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58 lines
2.3 KiB
C#
58 lines
2.3 KiB
C#
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2008 the Open Toolkit library, except where noted.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics
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{
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/// <summary>
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/// Enumerates various flags that affect the creation of new GraphicsContexts.
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/// </summary>
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[Flags]
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public enum GraphicsContextFlags
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{
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/// <summary>
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/// The default value of the GraphicsContextFlags enumeration.
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/// </summary>
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Default = 0x0000,
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/// <summary>
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/// Indicates that this is a debug GraphicsContext. Debug contexts may provide
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/// additional debugging information at the cost of performance.
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/// </summary>
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/// <remarks></remarks>
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Debug = 0x0001,
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/// <summary>
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/// Indicates that this is a forward compatible GraphicsContext. Forward-compatible contexts
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/// do not support functionality marked as deprecated in the current GraphicsContextVersion.
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/// </summary>
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/// <remarks>Forward-compatible contexts are defined only for OpenGL versions 3.0 and later.</remarks>
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ForwardCompatible = 0x0002
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}
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}
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