mirror of
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325 lines
12 KiB
RPMSpec
325 lines
12 KiB
RPMSpec
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# License Applicability. Except to the extent portions of this file are
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# made subject to an alternative license as permitted in the SGI Free
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# Software License B, Version 1.1 (the "License"), the contents of this
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# file are subject only to the provisions of the License. You may not use
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# this file except in compliance with the License. You may obtain a copy
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# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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#
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# http://oss.sgi.com/projects/FreeB
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#
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# Note that, as provided in the License, the Software is distributed on an
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# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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# PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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#
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# Original Code. The Original Code is: OpenGL Sample Implementation,
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# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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# Inc. The Original Code is Copyright (c) 1991-2005 Silicon Graphics, Inc.
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# Copyright in any portions created by third parties is as indicated
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# elsewhere herein. All Rights Reserved.
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#
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# Additional Notice Provisions: This software was created using the
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# OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
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# not been independently verified as being compliant with the OpenGL(R)
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# version 1.2.1 Specification.
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#
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# $Date: 2005/01/20 08:44:12 $ $Revision: 1.6 $
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# $Header: /oss/CVS/cvs/projects/ogl-sample/main/doc/registry/specs/glxenum.spec,v 1.6 2005/01/20 08:44:12 ljp Exp $
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# This is the GLX enumerant registry.
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#
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# It is an extremely important file. Do not mess with it unless
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# you know what you're doing and have permission to do so.
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#
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# Rules for modification are the same as the rules for the OpenGL
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# enumerant registry (gl.spec). Basically, don't modify this
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# file unless you're SGI's ARB Representative.
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Extensions define:
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VERSION_1_1 = 1
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VERSION_1_2 = 1
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VERSION_1_3 = 1
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VERSION_1_4 = 1
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SGIS_multisample = 1
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EXT_visual_info = 1
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SGI_swap_control = 1
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SGI_video_sync = 1
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SGI_make_current_read = 1
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SGIX_video_source = 1
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EXT_visual_rating = 1
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EXT_import_context = 1
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SGIX_fbconfig = 1
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SGIX_pbuffer = 1
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SGI_cushion = 1
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SGIX_video_resize = 1
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SGIX_dmbuffer = 1
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SGIX_swap_group = 1
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SGIX_swap_barrier = 1
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SGIS_blended_overlay = 1
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SGIS_shared_multisample = 1
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SUN_get_transparent_index = 1
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3DFX_multisample = 1
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MESA_copy_sub_buffer = 1
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MESA_pixmap_colormap = 1
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MESA_release_buffers = 1
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MESA_set_3dfx_mode = 1
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SGIX_visual_select_group = 1
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SGIX_hyperpipe = 1
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GLXStringName enum:
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VENDOR = 0x1
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VERSION = 0x2
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EXTENSIONS = 0x3
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GLXErrorCode enum:
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BAD_SCREEN = 1
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BAD_ATTRIBUTE = 2
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NO_EXTENSION = 3
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BAD_VISUAL = 4
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BAD_CONTEXT = 5
