mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-24 16:05:29 +00:00
103 lines
2.8 KiB
C#
103 lines
2.8 KiB
C#
|
// #region License
|
|||
|
//
|
|||
|
// GamePadTriggers.cs
|
|||
|
//
|
|||
|
// Author:
|
|||
|
// Stefanos A. <stapostol@gmail.com>
|
|||
|
//
|
|||
|
// Copyright (c) 2006-2013 Stefanos Apostolopoulos
|
|||
|
//
|
|||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|||
|
// of this software and associated documentation files (the "Software"), to deal
|
|||
|
// in the Software without restriction, including without limitation the rights
|
|||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|||
|
// copies of the Software, and to permit persons to whom the Software is
|
|||
|
// furnished to do so, subject to the following conditions:
|
|||
|
//
|
|||
|
// The above copyright notice and this permission notice shall be included in
|
|||
|
// all copies or substantial portions of the Software.
|
|||
|
//
|
|||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
|
// THE SOFTWARE.
|
|||
|
//
|
|||
|
// #endregion
|
|||
|
|
|||
|
|
|||
|
using System;
|
|||
|
|
|||
|
namespace OpenTK.Input
|
|||
|
{
|
|||
|
public struct GamePadTriggers : IEquatable<GamePadTriggers>
|
|||
|
{
|
|||
|
const float ConversionFactor = 1.0f / short.MaxValue;
|
|||
|
short left;
|
|||
|
short right;
|
|||
|
|
|||
|
internal GamePadTriggers(short left, short right)
|
|||
|
{
|
|||
|
this.left = left;
|
|||
|
this.right = right;
|
|||
|
}
|
|||
|
|
|||
|
#region Public Members
|
|||
|
|
|||
|
public float Left
|
|||
|
{
|
|||
|
get { return left * ConversionFactor; }
|
|||
|
}
|
|||
|
|
|||
|
public float Right
|
|||
|
{
|
|||
|
get { return right * ConversionFactor; }
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator ==(GamePadTriggers left, GamePadTriggers right)
|
|||
|
{
|
|||
|
return left.Equals(right);
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator !=(GamePadTriggers left, GamePadTriggers right)
|
|||
|
{
|
|||
|
return !left.Equals(right);
|
|||
|
}
|
|||
|
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
return String.Format(
|
|||
|
"{{Left: {0}; Right: {1}}}",
|
|||
|
Left, Right);
|
|||
|
}
|
|||
|
|
|||
|
public override int GetHashCode()
|
|||
|
{
|
|||
|
return
|
|||
|
left.GetHashCode() ^ right.GetHashCode();
|
|||
|
}
|
|||
|
|
|||
|
public override bool Equals(object obj)
|
|||
|
{
|
|||
|
return
|
|||
|
obj is GamePadTriggers &&
|
|||
|
Equals((GamePadTriggers)obj);
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region IEquatable<GamePadTriggers> Members
|
|||
|
|
|||
|
public bool Equals(GamePadTriggers other)
|
|||
|
{
|
|||
|
return
|
|||
|
left == other.left &&
|
|||
|
right == other.right;
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
}
|