Opentk/Source/Bind/Specifications/Docs/ES31/glFramebufferTexture2D.xml

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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glFramebufferTexture2D">
<info>
<copyright>
<year>2010-2014</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glFramebufferTexture2D</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glFramebufferTexture2D</refname>
<refpurpose>attach a level of a texture object as a logical buffer to the currently bound framebuffer object</refpurpose>
</refnamediv>
<refsynopsisdiv>
<title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glFramebufferTexture2D</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLenum <parameter>attachment</parameter></paramdef>
<paramdef>GLenum <parameter>textarget</parameter></paramdef>
<paramdef>GLuint <parameter>texture</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specifies the framebuffer target. <parameter>target</parameter> must be <constant>GL_DRAW_FRAMEBUFFER</constant>,
<constant>GL_READ_FRAMEBUFFER</constant>, or <constant>GL_FRAMEBUFFER</constant>. <constant>GL_FRAMEBUFFER</constant>
is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>attachment</parameter></term>
<listitem>
<para>
Specifies the attachment point of the framebuffer. <parameter>attachment</parameter> must be
<constant>GL_COLOR_ATTACHMENT</constant><emphasis>i</emphasis>, <constant>GL_DEPTH_ATTACHMENT</constant>,
<constant>GL_STENCIL_ATTACHMENT</constant> or <constant>GL_DEPTH_STENCIL_ATTACHMENT</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>textarget</parameter></term>
<listitem>
<para>
Specifies a 2D texture target, or for cube map textures, which face is to be attached.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>texture</parameter></term>
<listitem>
<para>
Specifies the texture object to attach to the framebuffer attachment point named by <parameter>attachment</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>level</parameter></term>
<listitem>
<para>
Specifies the mipmap level of <parameter>texture</parameter> to attach.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para>
<function>glFramebufferTexture2D</function> attaches a selected mipmap level or image of a texture object as one of the
logical buffers of the framebuffer object currently bound to <parameter>target</parameter>. <parameter>target</parameter> must
be <constant>GL_DRAW_FRAMEBUFFER</constant>, <constant>GL_READ_FRAMEBUFFER</constant>, or <constant>GL_FRAMEBUFFER</constant>.
<constant>GL_FRAMEBUFFER</constant> is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.
</para>
<para>
<parameter>attachment</parameter> specifies the logical attachment of the framebuffer and must be
<constant>GL_COLOR_ATTACHMENT</constant><emphasis>i</emphasis>, <constant>GL_DEPTH_ATTACHMENT</constant>,
<constant>GL_STENCIL_ATTACHMENT</constant> or <constant>GL_DEPTH_STENCIL_ATTACHMENT</constant>.
<emphasis>i</emphasis> in <constant>GL_COLOR_ATTACHMENT</constant><emphasis>i</emphasis> may range from zero to
the value of <constant>GL_MAX_COLOR_ATTACHMENTS</constant> - 1. Attaching a level of a texture to
<constant>GL_DEPTH_STENCIL_ATTACHMENT</constant> is equivalent to attaching that level to both the
<constant>GL_DEPTH_ATTACHMENT</constant> <emphasis>and</emphasis> the <constant>GL_STENCIL_ATTACHMENT</constant>
attachment points simultaneously.
</para>
<para>
<parameter>textarget</parameter> specifies what type of texture is named by <parameter>texture</parameter>, and for
cube map textures, specifies the face that is to be attached. If <parameter>texture</parameter> is not zero, it
must be the name of an existing two dimensional texture with <parameter>textarget</parameter> set to <constant>GL_TEXTURE_2D</constant>,
unless it is a cube map texture, in which case <parameter>textarget</parameter> must be
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>, <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>, <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
</para>
<para>
If <parameter>texture</parameter> is non-zero, the specified <parameter>level</parameter> of the texture object named
<parameter>texture</parameter> is attached to the framebuffer attachment point named by <parameter>attachment</parameter>.
</para>
<para>
If <parameter>textarget</parameter> is one of <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>, <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>, <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
or <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, then <parameter>level</parameter> must be greater
than or equal to zero and less than or equal to log<subscript>2</subscript> of the value of
<constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>. If <parameter>textarget</parameter> is <constant>GL_TEXTURE_2D</constant>,
<parameter>level</parameter> must be greater than or equal to zero and no larger than log<subscript>2</subscript>
of the value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the accepted tokens.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>renderbuffertarget</parameter> is not <constant>GL_RENDERBUFFER</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if zero is bound to <parameter>target</parameter>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>textarget</parameter> and <parameter>texture</parameter>
are not compatible.
</para>
</refsect1>
<refsect1 xml:id="versions">
<title>API Version Support</title>
<informaltable>
<tgroup cols="4" align="left">
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
<tbody>
<row>
<entry>glFramebufferTexture2D</entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es20']/*)"/>
</row>
</tbody>
</tgroup>
</informaltable>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFramebufferTextureLayer</refentrytitle></citerefentry>,
</para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
</para>
</refsect1>
</refentry>