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<refentry id= "glMultiDrawElements" >
<refmeta >
<refmetainfo >
<copyright >
<year > 1991-2006</year>
<holder > Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
<refentrytitle > glMultiDrawElements</refentrytitle>
<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
<refname > glMultiDrawElements</refname>
<refpurpose > render multiple sets of primitives by specifying indices of array data elements</refpurpose>
</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glMultiDrawElements</function> </funcdef>
<paramdef > GLenum <parameter > mode</parameter> </paramdef>
<paramdef > const GLsizei * <parameter > count</parameter> </paramdef>
<paramdef > GLenum <parameter > type</parameter> </paramdef>
<paramdef > const GLvoid ** <parameter > indices</parameter> </paramdef>
<paramdef > GLsizei <parameter > primcount</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<!-- eqn: ignoring delim $$ -->
<refsect1 id= "parameters" > <title > Parameters</title>
<variablelist >
<varlistentry >
<term > <parameter > mode</parameter> </term>
<listitem >
<para >
Specifies what kind of primitives to render.
Symbolic constants
<constant > GL_POINTS</constant> ,
<constant > GL_LINE_STRIP</constant> ,
<constant > GL_LINE_LOOP</constant> ,
<constant > GL_LINES</constant> ,
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<constant > GL_LINE_STRIP_ADJACENCY</constant> ,
<constant > GL_LINES_ADJACENCY</constant> ,
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<constant > GL_TRIANGLE_STRIP</constant> ,
<constant > GL_TRIANGLE_FAN</constant> ,
<constant > GL_TRIANGLES</constant> ,
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<constant > GL_TRIANGLE_STRIP_ADJACENCY</constant> ,
<constant > GL_TRIANGLES_ADJACENCY</constant> and <constant > GL_PATCHES</constant>
are accepted.
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</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > count</parameter> </term>
<listitem >
<para >
Points to an array of the elements counts.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > type</parameter> </term>
<listitem >
<para >
Specifies the type of the values in <parameter > indices</parameter> . Must be one of
<constant > GL_UNSIGNED_BYTE</constant> , <constant > GL_UNSIGNED_SHORT</constant> , or
<constant > GL_UNSIGNED_INT</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > indices</parameter> </term>
<listitem >
<para >
Specifies a pointer to the location where the indices are stored.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > primcount</parameter> </term>
<listitem >
<para >
Specifies the size of the <parameter > count</parameter> array.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "description" > <title > Description</title>
<para >
<function > glMultiDrawElements</function> specifies multiple sets of geometric primitives with very few subroutine
calls. Instead of calling a GL function to pass each individual vertex,
normal, texture coordinate, edge flag, or color, you can prespecify
separate arrays of vertices, normals, and so on, and use them to construct a
sequence of primitives with a single call to <function > glMultiDrawElements</function> .
</para>
<para >
<function > glMultiDrawElements</function> is identical in operation to <citerefentry > <refentrytitle > glDrawElements</refentrytitle> </citerefentry> except that
<parameter > primcount</parameter> separate lists of elements are specified.
</para>
<para >
Vertex attributes that are modified by <function > glMultiDrawElements</function> have an
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unspecified value after <function > glMultiDrawElements</function> returns. Attributes that aren't
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modified maintain their previous values.
</para>
</refsect1>
<refsect1 id= "notes" > <title > Notes</title>
<para >
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<constant > GL_LINE_STRIP_ADJACENCY</constant> ,
<constant > GL_LINES_ADJACENCY</constant> ,
<constant > GL_TRIANGLE_STRIP_ADJACENCY</constant> and
<constant > GL_TRIANGLES_ADJACENCY</constant>
are available only if the GL version is 3.2 or greater.
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</para>
</refsect1>
<refsect1 id= "errors" > <title > Errors</title>
<para >
<constant > GL_INVALID_ENUM</constant> is generated if <parameter > mode</parameter> is not an accepted value.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > primcount</parameter> is negative.
</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
enabled array or the element array and the buffer object's data store is currently mapped.
</para>
</refsect1>
<refsect1 id= "seealso" > <title > See Also</title>
<para >
<citerefentry > <refentrytitle > glDrawArrays</refentrytitle> </citerefentry> ,
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<citerefentry > <refentrytitle > glDrawRangeElements</refentrytitle> </citerefentry>
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</para>
</refsect1>
<refsect1 id= "Copyright" > <title > Copyright</title>
<para >
Copyright <trademark class= "copyright" > </trademark> 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<ulink url= "http://oss.sgi.com/projects/FreeB/" > http://oss.sgi.com/projects/FreeB/</ulink> .
</para>
</refsect1>
</refentry>