Opentk/Source/OpenTK/Platform/Windows/WinFactory.cs

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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Platform.Windows
{
using Graphics;
using OpenTK.Input;
class WinFactory : IPlatformFactory
{
#region IPlatformFactory Members
public INativeGLWindow CreateGLNative()
{
return new WinGLNative();
}
public IGLControl CreateGLControl(GraphicsMode mode, GLControl owner)
{
return new WinGLControl(mode, owner);
}
public IDisplayDeviceDriver CreateDisplayDeviceDriver()
{
return new WinDisplayDeviceDriver();
}
public IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
{
return new WinGLContext(mode, window, shareContext, major, minor, flags);
}
public IGraphicsMode CreateGraphicsMode()
{
return new WinGraphicsMode();
}
#endregion
}
}