Opentk/Source/Build.Tasks/DelTree.cs

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2010-10-04 20:49:12 +00:00
#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Globalization;
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
namespace Build.Tasks
{
/// <summary>
/// Deletes directory and all of its contents.
/// Replaces RemoveDir task which exhibits different behavior
/// on xbuild compared to msbuild: the first requires an empty
/// directory, while the latter does not.
/// </summary>
public class DelTree : Task
{
string path;
/// <summary>
/// The filesystem path to delete.
/// </summary>
[Required]
public string Path
{
get { return path; }
set { path = value; }
}
public override bool Execute()
{
try
{
if (String.IsNullOrEmpty(Path) ||
System.IO.Directory.Exists(Path))
{
return false;
}
else
{
System.IO.Directory.Delete(Path, true);
}
}
catch (Exception e)
{
Log.LogErrorFromException(e);
return false;
}
return true;
}
}
}