Opentk/Source/OpenTK/Platform/Linux/LinuxKeyboardTTY.cs

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#region License
//
// LinuxKeyboardTTY.cs
//
// Author:
// thefiddler <stapostol@gmail.com>
//
// Copyright (c) 2006-2014
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using OpenTK.Input;
namespace OpenTK.Platform.Linux
{
// Todo: this has terrible side-effects on process exit
// (the keyboard remains tied up.) We need to find a
// proper way to clean up after ourselves, even in case
// of a crash.
#if EXPERIMENTAL
class LinuxKeyboardTTY : IKeyboardDriver2, IDisposable
{
const int stdin = 0; // STDIN_FILENO
readonly object sync = new object();
Thread input_thread;
long exit;
KeyboardState state;
TerminalState original_state;
TerminalState current_state;
IntPtr original_mode = new IntPtr(-1);
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int original_stdin;
public LinuxKeyboardTTY()
{
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Debug.Print("[Linux] Using TTY keyboard input.");
if (!SetupTTY(stdin))
{
throw new NotSupportedException();
}
input_thread = new Thread(ProcessEvents);
input_thread.IsBackground = true;
input_thread.Start();
}
#region Private Members
bool SetupTTY(int stdin)
{
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// Ensure that we are using a real terminal,
// rather than some short of file redirection.thing.
if (!Terminal.IsTerminal(stdin))
{
Debug.Print("[Linux] Terminal.IsTerminal({0}) returned false.", stdin);
return false;
}
//original_stdin = Libc.dup(stdin);
int ret = Terminal.GetAttributes(stdin, out original_state);
if (ret < 0)
{
Debug.Print("[Linux] Terminal.GetAttributes({0}) failed. Error: {1}",
stdin, ret);
return false;
}
// Retrieve current keyboard mode
ret = Libc.ioctl(stdin, KeyboardIoctlCode.GetMode, ref original_mode);
if (ret != 0)
{
Debug.Print("[Linux] Libc.ioctl({0}, KeyboardIoctlCode.GetMode) failed. Error: {1}",
stdin, ret);
return false;
}
// Update terminal state
current_state = original_state;
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current_state.LocalMode &= ~(/*LocalFlags.ECHO |*/ LocalFlags.ICANON | LocalFlags.ISIG);
current_state.InputMode &= ~(
InputFlags.ISTRIP | InputFlags.IGNCR | InputFlags.ICRNL |
InputFlags.INLCR | InputFlags.IXOFF | InputFlags.IXON);
current_state.ControlCharacters.VMIN = 0;
current_state.ControlCharacters.VTIME = 0;
Terminal.SetAttributes(stdin, OptionalActions.FLUSH, ref current_state);
// Request keycodes
int mode = 0x02; // K_MEDIUMRAW
ret = Libc.ioctl(stdin, KeyboardIoctlCode.SetMode, mode);
if (ret != 0)
{
Debug.Print("[Linux] Libc.ioctl({0}, KeyboardIoctlCode.SetMode, {1}) failed. Error: {2}",
stdin, mode, ret);
ExitTTY(this, EventArgs.Empty);
return false;
}
// Ensure we reset the original keyboard/terminal state on exit,
// even if we crash.
HookEvents();
return true;
}
void ExitTTY(object sender, EventArgs e)
{
if (original_mode != new IntPtr(-1))
{
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Debug.Print("[Linux] Exiting TTY keyboard input.");
Libc.ioctl(stdin, KeyboardIoctlCode.SetMode, ref original_mode);
Terminal.SetAttributes(stdin, OptionalActions.FLUSH, ref original_state);
original_mode = new IntPtr(-1);
UnhookEvents();
}
}
void HookEvents()
{
Process.GetCurrentProcess().Exited += ExitTTY;
Console.CancelKeyPress += ExitTTY;
}
void UnhookEvents()
{
Process.GetCurrentProcess().Exited -= ExitTTY;
Console.CancelKeyPress -= ExitTTY;
}
void ProcessEvents()
{
state.SetIsConnected(true);
while (Interlocked.Read(ref exit) == 0)
{
byte scancode;
short extended;
while (Libc.read(stdin, out scancode) > 0)
{
bool pressed = (scancode & 0x80) == 0;
int key = scancode & ~0x80;
KeyModifiers mods;
Debug.Print("{0}:{1} is {2}", key, (int)TranslateKey(key, out mods), pressed);
if (key == 0)
{
// This is an extended scancode, ignore
Libc.read(stdin, out extended);
}
else
{
lock (sync)
{
state[(Key)key] = pressed;
}
}
}
}
input_thread = null;
}
Key TranslateKey(int key, out KeyModifiers mods)
{
int k = MathHelper.Clamp((int)key, 0, KeyMap.Length);
Key result = KeyMap[k];
mods = 0;
mods |= (result == Key.AltLeft || result == Key.AltRight) ? KeyModifiers.Alt : 0;
mods |= (result == Key.ControlLeft || result == Key.ControlRight) ? KeyModifiers.Control : 0;
mods |= (result == Key.ShiftLeft || result == Key.ShiftRight) ? KeyModifiers.Shift : 0;
return KeyMap[k];
}
static readonly Key[] KeyMap = Evdev.KeyMap;
#endregion
#region IKeyboardDriver2 implementation
public KeyboardState GetState()
{
lock (this)
{
return state;
}
}
public KeyboardState GetState(int index)
{
lock (this)
{
if (index == 0)
return state;
else
return new KeyboardState();
}
}
public string GetDeviceName(int index)
{
if (index == 0)
return "Standard Input";
else
return String.Empty;
}
#endregion
#region IDisposable Implementation
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
void Dispose(bool disposing)
{
Interlocked.Increment(ref exit);
if (disposing)
{
ExitTTY(this, EventArgs.Empty);
}
else
{
Debug.Print("{0} leaked, did you forget to call Dispose()?", typeof(LinuxKeyboardTTY).FullName);
}
}
~LinuxKeyboardTTY()
{
Dispose(false);
}
#endregion
}
#endif
}