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< !DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id= "glGetTexParameter" >
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<refentryinfo >
<copyright >
<year > 1991-2006</year>
<holder > Silicon Graphics, Inc.</holder>
</copyright>
<copyright >
<year > 2010-2013</year>
<holder > Khronos Group</holder>
</copyright>
</refentryinfo>
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<refmeta >
<refentrytitle > glGetTexParameter</refentrytitle>
<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
<refname > glGetTexParameter</refname>
<refpurpose > return texture parameter values</refpurpose>
</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glGetTexParameterfv</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLenum <parameter > pname</parameter> </paramdef>
<paramdef > GLfloat * <parameter > params</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glGetTexParameteriv</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLenum <parameter > pname</parameter> </paramdef>
<paramdef > GLint * <parameter > params</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
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<funcsynopsis >
<funcprototype >
<funcdef > void <function > glGetTexParameterIiv</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLenum <parameter > pname</parameter> </paramdef>
<paramdef > GLint * <parameter > params</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glGetTexParameterIuiv</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLenum <parameter > pname</parameter> </paramdef>
<paramdef > GLuint * <parameter > params</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
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</refsynopsisdiv>
<refsect1 id= "parameters" > <title > Parameters</title>
<variablelist >
<varlistentry >
<term > <parameter > target</parameter> </term>
<listitem >
<para >
Specifies the symbolic name of the target texture.
<constant > GL_TEXTURE_1D</constant> ,
<constant > GL_TEXTURE_2D</constant> ,
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<constant > GL_TEXTURE_1D_ARRAY</constant> ,
<constant > GL_TEXTURE_2D_ARRAY</constant> ,
<constant > GL_TEXTURE_3D</constant> ,
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<constant > GL_TEXTURE_RECTANGLE</constant> ,
<constant > GL_TEXTURE_CUBE_MAP</constant> , and
<constant > GL_TEXTURE_CUBE_MAP_ARRAY</constant>
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are accepted.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > pname</parameter> </term>
<listitem >
<para >
Specifies the symbolic name of a texture parameter.
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<constant > GL_DEPTH_STENCIL_TEXTURE_MODE</constant> ,
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<constant > GL_TEXTURE_BASE_LEVEL</constant> ,
<constant > GL_TEXTURE_BORDER_COLOR</constant> ,
<constant > GL_TEXTURE_COMPARE_MODE</constant> ,
<constant > GL_TEXTURE_COMPARE_FUNC</constant> ,
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<constant > GL_TEXTURE_IMMUTABLE_FORMAT</constant> ,
<constant > GL_TEXTURE_IMMUTABLE_LEVELS</constant> ,
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<constant > GL_TEXTURE_LOD_BIAS</constant> ,
<constant > GL_TEXTURE_MAG_FILTER</constant> ,
<constant > GL_TEXTURE_MAX_LEVEL</constant> ,
<constant > GL_TEXTURE_MAX_LOD</constant> ,
<constant > GL_TEXTURE_MIN_FILTER</constant> ,
<constant > GL_TEXTURE_MIN_LOD</constant> ,
<constant > GL_TEXTURE_SWIZZLE_R</constant> ,
<constant > GL_TEXTURE_SWIZZLE_G</constant> ,
<constant > GL_TEXTURE_SWIZZLE_B</constant> ,
<constant > GL_TEXTURE_SWIZZLE_A</constant> ,
<constant > GL_TEXTURE_SWIZZLE_RGBA</constant> ,
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<constant > GL_TEXTURE_VIEW_MIN_LAYER</constant> ,
<constant > GL_TEXTURE_VIEW_MIN_LEVEL</constant> ,
<constant > GL_TEXTURE_VIEW_NUM_LAYERS</constant> ,
<constant > GL_TEXTURE_VIEW_NUM_LEVELS</constant> ,
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<constant > GL_TEXTURE_WRAP_S</constant> ,
<constant > GL_TEXTURE_WRAP_T</constant> , and
<constant > GL_TEXTURE_WRAP_R</constant>
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are accepted.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > params</parameter> </term>
<listitem >
<para >
Returns the texture parameters.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "description" > <title > Description</title>
<para >
<function > glGetTexParameter</function> returns in <parameter > params</parameter> the value or values of the texture parameter
specified as <parameter > pname</parameter> .
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<parameter > target</parameter> defines the target texture.
