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<refentry id= "glBufferData" >
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<refentryinfo >
<copyright >
<year > 2005</year>
<holder > Sams Publishing</holder>
</copyright>
<copyright >
<year > 2010-2013</year>
<holder > Khronos Group</holder>
</copyright>
</refentryinfo>
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<refmeta >
<refentrytitle > glBufferData</refentrytitle>
<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
<refname > glBufferData</refname>
<refpurpose > creates and initializes a buffer object's data store</refpurpose>
</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glBufferData</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLsizeiptr <parameter > size</parameter> </paramdef>
<paramdef > const GLvoid * <parameter > data</parameter> </paramdef>
<paramdef > GLenum <parameter > usage</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id= "parameters" > <title > Parameters</title>
<variablelist >
<varlistentry >
<term > <parameter > target</parameter> </term>
<listitem >
<para >
Specifies the target buffer object.
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The symbolic constant must be
<constant > GL_ARRAY_BUFFER</constant> ,
<constant > GL_ATOMIC_COUNTER_BUFFER</constant> ,
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<constant > GL_COPY_READ_BUFFER</constant> ,
<constant > GL_COPY_WRITE_BUFFER</constant> ,
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<constant > GL_DRAW_INDIRECT_BUFFER</constant> ,
<constant > GL_DISPATCH_INDIRECT_BUFFER</constant> ,
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<constant > GL_ELEMENT_ARRAY_BUFFER</constant> ,
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<constant > GL_PIXEL_PACK_BUFFER</constant> ,
<constant > GL_PIXEL_UNPACK_BUFFER</constant> ,
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<constant > GL_QUERY_BUFFER</constant> ,
<constant > GL_SHADER_STORAGE_BUFFER</constant> ,
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<constant > GL_TEXTURE_BUFFER</constant> ,
<constant > GL_TRANSFORM_FEEDBACK_BUFFER</constant> , or
<constant > GL_UNIFORM_BUFFER</constant> .
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</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > size</parameter> </term>
<listitem >
<para >
Specifies the size in bytes of the buffer object's new data store.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > data</parameter> </term>
<listitem >
<para >
Specifies a pointer to data that will be copied into the data store for initialization,
or <constant > NULL</constant> if no data is to be copied.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > usage</parameter> </term>
<listitem >
<para >
Specifies the expected usage pattern of the data store. The symbolic constant must be
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<constant > GL_STREAM_DRAW</constant> , <constant > GL_STREAM_READ</constant> , <constant > GL_STREAM_COPY</constant> ,
<constant > GL_STATIC_DRAW</constant> , <constant > GL_STATIC_READ</constant> , <constant > GL_STATIC_COPY</constant> ,
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<constant > GL_DYNAMIC_DRAW</constant> , <constant > GL_DYNAMIC_READ</constant> , or <constant > GL_DYNAMIC_COPY</constant> .
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "description" > <title > Description</title>
<para >
<function > glBufferData</function> creates a new data store for the buffer object currently bound to
<parameter > target</parameter> . Any pre-existing data store is deleted. The new data store is created with the
specified <parameter > size</parameter> in bytes and <parameter > usage</parameter> . If <parameter > data</parameter>
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is not <constant > NULL</constant> , the data store is initialized with data from this pointer. In its initial
state, the new data store is not mapped, it has a <constant > NULL</constant> mapped pointer, and its mapped access
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is <constant > GL_READ_WRITE</constant> .
</para>
<para >
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<parameter > usage</parameter> is a hint to the GL implementation as to how a buffer object's data store will be
accessed. This enables the GL implementation to make more intelligent decisions that may significantly
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impact buffer object performance. It does not, however, constrain the actual usage of the data store.
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<parameter > usage</parameter> can be broken down into two parts: first, the frequency of access (modification
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and usage), and second, the nature of that access. The frequency of access may be one of these:
</para>
<variablelist >
<varlistentry >
<term > STREAM</term>
<listitem >
<para >
The data store contents will be modified once and used at most a few times.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > STATIC</term>
<listitem >
<para >
The data store contents will be modified once and used many times.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > DYNAMIC</term>
<listitem >
<para >
The data store contents will be modified repeatedly and used many times.
