Opentk/Source/Utilities/Graphics/Text/GL12TextOutputProvider.cs

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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenTK.Graphics.Text
{
sealed class GL12TextOutputProvider : GL1TextOutputProvider
{
#region Fields
TextQuality quality;
GlyphCache cache;
#endregion
#region Constuctors
public GL12TextOutputProvider(TextQuality quality)
{
this.quality = quality;
cache = new GlyphCache<RgbaTexture2D>();
}
#endregion
protected override void SetBlendFunction()
{
GL.BlendFunc(BlendingFactorSrc.ConstantColorExt, BlendingFactorDest.OneMinusSrcColor);
}
protected override void SetColor(Color color)
{
GL.Color3(Color.White);
GL.BlendColor(color);
}
protected override TextQuality TextQuality
{
get { return quality; }
}
protected override GlyphCache Cache
{
get { return cache; }
}
}
}