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JuliaSet_VS.glsl
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Normalized line endings Hopefully this is the first and last time we have to do this.
2013-10-10 23:58:54 +00:00
void main(void)
{
gl_Position = ftransform(); // gl_ModelViewProjectionMatrix * gl_Vertex;
Added Inertia's Julia Fractal example.
2008-04-13 16:52:15 +00:00
}
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