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BAD_VALUE = 6
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BAD_ENUM = 7
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BAD_HYPERPIPE_CONFIG_SGIX = 91 # SGIX_hyperpipe
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BAD_HYPERPIPE_SGIX = 92 # "
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GLXDrawableTypeMask enum:
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WINDOW_BIT = 0x00000001 # DRAWABLE_TYPE value
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PIXMAP_BIT = 0x00000002 # "
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PBUFFER_BIT = 0x00000004 # "
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WINDOW_BIT_SGIX = 0x00000001 # DRAWABLE_TYPE_SGIX value
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PIXMAP_BIT_SGIX = 0x00000002 # "
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PBUFFER_BIT_SGIX = 0x00000004 # "
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GLXRenderTypeMask enum:
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RGBA_BIT = 0x00000001 # RENDER_TYPE value
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COLOR_INDEX_BIT = 0x00000002 # "
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RGBA_BIT_SGIX = 0x00000001 # RENDER_TYPE_SGIX value
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COLOR_INDEX_BIT_SGIX = 0x00000002 # "
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RGBA_FLOAT_BIT_ARB = 0x00000004 # RENDER_TYPE value (from ARB_fbconfig_float)
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GLXSyncType enum:
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SYNC_FRAME_SGIX = 0x00000000 # ChannelRectSyncSGIX synctype
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SYNC_SWAP_SGIX = 0x00000001 # "
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GLXEventMask enum:
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PBUFFER_CLOBBER_MASK = 0x08000000 # SelectEvent mask
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BUFFER_CLOBBER_MASK_SGIX = 0x08000000 # SelectEventSGIX mask
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GLXPbufferClobberMask enum:
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FRONT_LEFT_BUFFER_BIT = 0x00000001 # PbufferClobberEvent mask
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FRONT_RIGHT_BUFFER_BIT = 0x00000002 # "
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BACK_LEFT_BUFFER_BIT = 0x00000004 # "
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BACK_RIGHT_BUFFER_BIT = 0x00000008 # "
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AUX_BUFFERS_BIT = 0x00000010 # "
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DEPTH_BUFFER_BIT = 0x00000020 # "
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STENCIL_BUFFER_BIT = 0x00000040 # "
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ACCUM_BUFFER_BIT = 0x00000080 # "
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FRONT_LEFT_BUFFER_BIT_SGIX = 0x00000001 # BufferClobberEventSGIX mask
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FRONT_RIGHT_BUFFER_BIT_SGIX = 0x00000002 # "
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BACK_LEFT_BUFFER_BIT_SGIX = 0x00000004 # "
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BACK_RIGHT_BUFFER_BIT_SGIX = 0x00000008 # "
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AUX_BUFFERS_BIT_SGIX = 0x00000010 # "
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DEPTH_BUFFER_BIT_SGIX = 0x00000020 # "
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STENCIL_BUFFER_BIT_SGIX = 0x00000040 # "
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ACCUM_BUFFER_BIT_SGIX = 0x00000080 # "
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SAMPLE_BUFFERS_BIT_SGIX = 0x00000100 # "
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GLXHyperpipeTypeMask enum:
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HYPERPIPE_DISPLAY_PIPE_SGIX = 0x00000001 # SGIX_hyperpipe
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HYPERPIPE_RENDER_PIPE_SGIX = 0x00000002 # "
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GLXHyperpipeAttrib enum:
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PIPE_RECT_SGIX = 0x00000001 # SGIX_hyperpipe
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PIPE_RECT_LIMITS_SGIX = 0x00000002 # "
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HYPERPIPE_STEREO_SGIX = 0x00000003 # "
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HYPERPIPE_PIXEL_AVERAGE_SGIX = 0x00000004 # "
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GLXHyperpipeMisc enum:
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HYPERPIPE_PIPE_NAME_LENGTH_SGIX = 80 # SGIX_hyperpipe
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GLXAttribute enum:
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USE_GL = 1 # Visual attributes
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BUFFER_SIZE = 2 # "
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LEVEL = 3 # "
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RGBA = 4 # "
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DOUBLEBUFFER = 5 # "
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STEREO = 6 # "
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AUX_BUFFERS = 7 # "
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RED_SIZE = 8 # "
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GREEN_SIZE = 9 # "
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BLUE_SIZE = 10 # "
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ALPHA_SIZE = 11 # "
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DEPTH_SIZE = 12 # "
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STENCIL_SIZE = 13 # "
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ACCUM_RED_SIZE = 14 # "
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ACCUM_GREEN_SIZE = 15 # "
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ACCUM_BLUE_SIZE = 16 # "
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ACCUM_ALPHA_SIZE = 17 # "
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CONFIG_CAVEAT = 0x20 # "
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X_VISUAL_TYPE = 0x22 # "
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TRANSPARENT_TYPE = 0x23 # "
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TRANSPARENT_INDEX_VALUE = 0x24 # "
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TRANSPARENT_RED_VALUE = 0x25 # "
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TRANSPARENT_GREEN_VALUE = 0x26 # "
