GLWidget/GLWidgetTestGTK3/GLWidgetTestGTK3.csproj
2020-09-03 16:25:24 +00:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations>
<RootNamespace>GLWidgetTestGTK3</RootNamespace>
<StartupObject>GLWidgetTestGTK3.MainClass</StartupObject>
<AssemblyName>GLWidgetTestGTK3</AssemblyName>
<ReleaseVersion>1.1</ReleaseVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="GtkSharp" Version="3.22.25.56"/>
<PackageReference Include="OpenTK" Version="4.0.0-pre9.4"/>
<PackageReference Include="OpenGL.Net" Version="1.0.304"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="interfaces\MainWindow.glade"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Shaders\FragmentShader.glsl"/>
<EmbeddedResource Include="Shaders\VertexShader.glsl"/>
</ItemGroup>
<ItemGroup>
<None Include="packages.config"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GLWidget\GLWidget.csproj"/>
</ItemGroup>
<ProjectExtensions>
<MonoDevelop>
<Properties>
<GtkDesignInfo generateGettext="False"/>
</Properties>
</MonoDevelop>
</ProjectExtensions>
</Project>