Opentk/Source/Compatibility/Graphics/Text/GL11TextOutputProvider.cs

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C#
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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using OpenTK.Graphics.OpenGL;
namespace OpenTK.Graphics.Text
{
sealed class GL11TextOutputProvider : GL1TextOutputProvider
{
#region Fields
TextQuality quality;
GlyphCache cache;
#endregion
#region Constuctors
public GL11TextOutputProvider(TextQuality quality)
{
if (quality == TextQuality.High || quality == TextQuality.Default)
this.quality = TextQuality.Medium;
else
this.quality = quality;
}
#endregion
#region Protected Members
protected override void SetBlendFunction()
{
GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha); // For grayscale
}
protected override void SetColor(Color color)
{
GL.Color3(color);
}
protected override TextQuality TextQuality
{
get { return quality; }
}
protected override GlyphCache Cache
{
get
{
if (cache == null)
{
if (GL.GetString(StringName.Renderer).Contains("ProSavage/Twister"))
cache = new GlyphCache<RgbaTexture2D>();
else
cache = new GlyphCache<AlphaTexture2D>();
}
return cache;
}
}
#endregion
}
}