Opentk/Source/Examples/OpenAL/StreamingPlayback.cs

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#region --- License ---
/* Licensed under the MIT/X11 license.
* Copyright (c) 2006-2008 the OpenTK Team.
* This notice may not be removed from any source distribution.
* See license.txt for licensing details.
*/
#endregion
using System;
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using System.Collections.Generic;
using System.Text;
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using System.Threading;
using OpenTK.Audio;
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namespace Examples.OpenAL
{
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[Example("Streaming Playback", ExampleCategory.OpenAL)]
public class StreamingPlayback
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{
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const string filename = "Data\\Audio\\the_ring_that_fell.wav";
const int buffer_size = 18096;
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static object openal_lock = new object();
public static void Main()
{
AudioContext context = new AudioContext();
using (SoundReader sound = new SoundReader(filename))
{
int[] buffers = AL.GenBuffers(2);
int source = AL.GenSource();
int state;
Console.WriteLine("Testing WaveReader({0}).ReadSamples()", filename);
Console.Write("Playing");
SoundStreamer streamer = new SoundStreamer(sound, source, buffers);
streamer.Start();
lock (openal_lock)
{
AL.SourcePlay(source);
}
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// Query the source to find out when it stops playing.
do
{
//Thread.Sleep(100);
//Console.Write(".");
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lock (openal_lock)
{
AL.GetSource(source, ALGetSourcei.SourceState, out state);
}
}
while ((ALSourceState)state == ALSourceState.Playing);
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Console.WriteLine("asd");
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lock (openal_lock)
{
AL.SourceStop(source);
AL.DeleteSource(source);
AL.DeleteBuffers(buffers);
}
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}
}
class SoundStreamer
{
SoundReader reader;
int source;
int[] buffers;
Thread thread;
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public SoundStreamer(SoundReader sound, int source, int[] buffers)
{
reader = sound;
this.source = source;
this.buffers = buffers;
lock (openal_lock)
{
foreach (int buffer in buffers)
AL.BufferData(buffer, sound.ReadSamples(buffer_size));
AL.SourceQueueBuffers(source, buffers.Length, buffers);
}
}
public void Start()
{
thread = new Thread(new ThreadStart(StartStreaming));
thread.Start();
}
void StartStreaming()
{
while (!reader.EndOfFile)
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{
lock (openal_lock)
{
int processed_count;
AL.GetSource(source, ALGetSourcei.BuffersProcessed, out processed_count);
while (processed_count-- > 0)
{
int buffer = AL.SourceUnqueueBuffer(source);
AL.BufferData(buffer, reader.ReadSamples(buffer_size));
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AL.SourceQueueBuffer(source, buffer);
}
}
Thread.Sleep(5);
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}
Console.WriteLine("booh");
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}
}
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}
}