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<?xml version="1.0" encoding="UTF-8"?>
< !DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id= "glCopyTexSubImage2D" >
<refmeta >
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<refmetainfo >
<copyright >
<year > 1991-2006</year>
<holder > Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
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<refentrytitle > glCopyTexSubImage2D</refentrytitle>
<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
<refname > glCopyTexSubImage2D</refname>
<refpurpose > copy a two-dimensional texture subimage</refpurpose>
</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glCopyTexSubImage2D</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLint <parameter > level</parameter> </paramdef>
<paramdef > GLint <parameter > xoffset</parameter> </paramdef>
<paramdef > GLint <parameter > yoffset</parameter> </paramdef>
<paramdef > GLint <parameter > x</parameter> </paramdef>
<paramdef > GLint <parameter > y</parameter> </paramdef>
<paramdef > GLsizei <parameter > width</parameter> </paramdef>
<paramdef > GLsizei <parameter > height</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
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<!-- eqn: ignoring delim $$ -->
<para >
</para>
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<refsect1 id= "parameters" > <title > Parameters</title>
<variablelist >
<varlistentry >
<term > <parameter > target</parameter> </term>
<listitem >
<para >
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Specifies the target texture of the active texture unit.
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Must be <constant > GL_TEXTURE_2D</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant> ,
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<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant> , or
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant> .
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</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > level</parameter> </term>
<listitem >
<para >
Specifies the level-of-detail number.
Level 0 is the base image level.
Level <emphasis > n</emphasis> is the <emphasis > n</emphasis> th mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > xoffset</parameter> </term>
<listitem >
<para >
Specifies a texel offset in the x direction within the texture array.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > yoffset</parameter> </term>
<listitem >
<para >
Specifies a texel offset in the y direction within the texture array.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > x</parameter> </term>
<term > <parameter > y</parameter> </term>
<listitem >
<para >
Specify the window coordinates of the lower left corner
of the rectangular region of pixels to be copied.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > width</parameter> </term>
<listitem >
<para >
Specifies the width of the texture subimage.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > height</parameter> </term>
<listitem >
<para >
Specifies the height of the texture subimage.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "description" > <title > Description</title>
<para >
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Texturing maps a portion of a specified texture image
onto each graphical primitive for which texturing is
active. Texturing is active when the current fragment shader or
vertex shader makes use of built-in texture lookup
functions.
</para>
<para >
<function > glCopyTexSubImage2D</function> replaces a rectangular portion of a two-dimensional texture image or
cube-map texture image with pixels from the current framebuffer
(rather than from client memory, as is the case for <citerefentry > <refentrytitle > glTexSubImage2D</refentrytitle> </citerefentry> ).
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</para>
<para >
The screen-aligned pixel rectangle with lower left corner at
<inlineequation > <mml:math >
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<!-- eqn: (x, y): -->
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<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > x</mml:mi>
<mml:mi mathvariant= "italic" > y</mml:mi>
</mml:mfenced>
</mml:math> </inlineequation>
and with
width <parameter > width</parameter> and height <parameter > height</parameter> replaces the portion of the
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texture array with x indices <parameter > xoffset</parameter> through
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<inlineequation > <mml:math >
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<!-- eqn: xoffset + width - 1: -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > xoffset</mml:mi>
<mml:mo > +</mml:mo>
<mml:mi mathvariant= "italic" > width</mml:mi>
<mml:mo > -</mml:mo>
<mml:mn > 1</mml:mn>
</mml:mrow>
</mml:math> </inlineequation> ,
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inclusive, and y indices <parameter > yoffset</parameter> through
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<inlineequation > <mml:math >
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<!-- eqn: yoffset + height - 1: -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > yoffset</mml:mi>
<mml:mo > +</mml:mo>
<mml:mi mathvariant= "italic" > height</mml:mi>
<mml:mo > -</mml:mo>
<mml:mn > 1</mml:mn>
</mml:mrow>
</mml:math> </inlineequation> ,
inclusive, at the mipmap level specified by <parameter > level</parameter> .
</para>
<para >
The pixels in the rectangle are processed exactly as if
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<citerefentry > <refentrytitle > glReadPixels</refentrytitle> </citerefentry> had been called with
<parameter > format</parameter> set to <constant > GL_RGBA</constant> , but the process stops just after
conversion of RGBA values. Subsequent processing is identical to that
described for <citerefentry > <refentrytitle > glTexSubImage2D</refentrytitle> </citerefentry> ,
beginning with the clamping of the R, G, B, and A values to the range
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<inlineequation > <mml:math >
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<!-- eqn: [0,1]: -->
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<mml:mfenced open= "[" close= "]" >
<mml:mn > 0</mml:mn>
<mml:mn > 1</mml:mn>
</mml:mfenced>
</mml:math> </inlineequation>
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and then conversion to the texture's internal format for storage in the texel
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array.
</para>
<para >
The destination rectangle in the texture array may not include any texels
outside the texture array as it was originally specified.
It is not an error to specify a subtexture with zero width or height, but
such a specification has no effect.
</para>
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<para >
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If any of the pixels within the specified rectangle are outside the framebuffer associated with the current
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rendering context, then the values obtained for those pixels are undefined.
</para>
<para >
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No change is made to the <emphasis > internalformat</emphasis> , <emphasis > width</emphasis> , or
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<emphasis > height</emphasis> parameters of the specified texture
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array or to texel values outside the specified subregion.
