeNativeMethods.glXMakeCurrent(_display, _windowHandle, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public override void SwapInterval(int interval)
|
||||
{
|
||||
UnsafeNativeMethods.glXSwapIntervalEXT(interval);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -342,7 +342,10 @@ namespace GLWidgetTestGTK3
|
|||
|
||||
// Add idle event handler to process rendering whenever and as long as time is available.
|
||||
GLInit = true;
|
||||
GLib.Idle.Add(OnIdleProcessMain);
|
||||
//GLib.Idle.Add(OnIdleProcessMain);
|
||||
|
||||
System.Threading.Thread thread = new System.Threading.Thread(Start);
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
protected void RenderFrame()
|
||||
|
@ -449,6 +452,20 @@ namespace GLWidgetTestGTK3
|
|||
|
||||
//swap
|
||||
MainGLWidget.Swapbuffers();
|
||||
|
||||
MainGLWidget.ClearCurrent();
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
System.Threading.Thread.Sleep(1000);
|
||||
|
||||
while (true)
|
||||
{
|
||||
RenderFrame();
|
||||
|
||||
System.Threading.Thread.Sleep(5);
|
||||
}
|
||||
}
|
||||
|
||||
protected bool OnIdleProcessMain()
|
||||
|
@ -461,9 +478,9 @@ namespace GLWidgetTestGTK3
|
|||
Stopwatch deltaTimeWatcher = new Stopwatch();
|
||||
deltaTimeWatcher.Start();
|
||||
|
||||
System.Threading.Tasks.Task.Run(RenderFrame).Wait();
|
||||
//System.Threading.Tasks.Task.Run(RenderFrame).Wait();
|
||||
|
||||
//RenderFrame();
|
||||
RenderFrame();
|
||||
|
||||
// End delta time calculation
|
||||
deltaTimeWatcher.Stop();
|
||||
|
|
Loading…
Reference in a new issue