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<refentry xmlns= "http://docbook.org/ns/docbook" version= "5.0" xml:id= "glCompressedTexImage3D" >
<info >
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<copyright >
<year > 1991-2006</year>
<holder > Silicon Graphics, Inc.</holder>
</copyright>
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<copyright >
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<year > 2010-2014</year>
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<holder > Khronos Group</holder>
</copyright>
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</info>
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<refmeta >
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<refentrytitle > glCompressedTexImage3D</refentrytitle>
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<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
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<refname > glCompressedTexImage3D</refname>
<refpurpose > specify a three-dimensional texture image in a compressed format</refpurpose>
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</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
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<funcdef > void <function > glCompressedTexImage3D</function> </funcdef>
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<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLint <parameter > level</parameter> </paramdef>
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<paramdef > GLenum <parameter > internalformat</parameter> </paramdef>
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<paramdef > GLsizei <parameter > width</parameter> </paramdef>
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<paramdef > GLsizei <parameter > height</parameter> </paramdef>
<paramdef > GLsizei <parameter > depth</parameter> </paramdef>
<paramdef > GLint <parameter > border</parameter> </paramdef>
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<paramdef > GLsizei <parameter > imageSize</parameter> </paramdef>
<paramdef > const GLvoid * <parameter > data</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
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<refsect1 xml:id= "parameters" > <title > Parameters</title>
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<variablelist >
<varlistentry >
<term > <parameter > target</parameter> </term>
<listitem >
<para >
Specifies the target texture.
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Must be <constant > GL_TEXTURE_3D</constant> , or <constant > GL_TEXTURE_2D_ARRAY</constant> .
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</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > level</parameter> </term>
<listitem >
<para >
Specifies the level-of-detail number.
Level 0 is the base image level.
Level <emphasis > n</emphasis> is the <emphasis > n</emphasis> th mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry >
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<term > <parameter > internalformat</parameter> </term>
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<listitem >
<para >
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Specifies the format of the compressed image data stored at address <parameter > data</parameter> .
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</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > width</parameter> </term>
<listitem >
<para >
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Specifies the width of the texture image.
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</para>
</listitem>
</varlistentry>
<varlistentry >
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<term > <parameter > height</parameter> </term>
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<listitem >
<para >
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Specifies the height of the texture image.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > depth</parameter> </term>
<listitem >
<para >
Specifies the depth of the texture image.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > border</parameter> </term>
<listitem >
<para >
This value must be 0.
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</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > imageSize</parameter> </term>
<listitem >
<para >
Specifies the number of unsigned bytes of image data starting at the
address specified by <parameter > data</parameter> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > data</parameter> </term>
<listitem >
<para >
Specifies a pointer to the compressed image data in memory.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
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<refsect1 xml:id= "description" > <title > Description</title>
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<para >
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Texturing allows elements of an image array to be read by shaders.
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</para>
<para >
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<function > glCompressedTexImage3D</function> loads a previously defined, and retrieved, compressed three-dimensional
texture image if <parameter > target</parameter> is <constant > GL_TEXTURE_3D</constant> (see <citerefentry > <refentrytitle > glTexImage3D</refentrytitle> </citerefentry> ).
</para>
<para >
If <parameter > target</parameter> is <constant > GL_TEXTURE_2D_ARRAY</constant> , <parameter > data</parameter> is
treated as an array of compressed 2D textures.
</para>
<para >
<parameter > internalformat</parameter> must be a compressed image format from Table 1 below,
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or an extension-specified compressed-texture format.
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</para>
<para >
<parameter > imageSize</parameter> must be appropriate for the <parameter > width</parameter> , <parameter > height</parameter> and
<parameter > depth</parameter> of the <parameter > internalformat</parameter> specified. The size for a single slice of ETC/EAC
is given in Table 1 below.
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</para>
<para >
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If a non-zero named buffer object is bound to the <constant > GL_PIXEL_UNPACK_BUFFER</constant> target
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(see <citerefentry > <refentrytitle > glBindBuffer</refentrytitle> </citerefentry> ) while a texture image is
specified, <parameter > data</parameter> is treated as a byte offset into the buffer object's data store.
