Opentk/Source/Bind/Specifications/Docs/GL/glGetShader.xml

178 lines
7.8 KiB
XML
Raw Normal View History

<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glGetShader">
<info>
<copyright>
<year>2003-2005</year>
<holder>3Dlabs Inc. Ltd.</holder>
</copyright>
<copyright>
<year>2010-2013</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glGetShader</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glGetShaderiv</refname>
<refpurpose>Returns a parameter from a shader object</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glGetShaderiv</function></funcdef>
<paramdef>GLuint <parameter>shader</parameter></paramdef>
<paramdef>GLenum <parameter>pname</parameter></paramdef>
<paramdef>GLint *<parameter>params</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>shader</parameter></term>
<listitem>
<para>Specifies the shader object to be
queried.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>pname</parameter></term>
<listitem>
<para>Specifies the object parameter. Accepted
symbolic names are
<constant>GL_SHADER_TYPE</constant>,
<constant>GL_DELETE_STATUS</constant>,
<constant>GL_COMPILE_STATUS</constant>,
<constant>GL_INFO_LOG_LENGTH</constant>,
<constant>GL_SHADER_SOURCE_LENGTH</constant>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>params</parameter></term>
<listitem>
<para>Returns the requested object parameter.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para><function>glGetShader</function>
returns in <parameter>params</parameter>
the value of a parameter for a specific shader object. The
following parameters are defined:</para>
<variablelist>
<varlistentry>
<term><constant>GL_SHADER_TYPE</constant></term>
<listitem>
<para> <parameter>params</parameter> returns
<constant>GL_VERTEX_SHADER</constant> if
<parameter>shader</parameter> is a vertex shader
object, <constant>GL_GEOMETRY_SHADER</constant> if <parameter>shader</parameter>
is a geometry shader object, and <constant>GL_FRAGMENT_SHADER</constant>
if <parameter>shader</parameter> is a fragment
shader object.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_DELETE_STATUS</constant></term>
<listitem>
<para> <parameter>params</parameter> returns
<constant>GL_TRUE</constant> if
<parameter>shader</parameter> is currently flagged
for deletion, and <constant>GL_FALSE</constant>
otherwise.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_COMPILE_STATUS</constant></term>
<listitem>
<para> <parameter>params</parameter> returns
<constant>GL_TRUE</constant> if the last compile
operation on <parameter>shader</parameter> was
successful, and <constant>GL_FALSE</constant>
otherwise.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_INFO_LOG_LENGTH</constant></term>
<listitem>
<para> <parameter>params</parameter> returns the
number of characters in the information log for
<parameter>shader</parameter> including the null
termination character (i.e., the size of the
character buffer required to store the information
log). If <parameter>shader</parameter> has no
information log, a value of 0 is returned.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_SHADER_SOURCE_LENGTH</constant></term>
<listitem>
<para> <parameter>params</parameter> returns the
length of the concatenation of the source strings
that make up the shader source for the
<parameter>shader</parameter>, including the null
termination character. (i.e., the size of the
character buffer required to store the shader
source). If no source code exists, 0 is
returned.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="notes"><title>Notes</title>
<para>If an error is generated, no change is made to the
contents of <parameter>params</parameter>.</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para><constant>GL_INVALID_VALUE</constant> is generated if
<parameter>shader</parameter> is not a value generated by
OpenGL.</para>
<para><constant>GL_INVALID_OPERATION</constant> is generated if
<parameter>shader</parameter> does not refer to a shader
object.</para>
<para><constant>GL_INVALID_ENUM</constant> is generated if
<parameter>pname</parameter> is not an accepted value.</para>
</refsect1>
<refsect1 xml:id="associatedgets"><title>Associated Gets</title>
<para><citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>
with argument <parameter>shader</parameter></para>
<para><citerefentry><refentrytitle>glGetShaderSource</refentrytitle></citerefentry>
with argument <parameter>shader</parameter></para>
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para><citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry></para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 2003-2005 3Dlabs Inc. Ltd.
Copyright <trademark class="copyright"/> 2010-2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
</para>
</refsect1>
</refentry>