</para>
</refsect1>
<refsect1 id= "notes" > <title > Notes</title>
<para >
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<function > glCopyTexSubImage2D</function>
specifies the two-dimensional or cube-map texture for the current texture unit,
specified with <citerefentry > <refentrytitle > glActiveTexture</refentrytitle> </citerefentry> .
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</para>
</refsect1>
<refsect1 id= "errors" > <title > Errors</title>
<para >
<constant > GL_INVALID_ENUM</constant> is generated if <parameter > target</parameter> is not <constant > GL_TEXTURE_2D</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant> ,
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<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant> , or
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant> .
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</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > level</parameter> is less than 0.
</para>
<para >
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<constant > GL_INVALID_VALUE</constant> may be generated if
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<inlineequation > <mml:math >
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<!-- eqn: level > log sub 2(max): -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > level</mml:mi>
<mml:mo > > </mml:mo>
<mml:mrow >
<mml:msub > <mml:mi mathvariant= "italic" > log</mml:mi>
<mml:mn > 2</mml:mn>
</mml:msub>
<mml:mo > ⁡ </mml:mo>
<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > max</mml:mi>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
</mml:math> </inlineequation> ,
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where
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<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > max</mml:mi> </mml:math> </inlineequation>
is the returned value of <constant > GL_MAX_TEXTURE_SIZE</constant> .
</para>
<para >
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<constant > GL_INVALID_VALUE</constant> is generated if
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<inlineequation > <mml:math >
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<!-- eqn: xoffset < 0: -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > xoffset</mml:mi>
<mml:mo > < </mml:mo>
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0
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</mml:mrow>
</mml:math> </inlineequation> ,
<inlineequation > <mml:math >
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<!-- eqn: (xoffset + width) > w: -->
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<mml:mrow >
<mml:mfenced open= "(" close= ")" >
<mml:mrow >
<mml:mi mathvariant= "italic" > xoffset</mml:mi>
<mml:mo > +</mml:mo>
<mml:mi mathvariant= "italic" > width</mml:mi>
</mml:mrow>
</mml:mfenced>
<mml:mo > > </mml:mo>
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<mml:mi mathvariant= "italic" > w</mml:mi>
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</mml:mrow>
</mml:math> </inlineequation> ,
<inlineequation > <mml:math >
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<!-- eqn: yoffset < 0: -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > yoffset</mml:mi>
<mml:mo > < </mml:mo>
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0
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</mml:mrow>
</mml:math> </inlineequation> ,
or
<inlineequation > <mml:math >
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<!-- eqn: (yoffset + height) > h: -->
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<mml:mrow >
<mml:mfenced open= "(" close= ")" >
<mml:mrow >
<mml:mi mathvariant= "italic" > yoffset</mml:mi>
<mml:mo > +</mml:mo>
<mml:mi mathvariant= "italic" > height</mml:mi>
</mml:mrow>
</mml:mfenced>
<mml:mo > > </mml:mo>
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<mml:mi mathvariant= "italic" > h</mml:mi>
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</mml:mrow>
</mml:math> </inlineequation> ,
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where
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<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > w</mml:mi> </mml:math> </inlineequation>
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is the width and
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<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > h</mml:mi> </mml:math> </inlineequation>
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is the height of the texture image being modified.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > width</parameter> or <parameter > height</parameter> is less than 0.
</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if the texture array has not been
defined by a previous <citerefentry > <refentrytitle > glTexImage2D</refentrytitle> </citerefentry> or <citerefentry > <refentrytitle > glCopyTexImage2D</refentrytitle> </citerefentry> operation.
</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if
the currently bound framebuffer's format does not contain a superset of
the components required by the texture's base internal format.
</para>
<para >
<constant > GL_INVALID_FRAMEBUFFER_OPERATION</constant> is generated if
the currently bound framebuffer is not framebuffer complete (i.e. the
return value from <citerefentry > <refentrytitle > glCheckFramebufferStatus</refentrytitle> </citerefentry>
is not <constant > GL_FRAMEBUFFER_COMPLETE</constant> ).
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</para>
</refsect1>
<refsect1 id= "associatedgets" > <title > Associated Gets</title>
<para >
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<citerefentry > <refentrytitle > glGet</refentrytitle> </citerefentry>
with argument <constant > GL_MAX_TEXTURE_SIZE</constant> or
<constant > GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>
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</para>
</refsect1>
<refsect1 id= "seealso" > <title > See Also</title>
<para >
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<citerefentry > <refentrytitle > glActiveTexture</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCheckFramebufferStatus</refentrytitle> </citerefentry> ,
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<citerefentry > <refentrytitle > glCopyTexImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry> ,
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<citerefentry > <refentrytitle > glTexSubImage2D</refentrytitle> </citerefentry>
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</para>
</refsect1>
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<refsect1 id= "copyright" > <title > Copyright</title>
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<para >
Copyright <trademark class= "copyright" > </trademark> 1991-2006
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Silicon Graphics, Inc. This document is licensed under the SGI
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Free Software B License. For details, see
<ulink url= "http://oss.sgi.com/projects/FreeB/" > http://oss.sgi.com/projects/FreeB/</ulink> .
</para>
</refsect1>
</refentry>