2013-10-10 23:58:54 +00:00
<?xml version="1.0" encoding="UTF-8"?>
< !DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id= "glUniformSubroutines" >
<refmeta >
<refmetainfo >
<copyright >
<year > 2010</year>
<holder > Khronos Group.</holder>
</copyright>
</refmetainfo>
<refentrytitle > glUniformSubroutines</refentrytitle>
<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
<refname > glUniformSubroutines</refname>
<refpurpose > load active subroutine uniforms</refpurpose>
</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glUniformSubroutinesuiv</function> </funcdef>
<paramdef > GLenum <parameter > shadertype</parameter> </paramdef>
<paramdef > GLsizei <parameter > count</parameter> </paramdef>
<paramdef > const GLuint *<parameter > indices</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<!-- eqn: ignoring delim $$ -->
<refsect1 id= "parameters" > <title > Parameters</title>
<variablelist >
<varlistentry >
<term > <parameter > shadertype</parameter> </term>
<listitem >
<para >
Specifies the shader stage from which to query for subroutine uniform index.
<parameter > shadertype</parameter>
must be one of <constant > GL_VERTEX_SHADER</constant> , <constant > GL_TESS_CONTROL_SHADER</constant> ,
<constant > GL_TESS_EVALUATION_SHADER</constant> , <constant > GL_GEOMETRY_SHADER</constant> or
<constant > GL_FRAGMENT_SHADER</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > count</parameter> </term>
<listitem >
<para >
Specifies the number of uniform indices stored in <parameter > indices</parameter> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > indices</parameter> </term>
<listitem >
<para >
Specifies the address of an array holding the indices to load into the shader subroutine variables.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "description" > <title > Description</title>
<para >
<function > glUniformSubroutines</function> loads all active subroutine uniforms for shader stage
<parameter > shadertype</parameter> of the current program with subroutine indices from <parameter > indices</parameter> ,
storing <parameter > indices[i]</parameter> into the uniform at location <parameter > i</parameter> .
<parameter > count</parameter> must be equal to the value of <constant > GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</constant>
for the program currently in use at shader stage <parameter > shadertype</parameter> . Furthermore, all values in
<parameter > indices</parameter> must be less than the value of <constant > GL_ACTIVE_SUBROUTINES</constant>
for the shader stage.
</para>
</refsect1>
<refsect1 id= "errors" > <title > Errors</title>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if no program object is current.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > count</parameter> is not equal to the value
of <constant > GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</constant> for the shader stage <parameter > shadertype</parameter>
of the current program.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if any value in <parameter > indices</parameter> is geater
than or equal to the value of <constant > GL_ACTIVE_SUBROUTINES</constant> for the shader stage <parameter > shadertype</parameter>
of the current program.
</para>
<para >
<constant > GL_INVALID_ENUM</constant> is generated if <parameter > shadertype</parameter> is not one of the accepted values.
</para>
</refsect1>
<refsect1 id= "associatedgets" > <title > Associated Gets</title>
<para >
<citerefentry > <refentrytitle > glGetProgramStage</refentrytitle> </citerefentry> with argument <constant > GL_ACTIVE_SUBROUTINES</constant>
</para>
<para >
<citerefentry > <refentrytitle > glGetProgramStage</refentrytitle> </citerefentry> with argument <constant > GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</constant>
</para>
</refsect1>
<refsect1 id= "seealso" > <title > See Also</title>
<para >
<citerefentry > <refentrytitle > glGetProgram</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glGetActiveSubroutineUniform</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glGetActiveSubroutineUniformName</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glGetProgramStage</refentrytitle> </citerefentry>
</para>
</refsect1>
<refsect1 id= "Copyright" > <title > Copyright</title>
<para >
Copyright <trademark class= "copyright" > </trademark> 2010 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url= "http://opencontent.org/openpub/" > http://opencontent.org/openpub/</ulink> .
</para>
</refsect1>
</refentry>