Opentk/Source/Bind/Specifications/Docs/ES20/glTexSubImage2D.xml

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glTexSubImage2D">
<refmeta>
<refmetainfo>
<copyright>
<year>1991-2006</year>
<holder>Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
<refentrytitle>glTexSubImage2D</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glTexSubImage2D</refname>
<refpurpose>specify a two-dimensional texture subimage</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glTexSubImage2D</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLint <parameter>level</parameter></paramdef>
<paramdef>GLint <parameter>xoffset</parameter></paramdef>
<paramdef>GLint <parameter>yoffset</parameter></paramdef>
<paramdef>GLsizei <parameter>width</parameter></paramdef>
<paramdef>GLsizei <parameter>height</parameter></paramdef>
<paramdef>GLenum <parameter>format</parameter></paramdef>
<paramdef>GLenum <parameter>type</parameter></paramdef>
<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<!-- eqn: ignoring delim $$ -->
<para>
</para>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specifies the target texture of the active texture unit.
Must be <constant>GL_TEXTURE_2D</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>level</parameter></term>
<listitem>
<para>
Specifies the level-of-detail number.
Level 0 is the base image level.
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>xoffset</parameter></term>
<listitem>
<para>
Specifies a texel offset in the x direction within the texture array.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>yoffset</parameter></term>
<listitem>
<para>
Specifies a texel offset in the y direction within the texture array.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>width</parameter></term>
<listitem>
<para>
Specifies the width of the texture subimage.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>height</parameter></term>
<listitem>
<para>
Specifies the height of the texture subimage.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>format</parameter></term>
<listitem>
<para>
Specifies the format of the pixel data.
The following symbolic values are accepted:
<constant>GL_ALPHA</constant>,
<constant>GL_RGB</constant>,
<constant>GL_RGBA</constant>,
<constant>GL_LUMINANCE</constant>, and
<constant>GL_LUMINANCE_ALPHA</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>type</parameter></term>
<listitem>
<para>
Specifies the data type of the pixel data.
The following symbolic values are accepted:
<constant>GL_UNSIGNED_BYTE</constant>,
<constant>GL_UNSIGNED_SHORT_5_6_5</constant>,
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>, and
<constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>data</parameter></term>
<listitem>
<para>
Specifies a pointer to the image data in memory.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
Texturing maps a portion of a specified texture image
onto each graphical primitive for which texturing is
active. Texturing is active when the current fragment shader or
vertex shader makes use of built-in texture lookup
functions.
</para>
<para>
<function>glTexSubImage2D</function> redefines a contiguous subregion of an existing two-dimensional
texture image.
The texels referenced by <parameter>data</parameter> replace the portion of the
existing texture array with x indices <parameter>xoffset</parameter> and
<inlineequation><mml:math>
<!-- eqn: xoffset + width - 1:-->
<mml:mrow>
<mml:mi mathvariant="italic">xoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">width</mml:mi>
<mml:mo>-</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math></inlineequation>,
inclusive,
and y indices <parameter>yoffset</parameter> and
<inlineequation><mml:math>
<!-- eqn: yoffset + height - 1:-->
<mml:mrow>
<mml:mi mathvariant="italic">yoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">height</mml:mi>
<mml:mo>-</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math></inlineequation>,
inclusive.
This region may not include any texels outside the range of the
texture array as it was originally specified.
It is not an error to specify a subtexture with zero width or height, but
such a specification has no effect.
</para>
</refsect1>
<refsect1 id="notes"><title>Notes</title>
<para>
Storage parameter <constant>GL_UNPACK_ALIGNMENT</constant>, set by
<citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry>,
affects the way that data is read out of client memory.
See <citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry> for a description.
</para>
<para>
<function>glTexSubImage2D</function>
specifies a two-dimensional or cube-map subtexture for the current texture unit,
specified with <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> or
<parameter>type</parameter> is not an accepted value.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
than
<inlineequation><mml:math>
<!-- eqn: log sub 2:-->
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
<mml:mn>2</mml:mn>
</mml:msub>
</mml:math></inlineequation>
<emphasis>max</emphasis>,
where <emphasis>max</emphasis> is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if
<inlineequation><mml:math>
<!-- eqn: xoffset < 0:-->
<mml:mrow>
<mml:mi mathvariant="italic">xoffset</mml:mi>
<mml:mo>&lt;</mml:mo>
0
</mml:mrow>
</mml:math></inlineequation>,
<inlineequation><mml:math>
<!-- eqn: (xoffset + width) > w:-->
<mml:mrow>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">xoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">width</mml:mi>
</mml:mrow>
</mml:mfenced>
<mml:mo>&gt;</mml:mo>
<mml:mi mathvariant="italic">w</mml:mi>
</mml:mrow>
</mml:math></inlineequation>,
<inlineequation><mml:math>
<!-- eqn: yoffset < 0:-->
<mml:mrow>
<mml:mi mathvariant="italic">yoffset</mml:mi>
<mml:mo>&lt;</mml:mo>
0
</mml:mrow>
</mml:math></inlineequation>,
or
<inlineequation><mml:math>
<!-- eqn: (yoffset + height) > h:-->
<mml:mrow>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">yoffset</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">height</mml:mi>
</mml:mrow>
</mml:mfenced>
<mml:mo>&gt;</mml:mo>
<mml:mi mathvariant="italic">h</mml:mi>
</mml:mrow>
</mml:math></inlineequation>,
where
<inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
is the width and
<inlineequation><mml:math><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>
is the height
of the texture image being modified.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is less than 0.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if the texture array has not
been defined by a previous
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> or
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry> operation
whose <parameter>internalformat</parameter> matches the <parameter>format</parameter> of
<function>glTexSubImage2D</function>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is
<constant>GL_UNSIGNED_SHORT_5_6_5</constant>
and <parameter>format</parameter> is not <constant>GL_RGB</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant> or
<constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>
and <parameter>format</parameter> is not <constant>GL_RGBA</constant>.
</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
with argument <constant>GL_MAX_TEXTURE_SIZE</constant> or
<constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
</para>
</refsect1>
</refentry>