Opentk/Source/Bind/Specifications/Docs/glDetachShader.xml

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glDetachShader">
<refmeta>
<refentrytitle>glDetachShader</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glDetachShader</refname>
<refpurpose>Detaches a shader object from a program object to which it is attached</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glDetachShader</function></funcdef>
<paramdef>GLuint <parameter>program</parameter></paramdef>
<paramdef>GLuint <parameter>shader</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>program</parameter></term>
<listitem>
<para>Specifies the program object from which to
detach the shader object.</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>shader</parameter></term>
<listitem>
<para>Specifies the shader object to be
detached.</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para><function>glDetachShader</function> detaches the shader
object specified by <parameter>shader</parameter> from the
program object specified by <parameter>program</parameter>. This
command can be used to undo the effect of the command
<citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>.</para>
<para>If <parameter>shader</parameter> has already been flagged
for deletion by a call to
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>
and it is not attached to any other program object, it will be
deleted after it has been detached.</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para><constant>GL_INVALID_VALUE</constant> is generated if either
<parameter>program</parameter> or <parameter>shader</parameter>
is a value that was not generated by OpenGL.</para>
<para><constant>GL_INVALID_OPERATION</constant> is generated if
<parameter>program</parameter> is not a program object.</para>
<para><constant>GL_INVALID_OPERATION</constant> is generated if
<parameter>shader</parameter> is not a shader object.</para>
<para><constant>GL_INVALID_OPERATION</constant> is generated if
<parameter>shader</parameter> is not attached to
<parameter>program</parameter>.</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
with the handle of a valid program object</para>
<para><citerefentry><refentrytitle>glGetShader</refentrytitle></citerefentry>
with arguments <parameter>shader</parameter> and
<constant>GL_DELETE_STATUS</constant></para>
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry></para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
</para>
</refsect1>
</refentry>