Opentk/Source/OpenTK/Platform/X11/X11DisplayDevice.cs

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#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
#if !MINIMAL
using System.Drawing;
#endif
using System.Runtime.InteropServices;
namespace OpenTK.Platform.X11
{
sealed class X11DisplayDevice : DisplayDeviceBase
{
// Store a mapping between resolutions and their respective
// size_index (needed for XRRSetScreenConfig). The size_index
// is simply the sequence number of the resolution as returned by
// XRRSizes. This is done per available screen.
readonly List<Dictionary<DisplayResolution, int>> screenResolutionToIndex =
new List<Dictionary<DisplayResolution, int>>();
// Store a mapping between DisplayDevices and their default resolutions.
readonly Dictionary<DisplayDevice, int> deviceToDefaultResolution = new Dictionary<DisplayDevice, int>();
// Store a mapping between DisplayDevices and X11 screens.
readonly Dictionary<DisplayDevice, int> deviceToScreen = new Dictionary<DisplayDevice, int>();
// Keep the time when the config of each screen was last updated.
readonly List<IntPtr> lastConfigUpdate = new List<IntPtr>();
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bool xinerama_supported, xrandr_supported, xf86_supported;
#region Constructors
public X11DisplayDevice()
{
RefreshDisplayDevices();
}
#endregion
#region Private Methods
void RefreshDisplayDevices()
{
using (new XLock(API.DefaultDisplay))
{
List<DisplayDevice> devices = new List<DisplayDevice>();
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xinerama_supported = false;
try
{
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xinerama_supported = QueryXinerama(devices);
}
catch
{
Debug.Print("Xinerama query failed.");
}
if (!xinerama_supported)
{
// We assume that devices are equivalent to the number of available screens.
// Note: this won't work correctly in the case of distinct X servers.
for (int i = 0; i < API.ScreenCount; i++)
{
DisplayDevice dev = new DisplayDevice();
dev.IsPrimary = i == Functions.XDefaultScreen(API.DefaultDisplay);
devices.Add(dev);
deviceToScreen.Add(dev, i);
}
}
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try
{
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xrandr_supported = QueryXRandR(devices);
}
catch { }
if (!xrandr_supported)
{
Debug.Print("XRandR query failed, falling back to XF86.");
try
{
xf86_supported = QueryXF86(devices);
}
catch { }
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if (!xf86_supported)
{
Debug.Print("XF86 query failed, no DisplayDevice support available.");
}
}
AvailableDevices.Clear();
AvailableDevices.AddRange(devices);
Primary = FindDefaultDevice(devices);
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}
}
static DisplayDevice FindDefaultDevice(IEnumerable<DisplayDevice> devices)
{
foreach (DisplayDevice dev in devices)
if (dev.IsPrimary)
return dev;
throw new InvalidOperationException("No primary display found. Please file a bug at http://www.opentk.com");
}
bool QueryXinerama(List<DisplayDevice> devices)
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{
// Try to use Xinerama to obtain the geometry of all output devices.
int event_base, error_base;
if (NativeMethods.XineramaQueryExtension(API.DefaultDisplay, out event_base, out error_base) &&
NativeMethods.XineramaIsActive(API.DefaultDisplay))
{
IList<XineramaScreenInfo> screens = NativeMethods.XineramaQueryScreens(API.DefaultDisplay);
bool first = true;
foreach (XineramaScreenInfo screen in screens)
{
DisplayDevice dev = new DisplayDevice();
dev.Bounds = new Rectangle(screen.X, screen.Y, screen.Width, screen.Height);
if (first)
{
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// We consider the first device returned by Xinerama as the primary one.
// Makes sense conceptually, but is there a way to verify this?
dev.IsPrimary = true;
first = false;
}
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devices.Add(dev);
// It seems that all X screens are equal to 0 is Xinerama is enabled, at least on Nvidia (verify?)
deviceToScreen.Add(dev, 0 /*screen.ScreenNumber*/);
}
}
return (devices.Count>0);
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}
bool QueryXRandR(List<DisplayDevice> devices)
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{
// Get available resolutions. Then, for each resolution get all available rates.
foreach (DisplayDevice dev in devices)
{
int screen = deviceToScreen[dev];
IntPtr timestamp_of_last_update;
Functions.XRRTimes(API.DefaultDisplay, screen, out timestamp_of_last_update);
lastConfigUpdate.Add(timestamp_of_last_update);
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List<DisplayResolution> available_res = new List<DisplayResolution>();
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// Add info for a new screen.
