Opentk/Source/OpenTK/Platform/Windows/WinWindowInfo.cs

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C#
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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Platform.Windows
{
/// <internal />
/// <summary>Describes a win32 window.</summary>
internal sealed class WinWindowInfo : IWindowInfo
{
IntPtr handle;
WinWindowInfo parent;
#region --- Constructors ---
internal WinWindowInfo()
{
}
internal WinWindowInfo(IntPtr handle, WinWindowInfo parent)
{
this.handle = handle;
this.parent = parent;
}
#endregion
#region --- Methods ---
internal IntPtr Handle { get { return handle; } set { handle = value; } }
internal WinWindowInfo Parent { get { return parent; } set { parent = value; } }
#region public override string ToString()
/// <summary>Returns a System.String that represents the current window.</summary>
/// <returns>A System.String that represents the current window.</returns>
public override string ToString()
{
return String.Format("Windows.WindowInfo: Handle {0}, Parent ({1})",
this.Handle, this.Parent != null ? this.Parent.ToString() : "null");
}
/// <summary>Checks if <c>this</c> and <c>obj</c> reference the same win32 window.</summary>
/// <param name="obj">The object to check against.</param>
/// <returns>True if <c>this</c> and <c>obj</c> reference the same win32 window; false otherwise.</returns>
public override bool Equals(object obj)
{
if (obj == null) return false;
if (this.GetType() != obj.GetType()) return false;
WinWindowInfo info = (WinWindowInfo)obj;
if (info == null) return false;
// TODO: Assumes windows will always have unique handles.
return handle.Equals(info.handle);
}
/// <summary>Returns the hash code for this instance.</summary>
/// <returns>A hash code for the current <c>WinWindowInfo</c>.</returns>
public override int GetHashCode()
{
return handle.GetHashCode();
}
#endregion
#endregion
}
}