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TRANSPARENT_BLUE_VALUE = 0x27 # "
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TRANSPARENT_ALPHA_VALUE = 0x28 # "
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DONT_CARE = 0xFFFFFFFF # may be specified for ChooseFBConfig attributes
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NONE = 0x8000 # several attribute values
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SLOW_CONFIG = 0x8001 # CONFIG_CAVEAT attribute value
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TRUE_COLOR = 0x8002 # X_VISUAL_TYPE attribute value
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DIRECT_COLOR = 0x8003 # "
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PSEUDO_COLOR = 0x8004 # "
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STATIC_COLOR = 0x8005 # "
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GRAY_SCALE = 0x8006 # "
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STATIC_GRAY = 0x8007 # "
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TRANSPARENT_RGB = 0x8008 # TRANSPARENT_TYPE attribute value
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TRANSPARENT_INDEX = 0x8009 # "
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VISUAL_ID = 0x800B # Context attribute
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SCREEN = 0x800C # "
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NON_CONFORMANT_CONFIG = 0x800D # CONFIG_CAVEAT attribute value
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DRAWABLE_TYPE = 0x8010 # FBConfig attribute
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RENDER_TYPE = 0x8011 # "
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X_RENDERABLE = 0x8012 # "
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FBCONFIG_ID = 0x8013 # "
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RGBA_TYPE = 0x8014 # CreateNewContext render_type value
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COLOR_INDEX_TYPE = 0x8015 # "
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MAX_PBUFFER_WIDTH = 0x8016 # FBConfig attribute
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MAX_PBUFFER_HEIGHT = 0x8017 # "
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MAX_PBUFFER_PIXELS = 0x8018 # "
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PRESERVED_CONTENTS = 0x801B # CreateGLXPbuffer attribute
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LARGEST_PBUFFER = 0x801C # "
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WIDTH = 0x801D # Drawable attribute
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HEIGHT = 0x801E # "
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EVENT_MASK = 0x801F # "
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DAMAGED = 0x8020 # PbufferClobber event_type value
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SAVED = 0x8021 # "
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WINDOW = 0x8022 # PbufferClobber draw_type value
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PBUFFER = 0x8023 # "
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PBUFFER_HEIGHT = 0x8040 # CreateGLXPbuffer attribute
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PBUFFER_WIDTH = 0x8041 # "
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VISUAL_CAVEAT_EXT = 0x20 # Visual attribute
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X_VISUAL_TYPE_EXT = 0x22 # "
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TRANSPARENT_TYPE_EXT = 0x23 # "
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TRANSPARENT_INDEX_VALUE_EXT = 0x24 # "
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TRANSPARENT_RED_VALUE_EXT = 0x25 # "
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TRANSPARENT_GREEN_VALUE_EXT = 0x26 # "
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TRANSPARENT_BLUE_VALUE_EXT = 0x27 # "
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TRANSPARENT_ALPHA_VALUE_EXT = 0x28 # "
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NONE_EXT = 0x8000 # several EXT attribute values
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SLOW_VISUAL_EXT = 0x8001 # VISUAL_CAVEAT_EXT attribute value
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TRUE_COLOR_EXT = 0x8002 # X_VISUAL_TYPE_EXT attribute value
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DIRECT_COLOR_EXT = 0x8003 # "
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PSEUDO_COLOR_EXT = 0x8004 # "
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STATIC_COLOR_EXT = 0x8005 # "
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GRAY_SCALE_EXT = 0x8006 # "
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STATIC_GRAY_EXT = 0x8007 # "
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TRANSPARENT_RGB_EXT = 0x8008 # TRANSPARENT_TYPE_EXT attribute value
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TRANSPARENT_INDEX_EXT = 0x8009 # "
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SHARE_CONTEXT_EXT = 0x800A # QueryContextInfoEXT attribute
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VISUAL_ID_EXT = 0x800B # "
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SCREEN_EXT = 0x800C # "
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NON_CONFORMANT_VISUAL_EXT = 0x800D # VISUAL_CAVEAT_EXT attribute value
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DRAWABLE_TYPE_SGIX = 0x8010 # FBConfigSGIX attribute
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RENDER_TYPE_SGIX = 0x8011 # "
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X_RENDERABLE_SGIX = 0x8012 # "
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FBCONFIG_ID_SGIX = 0x8013 # "
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RGBA_TYPE_SGIX = 0x8014 # CreateContextWithConfigSGIX render_type value
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COLOR_INDEX_TYPE_SGIX = 0x8015 # "
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MAX_PBUFFER_WIDTH_SGIX = 0x8016 # FBConfigSGIX attribute
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MAX_PBUFFER_HEIGHT_SGIX = 0x8017 # "
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MAX_PBUFFER_PIXELS_SGIX = 0x8018 # "
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OPTIMAL_PBUFFER_WIDTH_SGIX = 0x8019 # "
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OPTIMAL_PBUFFER_HEIGHT_SGIX = 0x801A # "
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PRESERVED_CONTENTS_SGIX = 0x801B # PbufferSGIX attribute
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LARGEST_PBUFFER_SGIX = 0x801C # "