screenResolutionToIndex.Add(new Dictionary<DisplayResolution, int>());
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int[] depths = FindAvailableDepths(screen);
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int resolution_count = 0;
foreach (XRRScreenSize size in FindAvailableResolutions(screen))
{
if (size.Width == 0 || size.Height == 0)
{
Debug.Print("[Warning] XRandR returned an invalid resolution ({0}) for display device {1}", size, screen);
continue;
}
short[] rates = null;
rates = Functions.XRRRates(API.DefaultDisplay, screen, resolution_count);
// It seems that XRRRates returns 0 for modes that are larger than the screen
// can support, as well as for all supported modes. On Ubuntu 7.10 the tool
// "Screens and Graphics" does report these modes, though.
foreach (short rate in rates)
{
// Note: some X servers (like Xming on Windows) do not report any rates other than 0.
// If we only have 1 rate, add it even if it is 0.
if (rate != 0 || rates.Length == 1)
foreach (int depth in depths)
available_res.Add(new DisplayResolution(0, 0, size.Width, size.Height, depth, (float)rate));
}
// Keep the index of this resolution - we will need it for resolution changes later.
foreach (int depth in depths)
{
// Note that Xinerama may return multiple devices for a single screen. XRandR will
// not distinguish between the two as far as resolutions are supported (since XRandR
// operates on X screens, not display devices) - we need to be careful not to add the
// same resolution twice!
DisplayResolution res = new DisplayResolution(0, 0, size.Width, size.Height, depth, 0);
if (!screenResolutionToIndex[screen].ContainsKey(res))
screenResolutionToIndex[screen].Add(res, resolution_count);
}
++resolution_count;
}
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// The resolution of the current DisplayDevice is discovered through XRRConfigCurrentConfiguration.
// Its refresh rate is discovered by the FindCurrentRefreshRate call.
// Its depth is discovered by the FindCurrentDepth call.
float current_refresh_rate = FindCurrentRefreshRate(screen);
int current_depth = FindCurrentDepth(screen);
IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, Functions.XRootWindow(API.DefaultDisplay, screen));
ushort current_rotation; // Not needed.
int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation);
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if (dev.Bounds == Rectangle.Empty)
{
// We have added depths.Length copies of each resolution
// Adjust the return value of XRRGetScreenInfo to retrieve the correct resolution
int index = current_resolution_index * depths.Length;
// Make sure we are within the bounds of the available_res array
if (index >= available_res.Count)
{
// If not, use the return value of XRRGetScreenInfo directly
index = current_resolution_index;
}
DisplayResolution current_resolution = available_res[index];
dev.Bounds = new Rectangle(0, 0, current_resolution.Width, current_resolution.Height);
}
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dev.BitsPerPixel = current_depth;
dev.RefreshRate = current_refresh_rate;
dev.AvailableResolutions = available_res;
deviceToDefaultResolution.Add(dev, current_resolution_index);
}
return true;
}
bool QueryXF86(List<DisplayDevice> devices)
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{
int major;
int minor;
try
{
if (!API.XF86VidModeQueryVersion(API.DefaultDisplay, out major, out minor))
return false;
}
catch (DllNotFoundException)
{
return false;
}
int currentScreen = 0;
Debug.Print("Using XF86 v" + major.ToString() + "." + minor.ToString());
foreach (DisplayDevice dev in devices)
{
int count;
IntPtr srcArray;
API.XF86VidModeGetAllModeLines(API.DefaultDisplay, currentScreen, out count, out srcArray);
Debug.Print(count.ToString() + " modes detected on screen " + currentScreen.ToString());
IntPtr[] array = new IntPtr[count];
Marshal.Copy(srcArray, array, 0, count);
API.XF86VidModeModeInfo Mode = new API.XF86VidModeModeInfo();
int x;
int y;
API.XF86VidModeGetViewPort(API.DefaultDisplay, currentScreen, out x, out y);
List<DisplayResolution> resolutions = new List<DisplayResolution>();
for (int i = 0; i < count; i++)
{
Mode = (API.XF86VidModeModeInfo)Marshal.PtrToStructure(array[i], typeof(API.XF86VidModeModeInfo));
resolutions.Add(new DisplayResolution(x, y, Mode.hdisplay, Mode.vdisplay, 24, (Mode.dotclock * 1000F) / (Mode.vtotal * Mode.htotal)));
}
dev.AvailableResolutions = resolutions;
int pixelClock;
API.XF86VidModeModeLine currentMode;
API.XF86VidModeGetModeLine(API.DefaultDisplay, currentScreen, out pixelClock, out currentMode);
