2007-09-21 23:36:59 +00:00
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#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK;
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using OpenTK.Platform;
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using OpenTK.Input;
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using System.Diagnostics;
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using System.Threading;
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namespace Examples.Tests
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{
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
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struct TryMouse
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{
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ushort usFlags;
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ushort usButtonFlags;
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ushort usButtonData;
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uint ulRawButtons;
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int lLastX;
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int lLastY;
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uint ulExtraInformation;
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}
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2008-01-04 20:55:15 +00:00
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[Example("Input Logger", ExampleCategory.Test, 4)]
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public partial class S04_Input_Logger : Form
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{
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Thread thread;
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GameWindow hidden;
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bool start;
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Dictionary<IntPtr, ListBox> keyboardListBoxes = new Dictionary<IntPtr, ListBox>(4);
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public S04_Input_Logger()
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{
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//Console.WriteLine(sizeof(TryMouse));
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Console.WriteLine(System.Runtime.InteropServices.Marshal.SizeOf(typeof(TryMouse)));
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InitializeComponent();
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}
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void LaunchGameWindow()
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{
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hidden = new GameWindow(new DisplayMode(30, 30), "OpenTK | Hidden input window");
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hidden.Load += hidden_Load;
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hidden.Unload += hidden_Unload;
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hidden.Run(60.0, 1.0);
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}
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void hidden_Load(GameWindow sender, EventArgs e)
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{
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start = true;
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}
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void hidden_Unload(GameWindow sender, EventArgs e)
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{
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this.BeginInvoke(on_hidden_unload, sender, e, this);
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}
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delegate void CloseTrigger(GameWindow sender, EventArgs e, Form f);
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CloseTrigger on_hidden_unload = delegate(GameWindow sender, EventArgs e, Form f) { f.Close(); };
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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thread = new Thread(LaunchGameWindow);
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thread.Start();
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while (!start)
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Thread.Sleep(100);
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WindowInfo info = new WindowInfo(this);
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keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1);
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// Add available mice to the mouse input logger.
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ChooseMouse.Items.Add(String.Format("Mouse {0} ({1})", 0, hidden.Mouse.Description));
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hidden.Mouse.ButtonDown += LogMouseButtonDown;
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hidden.Mouse.ButtonUp += LogMouseButtonUp;
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hidden.Keyboard.KeyDown += LogKeyDown;
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hidden.Keyboard.KeyUp += LogKeyUp;
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//Application.Idle += new EventHandler(UpdateDevices);
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hidden.UpdateFrame += hidden_UpdateFrame;
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}
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protected override void OnClosing(CancelEventArgs e)
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{
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base.OnClosing(e);
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hidden.Exit();
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while (hidden.Exists)
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Thread.Sleep(100);
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e.Cancel = false;
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}
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delegate void ControlLogMouseKey(GameWindow input_window, S04_Input_Logger control, MouseDevice sender, MouseButton button);
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ControlLogMouseKey ControlLogMouseKeyDown =
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delegate(GameWindow input_window, S04_Input_Logger control, MouseDevice sender, MouseButton button)
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{
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if (sender.DeviceID == input_window.Mouse.DeviceID)
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control.MouseButtons.Items.Add(button);
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};
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ControlLogMouseKey ControlLogMouseKeyUp =
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delegate(GameWindow input_window, S04_Input_Logger control, MouseDevice sender, MouseButton button)
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{
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if (sender.DeviceID == input_window.Mouse.DeviceID)
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control.MouseButtons.Items.Remove(button);
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};
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delegate void ControlLogMousePosition(GameWindow input_window, S04_Input_Logger control);
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ControlLogMousePosition ControlLogMousePositionChanges =
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delegate(GameWindow input_window, S04_Input_Logger control)
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{
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// Update mouse coordinates.
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control.MouseXText.Text = input_window.Mouse.X.ToString();
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control.MouseYText.Text = input_window.Mouse.Y.ToString();
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control.MouseDXText.Text = input_window.Mouse.XDelta.ToString();
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control.MouseDYText.Text = input_window.Mouse.YDelta.ToString();
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control.MouseWheelText.Text = input_window.Mouse.Wheel.ToString();
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//System.Drawing.Point p = input_window.PointToClient(input_window.Mouse.Position);
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//System.Drawing.Point p = control.PointToClient(input_window.Mouse.Position);
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//control.MouseXWindow.Text = p.X.ToString();
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//control.MouseYWindow.Text = p.Y.ToString();
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//MouseWheelDelta.Text = driver.Mouse[ChooseMouse.SelectedIndex].WheelDelta.ToString();
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};
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delegate void ControlLogKeyboard(GameWindow input_window, S04_Input_Logger control, KeyboardDevice sender, Key key);
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ControlLogKeyboard ControlLogKeyboardDown =
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delegate(GameWindow input_window, S04_Input_Logger control, KeyboardDevice sender, Key key)
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{
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control.keyboardListBoxes[(sender as KeyboardDevice).DeviceID].Items.Add(key);
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};
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ControlLogKeyboard ControlLogKeyboardUp =
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delegate(GameWindow input_window, S04_Input_Logger control, KeyboardDevice sender, Key key)
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{
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control.keyboardListBoxes[(sender as KeyboardDevice).DeviceID].Items.Remove(key);
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};
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void hidden_UpdateFrame(object sender, UpdateFrameEventArgs e)
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{
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this.BeginInvoke(ControlLogMousePositionChanges, hidden, this);
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}
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void LogMouseButtonDown(MouseDevice sender, MouseButton button)
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{
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this.BeginInvoke(ControlLogMouseKeyDown, hidden, this, sender, button);
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}
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void LogMouseButtonUp(MouseDevice sender, MouseButton button)
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{
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this.BeginInvoke(ControlLogMouseKeyUp, hidden, this, sender, button);
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}
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void LogKeyDown(KeyboardDevice sender, Key key)
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{
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this.BeginInvoke(ControlLogKeyboardDown, hidden, this, sender, key);
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}
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void LogKeyUp(KeyboardDevice sender, Key key)
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{
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this.BeginInvoke(ControlLogKeyboardUp, hidden, this, sender, key);
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}
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private void ChooseMouse_SelectedIndexChanged(object sender, EventArgs e)
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{
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MouseButtons.Items.Clear();
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}
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#region public static void Main()
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/// <summary>
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/// Entry point of this example.
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/// </summary>
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[STAThread]
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public static void Main()
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{
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using (S04_Input_Logger example = new S04_Input_Logger())
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{
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// Get the title and category of this example using reflection.
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ExampleAttribute info = ((ExampleAttribute)example.GetType().GetCustomAttributes(false)[0]);
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example.Text = String.Format("OpenTK | {0} {1}: {2}", info.Category, info.Difficulty, info.Title);
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example.ShowDialog();
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}
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}
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#endregion
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}
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}
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