<constant > GL_TEXTURE_1D</constant> ,
<constant > GL_TEXTURE_2D</constant> ,
<constant > GL_TEXTURE_3D</constant> ,
<constant > GL_TEXTURE_1D_ARRAY</constant> ,
<constant > GL_TEXTURE_2D_ARRAY</constant> ,
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<constant > GL_TEXTURE_RECTANGLE</constant> ,
<constant > GL_TEXTURE_CUBE_MAP</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_ARRAY</constant>
specify one-, two-, or three-dimensional, one-dimensional array, two-dimensional array, rectangle, cube-mapped or cube-mapped array texturing, respectively.
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<parameter > pname</parameter> accepts the same symbols as <citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry> ,
with the same interpretations:
</para>
<variablelist >
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<varlistentry >
<term > <constant > GL_DEPTH_STENCIL_TEXTURE_MODE</constant> </term>
<listitem >
<para >
Returns the single-value depth stencil texture mode, a symbolic constant.
The initial value is <constant > GL_DEPTH_COMPONENT</constant> .
</para>
</listitem>
</varlistentry>
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<varlistentry >
<term > <constant > GL_TEXTURE_MAG_FILTER</constant> </term>
<listitem >
<para >
Returns the single-valued texture magnification filter,
a symbolic constant. The initial value is <constant > GL_LINEAR</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_MIN_FILTER</constant> </term>
<listitem >
<para >
Returns the single-valued texture minification filter,
a symbolic constant. The initial value is <constant > GL_NEAREST_MIPMAP_LINEAR</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_MIN_LOD</constant> </term>
<listitem >
<para >
Returns the single-valued texture minimum level-of-detail value. The
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initial value is
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<inlineequation > <mml:math >
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<!-- eqn: - 1000: -->
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<mml:mn > -1000</mml:mn>
</mml:math> </inlineequation> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_MAX_LOD</constant> </term>
<listitem >
<para >
Returns the single-valued texture maximum level-of-detail value. The
initial value is 1000.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_BASE_LEVEL</constant> </term>
<listitem >
<para >
Returns the single-valued base texture mipmap level. The initial value is 0.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_MAX_LEVEL</constant> </term>
<listitem >
<para >
Returns the single-valued maximum texture mipmap array level. The initial
value is 1000.
</para>
</listitem>
</varlistentry>
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<varlistentry >
<term > <constant > GL_TEXTURE_SWIZZLE_R</constant> </term>
<listitem >
<para >
Returns the red component swizzle. The initial value is <constant > GL_RED</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_SWIZZLE_G</constant> </term>
<listitem >
<para >
Returns the green component swizzle. The initial value is <constant > GL_GREEN</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_SWIZZLE_B</constant> </term>
<listitem >
<para >
Returns the blue component swizzle. The initial value is <constant > GL_BLUE</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_SWIZZLE_A</constant> </term>
<listitem >
<para >
Returns the alpha component swizzle. The initial value is <constant > GL_ALPHA</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_SWIZZLE_RGBA</constant> </term>
<listitem >
<para >
Returns the component swizzle for all channels in a single query.
</para>
</listitem>
</varlistentry>
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<varlistentry >
<term > <constant > GL_TEXTURE_WRAP_S</constant> </term>
<listitem >
<para >
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Returns the single-valued wrapping function for texture coordinate
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<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > s</mml:mi> </mml:math> </inlineequation> ,
a symbolic constant. The initial value is <constant > GL_REPEAT</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_WRAP_T</constant> </term>
<listitem >
<para >
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Returns the single-valued wrapping function for texture coordinate
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<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > t</mml:mi> </mml:math> </inlineequation> ,
a symbolic constant. The initial value is <constant > GL_REPEAT</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_WRAP_R</constant> </term>
<listitem >
<para >
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Returns the single-valued wrapping function for texture coordinate
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<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > r</mml:mi> </mml:math> </inlineequation> ,
a symbolic constant. The initial value is <constant > GL_REPEAT</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_BORDER_COLOR</constant> </term>
<listitem >
<para >
Returns four integer or floating-point numbers that comprise the RGBA color
of the texture border.
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Floating-point values are returned in the range
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<inlineequation > <mml:math >
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<!-- eqn: [0,1]: -->
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<mml:mfenced open= "[" close= "]" >
<mml:mn > 0</mml:mn>
<mml:mn > 1</mml:mn>
</mml:mfenced>
</mml:math> </inlineequation> .
