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<?xml version="1.0" encoding="UTF-8"?>
< !DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id= "glCopyTexImage2D" >
<refmeta >
<refmetainfo >
<copyright >
<year > 1991-2006</year>
<holder > Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
<refentrytitle > glCopyTexImage2D</refentrytitle>
<manvolnum > 3G</manvolnum>
</refmeta>
<refnamediv >
<refname > glCopyTexImage2D</refname>
<refpurpose > copy pixels into a 2D texture image</refpurpose>
</refnamediv>
<refsynopsisdiv > <title > C Specification</title>
<funcsynopsis >
<funcprototype >
<funcdef > void <function > glCopyTexImage2D</function> </funcdef>
<paramdef > GLenum <parameter > target</parameter> </paramdef>
<paramdef > GLint <parameter > level</parameter> </paramdef>
<paramdef > GLenum <parameter > internalformat</parameter> </paramdef>
<paramdef > GLint <parameter > x</parameter> </paramdef>
<paramdef > GLint <parameter > y</parameter> </paramdef>
<paramdef > GLsizei <parameter > width</parameter> </paramdef>
<paramdef > GLsizei <parameter > height</parameter> </paramdef>
<paramdef > GLint <parameter > border</parameter> </paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<!-- eqn: ignoring delim $$ -->
<refsect1 id= "parameters" > <title > Parameters</title>
<variablelist >
<varlistentry >
<term > <parameter > target</parameter> </term>
<listitem >
<para >
Specifies the target texture.
Must be <constant > GL_TEXTURE_2D</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant> , or
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > level</parameter> </term>
<listitem >
<para >
Specifies the level-of-detail number.
Level 0 is the base image level.
Level <emphasis > n</emphasis> is the <emphasis > n</emphasis> th mipmap reduction image.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > internalformat</parameter> </term>
<listitem >
<para >
Specifies the internal format of the texture.
Must be one of the following symbolic constants:
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<constant > GL_COMPRESSED_RED</constant> ,
<constant > GL_COMPRESSED_RG</constant> ,
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<constant > GL_COMPRESSED_RGB</constant> ,
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<constant > GL_COMPRESSED_RGBA</constant> .
<constant > GL_COMPRESSED_SRGB</constant> ,
<constant > GL_COMPRESSED_SRGB_ALPHA</constant> .
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<constant > GL_DEPTH_COMPONENT</constant> ,
<constant > GL_DEPTH_COMPONENT16</constant> ,
<constant > GL_DEPTH_COMPONENT24</constant> ,
<constant > GL_DEPTH_COMPONENT32</constant> ,
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<constant > GL_RED</constant> ,
<constant > GL_RG</constant> ,
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<constant > GL_RGB</constant> ,
<constant > GL_R3_G3_B2</constant> ,
<constant > GL_RGB4</constant> ,
<constant > GL_RGB5</constant> ,
<constant > GL_RGB8</constant> ,
<constant > GL_RGB10</constant> ,
<constant > GL_RGB12</constant> ,
<constant > GL_RGB16</constant> ,
<constant > GL_RGBA</constant> ,
<constant > GL_RGBA2</constant> ,
<constant > GL_RGBA4</constant> ,
<constant > GL_RGB5_A1</constant> ,
<constant > GL_RGBA8</constant> ,
<constant > GL_RGB10_A2</constant> ,
<constant > GL_RGBA12</constant> ,
<constant > GL_RGBA16</constant> ,
<constant > GL_SRGB</constant> ,
<constant > GL_SRGB8</constant> ,
<constant > GL_SRGB_ALPHA</constant> , or
<constant > GL_SRGB8_ALPHA8</constant> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > x</parameter> </term>
<term > <parameter > y</parameter> </term>
<listitem >
<para >
Specify the window coordinates of the lower left corner
of the rectangular region of pixels to be copied.
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > width</parameter> </term>
<listitem >
<para >
Specifies the width of the texture image.
