Opentk/Source/OpenTK/Platform/X11/X11Keyboard.cs

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#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using OpenTK.Input;
namespace OpenTK.Platform.X11
{
// Standard keyboard driver that relies on xlib input events.
// Only one keyboard supported.
sealed class X11Keyboard : IKeyboardDriver
{
readonly X11WindowInfo window;
readonly X11KeyMap keymap = new X11KeyMap();
KeyboardState state = new KeyboardState();
// Can either attach itself to the specified window or can hook the root window.
public X11Keyboard(X11WindowInfo win)
{
if (win != null)
{
window = win;
}
else
{
using (new XLock(API.DefaultDisplay))
{
window = new X11WindowInfo();
window.Display = API.DefaultDisplay;
window.Screen = Functions.XDefaultScreen(window.Display);
window.RootWindow = Functions.XRootWindow(window.Display, window.Screen);
window.WindowHandle = window.RootWindow;
window.EventMask =EventMask.KeyPressMask | EventMask.KeyReleaseMask | EventMask.KeymapStateMask;
Functions.XGrabKeyboard(window.Display, window.RootWindow, true,
GrabMode.GrabModeAsync, GrabMode.GrabModeAsync, IntPtr.Zero);
Functions.XSelectInput(window.Display, window.RootWindow, new IntPtr((int)window.EventMask));
}
}
}
// Todo: remove this
public IList<KeyboardDevice> Keyboard { get { throw new NotSupportedException(); } }
public KeyboardState GetState()
{
ProcessEvents();
return state;
}
public KeyboardState GetState(int index)
{
// X11Keyboard supports a single keyboard only
if (index < 0 || index > 1)
throw new ArgumentOutOfRangeException("index");
ProcessEvents();
return state;
}
void ProcessEvents()
{
XEvent e = new XEvent();
while (true)
{
using (new XLock(window.Display))
{
if (!Functions.XCheckWindowEvent(window.Display, window.WindowHandle, window.EventMask, ref e))
break;
switch (e.type)
{
case XEventName.KeyPress:
case XEventName.KeyRelease:
bool pressed = e.type == XEventName.KeyPress;
IntPtr keysym = API.LookupKeysym(ref e.KeyEvent, 0);
IntPtr keysym2 = API.LookupKeysym(ref e.KeyEvent, 1);
if (keymap.ContainsKey((XKey)keysym))
{
if (pressed)
state.EnableBit((int)keymap[(XKey)keysym]);
else
state.DisableBit((int)keymap[(XKey)keysym]);
}
else if (keymap.ContainsKey((XKey)keysym2))
{
if (pressed)
state.EnableBit((int)keymap[(XKey)keysym2]);
else
state.DisableBit((int)keymap[(XKey)keysym2]);
}
else
{
System.Diagnostics.Debug.Print("KeyCode {0} (Keysym: {1}, {2}) not mapped.",
e.KeyEvent.keycode, (XKey)keysym, (XKey)keysym2);
}
break;
case XEventName.KeymapNotify:
System.Diagnostics.Debug.Print("Keymap event: {0}", e.KeymapEvent.key_vector0);
break;
}
}
}
}
}
}