mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-30 21:45:35 +00:00
114 lines
8 KiB
XML
114 lines
8 KiB
XML
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<?xml version="1.0" encoding="utf-8" ?>
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<functions>
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</functions>
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<!--
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GLAPI void APIENTRY glActiveTexture (GLenum texture);
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GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
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GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
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GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
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GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
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GLAPI void APIENTRY glClear (GLbitfield mask);
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GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
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GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
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GLAPI void APIENTRY glClearDepthf (GLclampf depth);
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GLAPI void APIENTRY glClearDepthx (GLclampx depth);
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GLAPI void APIENTRY glClearStencil (GLint s);
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GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
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GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
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GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
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GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
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GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
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GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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GLAPI void APIENTRY glCullFace (GLenum mode);
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GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
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GLAPI void APIENTRY glDepthFunc (GLenum func);
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GLAPI void APIENTRY glDepthMask (GLboolean flag);
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GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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GLAPI void APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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GLAPI void APIENTRY glDisable (GLenum cap);
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GLAPI void APIENTRY glDisableClientState (GLenum array);
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GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
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GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
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GLAPI void APIENTRY glEnable (GLenum cap);
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GLAPI void APIENTRY glEnableClientState (GLenum array);
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GLAPI void APIENTRY glFinish (void);
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GLAPI void APIENTRY glFlush (void);
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GLAPI void APIENTRY glFogf (GLenum pname, GLfloat param);
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GLAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glFogx (GLenum pname, GLfixed param);
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GLAPI void APIENTRY glFogxv (GLenum pname, const GLfixed *params);
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GLAPI void APIENTRY glFrontFace (GLenum mode);
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GLAPI void APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
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GLAPI void APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
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GLAPI GLenum APIENTRY glGetError (void);
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GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
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GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
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GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
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GLAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param);
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GLAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glLightModelx (GLenum pname, GLfixed param);
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GLAPI void APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
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GLAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
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GLAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
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GLAPI void APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
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GLAPI void APIENTRY glLineWidth (GLfloat width);
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GLAPI void APIENTRY glLineWidthx (GLfixed width);
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GLAPI void APIENTRY glLoadIdentity (void);
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GLAPI void APIENTRY glLoadMatrixf (const GLfloat *m);
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GLAPI void APIENTRY glLoadMatrixx (const GLfixed *m);
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GLAPI void APIENTRY glLogicOp (GLenum opcode);
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GLAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
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GLAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
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GLAPI void APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
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GLAPI void APIENTRY glMatrixMode (GLenum mode);
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GLAPI void APIENTRY glMultMatrixf (const GLfloat *m);
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GLAPI void APIENTRY glMultMatrixx (const GLfixed *m);
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GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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GLAPI void APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
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GLAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
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GLAPI void APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
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GLAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
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GLAPI void APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
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GLAPI void APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
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GLAPI void APIENTRY glPointSize (GLfloat size);
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GLAPI void APIENTRY glPointSizex (GLfixed size);
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GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
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GLAPI void APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
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GLAPI void APIENTRY glPopMatrix (void);
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GLAPI void APIENTRY glPushMatrix (void);
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GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
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GLAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
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GLAPI void APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
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GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
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GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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GLAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
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GLAPI void APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
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GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
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GLAPI void APIENTRY glShadeModel (GLenum mode);
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GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
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GLAPI void APIENTRY glStencilMask (GLuint mask);
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GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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GLAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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GLAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
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GLAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
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GLAPI void APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
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GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
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GLAPI void APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
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GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
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GLAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
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GLAPI void APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
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GLAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
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-->
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