Must be 0 or
<inlineequation > <mml:math >
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<!-- eqn: 2 sup n + 2 ( border ): -->
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<mml:mrow >
<mml:msup > <mml:mn > 2</mml:mn>
<mml:mi mathvariant= "italic" > n</mml:mi>
</mml:msup>
<mml:mo > +</mml:mo>
<mml:mrow >
<mml:mn > 2</mml:mn>
<mml:mo > ⁡ </mml:mo>
<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > border</mml:mi>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
</mml:math> </inlineequation>
for some integer
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > n</mml:mi> </mml:math> </inlineequation> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > height</parameter> </term>
<listitem >
<para >
Specifies the height of the texture image.
Must be 0 or
<inlineequation > <mml:math >
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<!-- eqn: 2 sup m + 2 ( border ): -->
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<mml:mrow >
<mml:msup > <mml:mn > 2</mml:mn>
<mml:mi mathvariant= "italic" > m</mml:mi>
</mml:msup>
<mml:mo > +</mml:mo>
<mml:mrow >
<mml:mn > 2</mml:mn>
<mml:mo > ⁡ </mml:mo>
<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > border</mml:mi>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
</mml:math> </inlineequation>
for some integer
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > m</mml:mi> </mml:math> </inlineequation> .
</para>
</listitem>
</varlistentry>
<varlistentry >
<term > <parameter > border</parameter> </term>
<listitem >
<para >
Specifies the width of the border.
Must be either 0 or 1.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id= "description" > <title > Description</title>
<para >
<function > glCopyTexImage2D</function> defines a two-dimensional texture image, or cube-map texture image
with pixels from the current
<constant > GL_READ_BUFFER</constant> .
</para>
<para >
The screen-aligned pixel rectangle with lower left corner at (<parameter > x</parameter> ,
<parameter > y</parameter> ) and with a width of
<inlineequation > <mml:math >
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<!-- eqn: width + 2 ( border ): -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > width</mml:mi>
<mml:mo > +</mml:mo>
<mml:mrow >
<mml:mn > 2</mml:mn>
<mml:mo > ⁡ </mml:mo>
<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > border</mml:mi>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
</mml:math> </inlineequation>
and a height of
<inlineequation > <mml:math >
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<!-- eqn: height + 2 ( border ): -->
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<mml:mrow >
<mml:mi mathvariant= "italic" > height</mml:mi>
<mml:mo > +</mml:mo>
<mml:mrow >
<mml:mn > 2</mml:mn>
<mml:mo > ⁡ </mml:mo>
<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > border</mml:mi>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
</mml:math> </inlineequation>
defines the texture array
at the mipmap level specified by <parameter > level</parameter> .
<parameter > internalformat</parameter> specifies the internal format of the texture array.
</para>
<para >
The pixels in the rectangle are processed exactly as if
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<citerefentry > <refentrytitle > glReadPixels</refentrytitle> </citerefentry> had been called, but the process stops just before
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final conversion.
At this point all pixel component values are clamped to the range
<inlineequation > <mml:math >
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<!-- eqn: [0,1]: -->
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<mml:mfenced open= "[" close= "]" >
<mml:mn > 0</mml:mn>
<mml:mn > 1</mml:mn>
</mml:mfenced>
</mml:math> </inlineequation>
and then converted to the texture's internal format for storage in the texel
array.
</para>
<para >
Pixel ordering is such that lower
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > x</mml:mi> </mml:math> </inlineequation>
and
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > y</mml:mi> </mml:math> </inlineequation>
screen coordinates correspond to
lower
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > s</mml:mi> </mml:math> </inlineequation>
and
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > t</mml:mi> </mml:math> </inlineequation>
texture coordinates.
</para>
<para >
If any of the pixels within the specified rectangle of the current
<constant > GL_READ_BUFFER</constant> are outside the window associated with the current
rendering context, then the values obtained for those pixels are undefined.