</para>
</listitem>
</varlistentry>
</variablelist>
<para >
The nature of access may be one of these:
</para>
<variablelist >
<varlistentry >
<term > DRAW</term>
<listitem >
<para >
The data store contents are modified by the application, and used as the source for GL drawing and
image specification commands.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > READ</term>
<listitem >
<para >
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The data store contents are modified by reading data from the GL, and used to return that data
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when queried by the application.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > COPY</term>
<listitem >
<para >
The data store contents are modified by reading data from the GL, and used as the source for GL
drawing and image specification commands.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "notes" > <title > Notes</title>
<para >
If <parameter > data</parameter> is <constant > NULL</constant> , a data store of the specified size is still created,
but its contents remain uninitialized and thus undefined.
</para>
<para >
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Clients must align data elements consistently with the requirements of the client
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platform, with an additional base-level requirement that an offset within a buffer to
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a datum comprising <inlineequation > <mml:math > <mml:mi mathvariant= "italic" > N</mml:mi> </mml:math> </inlineequation> bytes be a
multiple of <inlineequation > <mml:math > <mml:mi mathvariant= "italic" > N</mml:mi> </mml:math> </inlineequation> .
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</para>
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<para >
The <constant > GL_ATOMIC_COUNTER_BUFFER</constant> target is available only if the GL version
is 4.2 or greater.
</para>
<para >
The <constant > GL_DISPATCH_INDIRECT_BUFFER</constant> and <constant > GL_SHADER_STORAGE_BUFFER</constant> targets are available only if the GL version
is 4.3 or greater.
</para>
<para >
The <constant > GL_QUERY_BUFFER</constant> target is available only if the GL version is 4.4 or greater.
</para>
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</refsect1>
<refsect1 id= "errors" > <title > Errors</title>
<para >
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<constant > GL_INVALID_ENUM</constant> is generated if <parameter > target</parameter> is not
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one of the accepted buffer targets.
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</para>
<para >
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<constant > GL_INVALID_ENUM</constant> is generated if <parameter > usage</parameter> is not
<constant > GL_STREAM_DRAW</constant> , <constant > GL_STREAM_READ</constant> , <constant > GL_STREAM_COPY</constant> ,
<constant > GL_STATIC_DRAW</constant> , <constant > GL_STATIC_READ</constant> , <constant > GL_STATIC_COPY</constant> ,
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<constant > GL_DYNAMIC_DRAW</constant> , <constant > GL_DYNAMIC_READ</constant> , or <constant > GL_DYNAMIC_COPY</constant> .
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > size</parameter> is negative.
</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if the reserved buffer object name 0 is bound to <parameter > target</parameter> .
</para>
<para >
<constant > GL_OUT_OF_MEMORY</constant> is generated if the GL is unable to create a data store with the specified <parameter > size</parameter> .
</para>
</refsect1>
<refsect1 id= "associatedgets" > <title > Associated Gets</title>
<para >
<citerefentry > <refentrytitle > glGetBufferSubData</refentrytitle> </citerefentry>
</para>
<para >
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<citerefentry > <refentrytitle > glGetBufferParameter</refentrytitle> </citerefentry> with argument <constant > GL_BUFFER_SIZE</constant> or <constant > GL_BUFFER_USAGE</constant>
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</para>
</refsect1>
<refsect1 id= "seealso" > <title > See Also</title>
<para >
<citerefentry > <refentrytitle > glBindBuffer</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glBufferSubData</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glMapBuffer</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glUnmapBuffer</refentrytitle> </citerefentry>
</para>
</refsect1>
<refsect1 id= "Copyright" > <title > Copyright</title>
<para >
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Copyright <trademark class= "copyright" > </trademark> 2005 Addison-Wesley.
Copyright <trademark class= "copyright" > </trademark> 2010-2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
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the Open Publication License, v 1.0, 8 June 1999.
<ulink url= "http://opencontent.org/openpub/" > http://opencontent.org/openpub/</ulink> .
</para>
</refsect1>
</refentry>