Integer values are returned as a linear mapping of the internal floating-point
representation such that 1.0 maps to the most positive representable
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integer and
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<inlineequation > <mml:math >
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<!-- eqn: - 1.0: -->
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<mml:mn > -1.0</mml:mn>
</mml:math> </inlineequation>
maps to the most negative representable
integer. The initial value is (0, 0, 0, 0).
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_COMPARE_MODE</constant> </term>
<listitem >
<para >
Returns a single-valued texture comparison mode, a symbolic constant. The
initial value is <constant > GL_NONE</constant> . See <citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_COMPARE_FUNC</constant> </term>
<listitem >
<para >
Returns a single-valued texture comparison function, a symbolic constant. The
initial value is <constant > GL_LEQUAL</constant> . See <citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
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<varlistentry >
<term > <constant > GL_TEXTURE_VIEW_MIN_LEVEL</constant> </term>
<listitem >
<para >
Returns a single-valued base level of a texture view relative to its parent. The
initial value is 0. See <citerefentry > <refentrytitle > glTextureView</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_VIEW_NUM_LEVELS</constant> </term>
<listitem >
<para >
Returns a single-valued number of levels of detail of a texture view.
See <citerefentry > <refentrytitle > glTextureView</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_VIEW_MIN_LAYER</constant> </term>
<listitem >
<para >
Returns a single-valued first level of a texture array view relative to its parent.
See <citerefentry > <refentrytitle > glTextureView</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_VIEW_NUM_LAYERS</constant> </term>
<listitem >
<para >
Returns a single-valued number of layers in a texture array view.
See <citerefentry > <refentrytitle > glTextureView</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <constant > GL_TEXTURE_IMMUTABLE_LEVELS</constant> </term>
<listitem >
<para >
Returns a single-valued number of immutable texture levels in a texture view.
See <citerefentry > <refentrytitle > glTextureView</refentrytitle> </citerefentry> .
</para>
</listitem>
</varlistentry>
</variablelist>
<para >
In addition to the parameters that may be set with <citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry> ,
<function > glGetTexParameter</function> accepts the following read-only parameters:
</para>
<variablelist >
<varlistentry >
<term > <constant > GL_TEXTURE_IMMUTABLE_FORMAT</constant> </term>
<listitem >
<para >
Returns non-zero if the texture has an immutable format. Textures become
immutable if their storage is specified with <citerefentry > <refentrytitle > glTexStorage1D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexStorage2D</refentrytitle> </citerefentry> or <citerefentry > <refentrytitle > glTexStorage3D</refentrytitle> </citerefentry> .
The initial value is <constant > GL_FALSE</constant> .
</para>
</listitem>
</varlistentry>
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</variablelist>
</refsect1>
<refsect1 id= "notes" > <title > Notes</title>
<para >
If an error is generated,
no change is made to the contents of <parameter > params</parameter> .
</para>
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<para >
<constant > GL_DEPTH_STENCIL_TEXTURE_MODE</constant> , <constant > GL_TEXTURE_VIEW_MIN_LEVEL</constant> ,
<constant > GL_TEXTURE_VIEW_NUM_LEVELS</constant> , <constant > GL_TEXTURE_VIEW_MIN_LAYER</constant> ,
<constant > GL_TEXTURE_VIEW_NUM_LAYERS</constant> and <constant > GL_TEXTURE_IMMUTABLE_LEVELS</constant> are available only if the GL version is 4.3 or greater.
</para>
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</refsect1>
<refsect1 id= "errors" > <title > Errors</title>
<para >
<constant > GL_INVALID_ENUM</constant> is generated if <parameter > target</parameter> or <parameter > pname</parameter> is not an
accepted value.
</para>
</refsect1>
<refsect1 id= "seealso" > <title > See Also</title>
<para >
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<citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexStorage1D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexStorage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexStorage3D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTextureView</refentrytitle> </citerefentry>
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</para>
</refsect1>
<refsect1 id= "Copyright" > <title > Copyright</title>
<para >
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Copyright <trademark class= "copyright" > </trademark> 1991-2006 Silicon Graphics, Inc.
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Copyright <trademark class= "copyright" > </trademark> 2010-2013 Khronos Group.
This document is licensed under the SGI
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Free Software B License. For details, see
<ulink url= "http://oss.sgi.com/projects/FreeB/" > http://oss.sgi.com/projects/FreeB/</ulink> .
</para>
</refsect1>
</refentry>