</para>
<para >
When <parameter > internalformat</parameter> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the <function > glPixelMap</function> function can be used to accomplish the conversion.
</para>
</refsect1>
<refsect1 id= "notes" > <title > Notes</title>
<para >
1, 2, 3, and 4 are not accepted values for <parameter > internalformat</parameter> .
</para>
<para >
An image with height or width of 0 indicates a NULL texture.
</para>
</refsect1>
<refsect1 id= "errors" > <title > Errors</title>
<para >
<constant > GL_INVALID_ENUM</constant> is generated if <parameter > target</parameter> is not <constant > GL_TEXTURE_2D</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant> ,
<constant > GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant> , or
<constant > GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant> .
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > level</parameter> is less than 0.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> may be generated if <parameter > level</parameter> is greater
than
<inlineequation > <mml:math >
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<!-- eqn: log sub 2 max: -->
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<mml:mrow >
<mml:msub > <mml:mi mathvariant= "italic" > log</mml:mi>
<mml:mn > 2</mml:mn>
</mml:msub>
<mml:mo > ⁢ </mml:mo>
<mml:mi mathvariant= "italic" > max</mml:mi>
</mml:mrow>
</mml:math> </inlineequation> ,
where
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > max</mml:mi> </mml:math> </inlineequation>
is the returned value of <constant > GL_MAX_TEXTURE_SIZE</constant> .
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > width</parameter> is less than 0
or greater than
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<constant > GL_MAX_TEXTURE_SIZE</constant> .
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</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if non-power-of-two textures are not supported and the <parameter > width</parameter> or <parameter > depth</parameter> cannot be represented as
<inlineequation > <mml:math >
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<!-- eqn: 2 sup k + 2 ( border ): -->
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<mml:mrow >
<mml:msup > <mml:mn > 2</mml:mn>
<mml:mi mathvariant= "italic" > k</mml:mi>
</mml:msup>
<mml:mo > +</mml:mo>
<mml:mrow >
<mml:mn > 2</mml:mn>
<mml:mo > ⁡ </mml:mo>
<mml:mfenced open= "(" close= ")" >
<mml:mi mathvariant= "italic" > border</mml:mi>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
</mml:math> </inlineequation>
for some integer
<inlineequation > <mml:math > <mml:mi mathvariant= "italic" > k</mml:mi> </mml:math> </inlineequation> .
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > border</parameter> is not 0 or 1.
</para>
<para >
<constant > GL_INVALID_VALUE</constant> is generated if <parameter > internalformat</parameter> is not an
accepted format.
</para>
<para >
<constant > GL_INVALID_OPERATION</constant> is generated if <parameter > internalformat</parameter> is
<constant > GL_DEPTH_COMPONENT</constant> , <constant > GL_DEPTH_COMPONENT16</constant> ,
<constant > GL_DEPTH_COMPONENT24</constant> , or <constant > GL_DEPTH_COMPONENT32</constant> and there is no depth
buffer.
</para>
</refsect1>
<refsect1 id= "associatedgets" > <title > Associated Gets</title>
<para >
<citerefentry > <refentrytitle > glGetTexImage</refentrytitle> </citerefentry>
</para>
</refsect1>
<refsect1 id= "seealso" > <title > See Also</title>
<para >
<citerefentry > <refentrytitle > glCopyTexImage1D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCopyTexSubImage1D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glCopyTexSubImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glPixelStore</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexImage1D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexSubImage1D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexSubImage2D</refentrytitle> </citerefentry> ,
<citerefentry > <refentrytitle > glTexParameter</refentrytitle> </citerefentry>
</para>
</refsect1>
<refsect1 id= "Copyright" > <title > Copyright</title>
<para >
Copyright <trademark class= "copyright" > </trademark> 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<ulink url= "http://oss.sgi.com/projects/FreeB/" > http://oss.sgi.com/projects/FreeB/</ulink> .
</para>
</refsect1>
</refentry>