Opentk/Source/Examples/OpenAL/1.1/StreamingPlayback.cs

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2011-01-18 11:40:49 +00:00
// This code was written for the OpenTK library and has been released
// to the Public Domain.
// It is provided "as is" without express or implied warranty of any kind.
using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.ComponentModel;
using OpenTK.Audio;
using OpenTK.Audio.OpenAL;
namespace Examples.OpenAL
{
// Not working correctly (sound pops).
//[Example("Streaming Playback", ExampleCategory.OpenAL)]
public class StreamingPlayback
{
const string filename = "Data\\Audio\\the_ring_that_fell.wav";
const int buffer_size = (int)(0.5*44100);
const int buffer_count = 4;
//static object openal_lock = new object(); // Should be global in your app.
public static void Main()
{
using (AudioContext context = new AudioContext())
{
int source = AL.GenSource();
int[] buffers = AL.GenBuffers(buffer_count);
int state;
Trace.WriteLine("Testing WaveReader({0}).ReadSamples()", filename);
Trace.Write("Playing");
//foreach (int buffer in buffers)
// AL.BufferData(buffer, sound.ReadSamples(buffer_size));
AL.SourceQueueBuffers(source, buffers.Length, buffers);
AL.SourcePlay(source);
int processed_count, queued_count;
do
{
//Trace.Write(".");
do
{
AL.GetSource(source, ALGetSourcei.BuffersProcessed, out processed_count);
//Thread.Sleep(1);
}
while (processed_count == 0);
Trace.WriteLine(processed_count);
//while (processed_count > 0)
//{
// int buffer = AL.SourceUnqueueBuffer(source);
// if (buffer != 0 && !sound.EndOfFile)
// {
// Trace.WriteLine(" " + buffer.ToString());
// AL.BufferData(buffer, sound.ReadSamples(buffer_size));
// AL.SourceQueueBuffer(source, buffer);
// }
// --processed_count;
//}
AL.GetSource(source, ALGetSourcei.BuffersQueued, out queued_count);
if (queued_count > 0)
{
AL.GetSource(source, ALGetSourcei.SourceState, out state);
if ((ALSourceState)state != ALSourceState.Playing)
{
AL.SourcePlay(source);
Trace.WriteLine("r");
}
}
else
break;
}
while (true);
AL.SourceStop(source);
AL.DeleteSource(source);
AL.DeleteBuffers(buffers);
}
Trace.WriteLine("");
}
}
}