</para>
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<para >
<xi:include xmlns:xi= "http://www.w3.org/2001/XInclude" href= "compressedformattable.xml" />
</para>
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</refsect1>
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<refsect1 xml:id= "errors" > <title > Errors</title>
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<para >
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<constant > GL_INVALID_ENUM</constant> is generated if <parameter > internalformat</parameter> is not one of the specific
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compressed internal formats:
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<constant > GL_COMPRESSED_R11_EAC</constant> ,
<constant > GL_COMPRESSED_SIGNED_R11_EAC</constant> ,
<constant > GL_COMPRESSED_RG11_EAC</constant> ,
<constant > GL_COMPRESSED_SIGNED_RG11_EAC</constant> ,
<constant > GL_COMPRESSED_RGB8_ETC2</constant> ,
<constant > GL_COMPRESSED_SRGB8_ETC2</constant> ,
<constant > GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</constant> ,
<constant > GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</constant> ,
<constant > GL_COMPRESSED_RGBA8_ETC2_EAC</constant> , or
<constant > GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</constant> .
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</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > imageSize</parameter> is not consistent with
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the format, dimensions, and contents of the specified compressed image data.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > border</parameter> is not 0.
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</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
supported by the specific compressed internal format as specified in the
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specific texture compression extension. The ETC2/EAC texture compression algorithm
supports only two-dimensional images. If internalformat is an ETC2/EAC format,
<function > glCompressedTexImage3D</function> will generate an INVALID_OPERATION error if target is not TEXTURE_2D_ARRAY.
</para>
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<para >
<constant > GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
<constant > GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
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<constant > GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
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object such that the memory reads required would exceed the data store size.
</para>
<para >
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Undefined results, including abnormal program termination, are generated if <parameter > data</parameter> is not encoded in a manner consistent with the extension specification defining the internal compression format.
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</para>
</refsect1>
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<refsect1 xml:id= "associatedgets" > <title > Associated Gets</title>
<para >
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<citerefentry > <refentrytitle > glGet</refentrytitle> </citerefentry> with argument <constant > GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
</para>
</refsect1>
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<refsect1 xml:id= "versions" >
<title > API Version Support</title>
<informaltable >
<tgroup cols= "3" align= "left" >
<xi:include xmlns:xi= "http://www.w3.org/2001/XInclude" href= "apifunchead.xml" xpointer= "xpointer(/*/*)" />
<tbody >
<row >
<entry > glCompressedTexImage3D</entry>
<xi:include xmlns:xi= "http://www.w3.org/2001/XInclude" href= "apiversion.xml" xpointer= "xpointer(/*/*[@role='es30']/*)" />
</row>
</tbody>
</tgroup>
</informaltable>
</refsect1>
<refsect1 xml:id= "seealso" > <title > See Also</title>
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<para >
<citerefentry > <refentrytitle > glActiveTexture</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCompressedTexImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCompressedTexSubImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCompressedTexSubImage3D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCopyTexSubImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCopyTexSubImage3D</refentrytitle> </citerefentry> ,
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<citerefentry > <refentrytitle > glPixelStorei</refentrytitle> </citerefentry> ,
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<citerefentry > <refentrytitle > glTexImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexSubImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexSubImage3D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry>
</para>
</refsect1>
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<refsect1 xml:id= "Copyright" > <title > Copyright</title>
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<para >
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Copyright <trademark class= "copyright" /> 1991-2006 Silicon Graphics, Inc.
Copyright <trademark class= "copyright" /> 2010-2014 Khronos Group.
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This document is licensed under the SGI Free Software B License.
For details, see
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<link xmlns:xlink= "http://www.w3.org/1999/xlink" xlink:href= "http://oss.sgi.com/projects/FreeB/" > http://oss.sgi.com/projects/FreeB/</link> .
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</para>
</refsect1>
</refentry>