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WIDTH_SGIX = 0x801D # "
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HEIGHT_SGIX = 0x801E # "
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EVENT_MASK_SGIX = 0x801F # "
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DAMAGED_SGIX = 0x8020 # BufferClobberSGIX event_type value
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SAVED_SGIX = 0x8021 # "
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WINDOW_SGIX = 0x8022 # BufferClobberSGIX draw_type value
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PBUFFER_SGIX = 0x8023 # "
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DIGITAL_MEDIA_PBUFFER_SGIX = 0x8024 # PbufferSGIX attribute
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BLENDED_RGBA_SGIS = 0x8025 # TRANSPARENT_TYPE_EXT attribute value
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MULTISAMPLE_SUB_RECT_WIDTH_SGIS = 0x8026 # Visual attribute (shared_multisample)
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MULTISAMPLE_SUB_RECT_HEIGHT_SGIS = 0x8027 # "
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VISUAL_SELECT_GROUP_SGIX = 0x8028 # Visual attribute (visual_select_group)
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HYPERPIPE_ID_SGIX = 0x8030 # Associated hyperpipe ID (SGIX_hyperpipe)
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SAMPLE_BUFFERS_SGIS = 100000 # Visual attribute (SGIS_multisample)
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SAMPLES_SGIS = 100001 # "
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SAMPLE_BUFFERS_ARB = 100000 # Visual attribute (ARB_multisample - alias of SGIS_multisample)
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SAMPLES_ARB = 100001 # "
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SAMPLE_BUFFERS = 100000 # Visual attribute (GLX 1.4 core - alias of SGIS_multisample)
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SAMPLES = 100001 # "
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###############################################################################
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# NVIDIA: 0x20A0 - 0x219F
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# NV_float_buffer enum:
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FLOAT_COMPONENTS_NV = 0x20B0
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# NV_future_use: 0x20B1-0x20B8
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# ARB_fbconfig_float enum:
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RGBA_FLOAT_TYPE_ARB = 0x20B9
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# NV_future_use: 0x20BA-0x219F
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###############################################################################
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# MESA (not in a reserved block)
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# MESA_set_3dfx_mode enum:
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# 3DFX_WINDOW_MODE_MESA = 0x1
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# 3DFX_FULLSCREEN_MODE_MESA = 0x2
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###############################################################################
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# SGI_future_use: 0x8029-0x802F
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# SGIX_hyperpipe adds attribute name HYPERPIPE_ID_SGIX = 0x8030
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# SGI_future_use: 0x8031-0x803F
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###############################################################################
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# ARB_future_use: 0x8042-0x804F
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###############################################################################
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# 3DFX: 0x8050-0x805F
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# 3DFX_multisample enum:
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# SAMPLE_BUFFERS_3DFX = 0x8050
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# SAMPLES_3DFX = 0x8051
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###############################################################################
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# OML: 0x8060-0x806F
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# OML_swap_method enum:
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# SWAP_METHOD_OML = 0x8060
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# SWAP_EXCHANGE_OML = 0x8061
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# SWAP_COPY_OML = 0x8062
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# SWAP_UNDEFINED_OML = 0x8063
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# OML_future_use: 0x8064-0x806F
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###############################################################################
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# NVIDIA: 0x8070 - 0x816F
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###############################################################################
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# SUN: 0x8170 - 0x817F
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###############################################################################
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### PLEASE REMEMBER THAT NEW ENUMERANT ALLOCATIONS MUST BE OBTAINED BY
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### REQUEST TO SGI'S ARB REPRESENTATIVE (see comments at the top of this file)
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###############################################################################
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# Any_vendor_future_use: 0x8180-0xFFFF
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#
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# This range must be the last range in the file. To generate a new
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# range, allocate multiples of 16 from the beginning of the
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# Any_vendor_future_use range and update glxenum.spec, glxenumext.spec,
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# and extensions.reserved.
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