dev.Bounds = new Rectangle(x, y, currentMode.hdisplay, (currentMode.vdisplay == 0) ? currentMode.vsyncstart : currentMode.vdisplay);
dev.BitsPerPixel = FindCurrentDepth(currentScreen);
dev.RefreshRate = (pixelClock * 1000F) / (currentMode.vtotal * currentMode.htotal);
currentScreen++;
}
return true;
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}
#region static int[] FindAvailableDepths(int screen)
static int[] FindAvailableDepths(int screen)
{
return Functions.XListDepths(API.DefaultDisplay, screen);
}
#endregion
#region static XRRScreenSize[] FindAvailableResolutions(int screen)
static XRRScreenSize[] FindAvailableResolutions(int screen)
{
XRRScreenSize[] resolutions = null;
resolutions = Functions.XRRSizes(API.DefaultDisplay, screen);
if (resolutions == null)
throw new NotSupportedException("XRandR extensions not available.");
return resolutions;
}
#endregion
#region static float FindCurrentRefreshRate(int screen)
static float FindCurrentRefreshRate(int screen)
{
short rate = 0;
IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, Functions.XRootWindow(API.DefaultDisplay, screen));
rate = Functions.XRRConfigCurrentRate(screen_config);
Functions.XRRFreeScreenConfigInfo(screen_config);
return (float)rate;
}
#endregion
#region private static int FindCurrentDepth(int screen)
static int FindCurrentDepth(int screen)
{
return (int)Functions.XDefaultDepth(API.DefaultDisplay, screen);
}
#endregion
bool ChangeResolutionXRandR(DisplayDevice device, DisplayResolution resolution)
{
using (new XLock(API.DefaultDisplay))
{
int screen = deviceToScreen[device];
IntPtr root = Functions.XRootWindow(API.DefaultDisplay, screen);
IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, root);
ushort current_rotation;
int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation);
int new_resolution_index;
if (resolution != null)
new_resolution_index = screenResolutionToIndex[screen]
[new DisplayResolution(0, 0, resolution.Width, resolution.Height, resolution.BitsPerPixel, 0)];
else
new_resolution_index = deviceToDefaultResolution[device];
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Debug.Print("Changing size of screen {0} from {1} to {2}",
screen, current_resolution_index, new_resolution_index);
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int ret = 0;
short refresh_rate =(short)(resolution != null ? resolution.RefreshRate : 0);
if (refresh_rate > 0)
{
ret = Functions.XRRSetScreenConfigAndRate(API.DefaultDisplay,
screen_config, root, new_resolution_index, current_rotation,
refresh_rate, IntPtr.Zero);
}
else
{
ret = Functions.XRRSetScreenConfig(API.DefaultDisplay,
screen_config, root, new_resolution_index, current_rotation,
IntPtr.Zero);
}
if (ret != 0)
{
Debug.Print("[Error] Change to resolution {0} failed with error {1}.",
resolution, (ErrorCode)ret);
}
return ret == 0;
}
}
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static bool ChangeResolutionXF86(DisplayDevice device, DisplayResolution resolution)
{
return false;
}
#endregion
#region IDisplayDeviceDriver Members
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public sealed override bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
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{
// If resolution is null, restore the default resolution (new_resolution_index = 0).
if (xrandr_supported)
{
return ChangeResolutionXRandR(device, resolution);
}
else if (xf86_supported)
{
return ChangeResolutionXF86(device, resolution);
}
else
{
return false;
}
}
public sealed override bool TryRestoreResolution(DisplayDevice device)
{
return TryChangeResolution(device, null);
}
#endregion
#region NativeMethods
static class NativeMethods
{
const string Xinerama = "libXinerama";
[DllImport(Xinerama)]
public static extern bool XineramaQueryExtension(IntPtr dpy, out int event_basep, out int error_basep);
[DllImport(Xinerama)]
public static extern int XineramaQueryVersion (IntPtr dpy, out int major_versionp, out int minor_versionp);
[DllImport(Xinerama)]
public static extern bool XineramaIsActive(IntPtr dpy);
[DllImport(Xinerama)]
static extern IntPtr XineramaQueryScreens(IntPtr dpy, out int number);
public static IList<XineramaScreenInfo> XineramaQueryScreens(IntPtr dpy)
{
int number;
IntPtr screen_ptr = XineramaQueryScreens(dpy, out number);
List<XineramaScreenInfo> screens = new List<XineramaScreenInfo>(number);
unsafe
{
XineramaScreenInfo* ptr = (XineramaScreenInfo*)screen_ptr;
while (--number >= 0)
{
screens.Add(*ptr);
ptr++;
}
}
return screens;
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct XineramaScreenInfo
{
public int ScreenNumber;
public short X;
public short Y;
public short Width;
public short Height;
}
#endregion
}
}